Project Zomboid

Project Zomboid

PK_Ultra Dec 31, 2024 @ 8:41am
Share your B42 builds here!
These are the traits I run in an apocalypse+ sandbox mode for B42.

Occupation: CUSTOM "The Scout."

Negative Traits:
  • Thin-skinned
  • Fear of Blood
  • Short of Breath
    - Mitigated by Fit
  • Hearty Appetite
    - Mitigated by Fast Metabolism
  • Prone to Illness
    - Mitigated by outdoorsy
  • Reluctant Fighter
    - Mitigated by Fast Learner
  • Slow Healer
  • Weak Stomach
  • Fast Metabolism
    - Mitigated by Hearty Appetite
  • Slow Reader
  • High Thirst

Positive Traits:
  • Cat's Eyes
  • Dextrous
  • Outdoorsy
  • Brave
  • Eagle Eyed
    - Increases gun range!
  • Graceful
  • Inconspicuous
  • Fast Learner
  • Fit
  • Keen Hearing
  • Stout

I don't take Smoker due to how tedious it gets over a long playthrough, but you can swap it out with Slow Reader if you want.

Lore:
- Generic small town College freshman, loves to go camping, no real idea what to major in, unironically had a zombie survival plan after watching the old romero movies. This backstory more or less explains the majority of my character's traits. They're sort of a nerdy jock and I see them as being a NCO in the army if the zombie apocalypse never happened.
Last edited by PK_Ultra; Dec 31, 2024 @ 9:53am
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Showing 1-8 of 8 comments
Kaia Dec 31, 2024 @ 9:13am 
it's a good thread idea and i'd love to read it, but imo if you spend the time to make a nice little list, and want people to interact with it, you ought to give some more reasoning behind the build and its intricacies. Otherwise it's not too helpful or engaging to discuss tbh.

I'll get the ball rolling:
- Hearty Appetite
- Mitigated by Fast Metabolism

That's bound to be a lot of tedium and only ever work on standard babied difficulty presets like apocalypse and such. Also, this combination does not "mitigate" each other, if anything it's a feedback loop if you can't find weigh gain food for a while. Again, works only on babied settings.

Reluctant Fighter
- Mitigated by Fast Learner

That's a better mitigation example, but i would recommend against it tbh.
This combination was a thing in prior builds, especially on higher pop settings. I'd argue with muscle strain now, there is a big emphasis on being able to reach a fair (5-6) weapon skill level in order to mitigate muscle strain as much as possible, as early as possible. This trait combination nukes that. So nope for me.

Short of Breath
- Mitigated by Fit

Nope. Never ever take short of breath. Fitness is your most precious resource and short of breath which is the former asthmatic trait is a huge nopers.
140% running/sprinting endurance loss. 130% increase in swing endurance lost.
No thanks.

You choose to take fear of blood. Fine, i also play with that trait and endure the tedium, which many people here don't seem to do. But then why don't you take any of the other panic related traits (coward, claustrophobic). Okay you took brave, which i disagree with, but Claustrophobia would be as close to a free trait to you as possible. Imo if you engage with panic related traits, you go all in or you don't.

For the positive traits:
If you're looking to trim the fat i would remove:
- keen hearing, brave, eagle eyed, cat's eyes, inconspicuous.

So tl:dr:
You can try this build, i just think it sucks for how i play the game. in B42 more than ever you need to have a point in a weapon style in order to not have too many issues with strain. Unless i missed it, your build doesn't get any.

Also you *need* wakeful. And I don't think eagle eye increases gun range, but rather gives an accuracy bonus to weapon sights at long range, which are different things.
Last edited by Kaia; Dec 31, 2024 @ 9:18am
FCino Dec 31, 2024 @ 9:15am 
fast metabolism and hearty appetite don't mitigate each other. they are different things.
radishes supply hearty appetite, but it is not true to fast metabolism.
AM Dec 31, 2024 @ 9:31am 
Kaia, I disagree with your take on Hearty Appetite Mitigated by Fast Metabolism, even on rarer loot settings food is stupid abundant. In fact it just might make the game more fun because you will eat through your 1000s of canned goods faster.
Last edited by AM; Dec 31, 2024 @ 9:32am
PK_Ultra Dec 31, 2024 @ 9:35am 
Originally posted by Kaia:
it's a good thread idea and i'd love to read it, but imo if you spend the time to make a nice little list, and want people to interact with it, you ought to give some more reasoning behind the build and its intricacies. Otherwise it's not too helpful or engaging to discuss tbh.

