Project Zomboid

Project Zomboid

Fake Dead Zombie Reanimation
How does this feature work? Usually when you kill a zombie you can hear that last "splat" sound. Will that still play when the zombie is not really dead?
What happens when a zombie is on the ground and you bash its head in, can that then still count as a "reanimatable" zombie?
Is there a way (besides burning them) to ensure a zombie is really dead?
Originally posted by gay:
Damage to an area does not matter. fake dead zombies will just randomly get back up regardless of how they died. Once a certain level of decomposition sets in, they will no longer be able to get back up. From what I understand is that the fake dead zombies make checks for if they're going to get back up or not, and judging by how the layering looks on the corpses, it simply 'spawns' a new zombie where the corpse once was for it to come back 'to life'.
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Showing 1-7 of 7 comments
Alex Mar 4 @ 9:57am 
41.78
- Added sandbox option to disable Fake Dead Reanimation. Disabled Fake deads in MP by default.
- Added more control over fake dead behaviour to the sandbox options; having zombies that were "killed" having a chance to become fake dead is an option that is off by default.
Last edited by Alex; Mar 4 @ 9:59am
I am not 100% sure about the SP settings.

But I know in MP if I spawn in fake deads, they still make the splat sound when dying. There is no distinguishable difference between a fake dead and an actually dead. Until you walk near them and they get back up. (RIP that one player who drove over a pile of them and then exited the car ontop of the pile)

I assume the SP ones that spawn naturally will be the same? Unsure.
Eddy63 Mar 4 @ 11:14am 
Originally posted by Alex:
41.78
- Added sandbox option to disable Fake Dead Reanimation. Disabled Fake deads in MP by default.
- Added more control over fake dead behaviour to the sandbox options; having zombies that were "killed" having a chance to become fake dead is an option that is off by default.
Thanks that completely avoided my specific questions



Originally posted by Estellese:
I am not 100% sure about the SP settings.

But I know in MP if I spawn in fake deads, they still make the splat sound when dying. There is no distinguishable difference between a fake dead and an actually dead. Until you walk near them and they get back up. (RIP that one player who drove over a pile of them and then exited the car ontop of the pile)
I assume the SP ones that spawn naturally will be the same? Unsure.

Yeah that makes the most sense and I guess that should also be the same in the singleplayer. Thank you
My understanding, and I could be completely wrong

Fake Dead is zombies spawned on a tile, they are lying down LIKE they are dead. You killing zombies does not produce fake dead ones, you splattering a zombie means a kill
Eddy63 Mar 4 @ 1:30pm 
Originally posted by Silmaril03:
My understanding, and I could be completely wrong

Fake Dead is zombies spawned on a tile, they are lying down LIKE they are dead. You killing zombies does not produce fake dead ones, you splattering a zombie means a kill

There is an option for both. As "world zombies" that were placed as sleeping zombies on level generation and as both world and player killed zombies ... as Alex wrote "having zombies that were "killed" having a chance to become fake dead is an option that is off by default."

I am only wondering if standing on one and destroying their head could be a sure kill, or if that would still make a reanimation possible.
The author of this thread has indicated that this post answers the original topic.
gay Mar 4 @ 2:23pm 
Damage to an area does not matter. fake dead zombies will just randomly get back up regardless of how they died. Once a certain level of decomposition sets in, they will no longer be able to get back up. From what I understand is that the fake dead zombies make checks for if they're going to get back up or not, and judging by how the layering looks on the corpses, it simply 'spawns' a new zombie where the corpse once was for it to come back 'to life'.
Eddy63 Mar 4 @ 2:35pm 
Originally posted by nikki:
Damage to an area does not matter. fake dead zombies will just randomly get back up regardless of how they died. Once a certain level of decomposition sets in, they will no longer be able to get back up. From what I understand is that the fake dead zombies make checks for if they're going to get back up or not, and judging by how the layering looks on the corpses, it simply 'spawns' a new zombie where the corpse once was for it to come back 'to life'.
Thanks for clarifying
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Date Posted: Mar 4 @ 9:41am
Posts: 7