I'll get the ball rolling:
- Hearty Appetite
- Mitigated by Fast Metabolism

That's bound to be a lot of tedium and only ever work on standard babied difficulty presets like apocalypse and such. Also, this combination does not "mitigate" each other, if anything it's a feedback loop if you can't find weigh gain food for a while. Again, works only on babied settings.

Reluctant Fighter
- Mitigated by Fast Learner

That's a better mitigation example, but i would recommend against it tbh.
This combination was a thing in prior builds, especially on higher pop settings. I'd argue with muscle strain now, there is a big emphasis on being able to reach a fair (5-6) weapon skill level in order to mitigate muscle strain as much as possible, as early as possible. This trait combination nukes that. So nope for me.

Short of Breath
- Mitigated by Fit

Nope. Never ever take short of breath. Fitness is your most precious resource and short of breath which is the former asthmatic trait is a huge nopers.
140% running/sprinting endurance loss. 130% increase in swing endurance lost.
No thanks.

You choose to take fear of blood. Fine, i also play with that trait and endure the tedium, which many people here don't seem to do. But then why don't you take any of the other panic related traits (coward, claustrophobic). Okay you took brave, which i disagree with, but Claustrophobia would be as close to a free trait to you as possible. Imo if you engage with panic related traits, you go all in or you don't.

For the positive traits:
If you're looking to trim the fat i would remove:
- keen hearing, brave, eagle eyed, cat's eyes, inconspicuous.

So tl:dr:
You can try this build, i just think it sucks for how i play the game. in B42 more than ever you need to have a point in a weapon style in order to not have too many issues with strain. Unless i missed it, your build doesn't get any.

Also you *need* wakeful. And I don't think eagle eye increases gun range, but rather gives an accuracy bonus to weapon sights at long range, which are different things.

I will always take hearty appetite and Fast Metabolism specifically because they work so well in apocalypse mode. I've never had trouble finding food based on how I play so these are free points for me in particular to how I play.

Short of Breath and Fit together is enough for me because this is more of a sneak around and loot build than a Smash or Shoot build.

Thats why you see me taking traits like Keen hearing and Inconspicuous, I see things so they dont see me. Combat is only for when that fails.

I took Brave and Fear of Blood because for my build in particular, if things go bad, they go REALLY bad. Its very much all-in on stealth and spot removal. Based on my playstyle I should never be in a situation where Fear of Blood is a problem, and Brave is an insurance policy that panic doesnt nerf my character at the start so I can deal as much damage to escape.

This build is very much optimized to how I play, but I get that youre one of those players who spam Q in the middle of louisville with an axe, lol! This build is definitely not for that.
PK_Ultra Dec 31, 2024 @ 9:38am 
Originally posted by FCino:
fast metabolism and hearty appetite don't mitigate each other. they are different things.
radishes supply hearty appetite, but it is not true to fast metabolism.

No, they mitigate each other. High Calorie and Low Calorie foods lower hunger, but you'll generally eat more of them because of hearty appetite. You can test this out with the Nutritionist trait and see how fast your character gains and loses weight. Personally I've tested this already and this is what I've found if you dont want to go through the trouble.

Fast metabolism works best with binge eating low calorie foods like vegetables, but still works with mid-high calorie foods like canned foods. You definitely dont want to eat Cakes and Chips, but thats true for even people who dont take fast metabolism unless youre dying of starvation.
Last edited by PK_Ultra; Dec 31, 2024 @ 9:39am
FCino Dec 31, 2024 @ 9:41am 
Unemployed

High thirsty
thin skinned
weak stomach
slow healer
prone to illness

speedy demon
(if you have a chance to die in a car crash it is more exciting. like in real life)
fast learner
fast reader
dexterous
outdoorsy

ORGANIZED
STRONG (?) don't remember, the one with +4 strength Bonus
this two because I am a fetcher goblin and I wanna carry everything I see.

in B41 I used to play with lumberjack
with cats eye,
but the high thirst bonus change from +6 to +1, it broke my legs
Kaia Dec 31, 2024 @ 9:44am 
Originally posted by PK_Ultra:
This build is very much optimized to how I play, but I get that youre one of those players who spam Q in the middle of louisville with an axe, lol! This build is definitely not for that.

Erm no i don't spam q in the middle of louisville my dude. I play on 16x pop with insanely rare loot. I try to approach those threads with bad build suggestions from the point of view of people playing the standard apocalypse setting or easier.

I am glad you enjoy your build. Like i said, i pointed some aspects which i think are really no-gos for me, but you do you.

Kaia, I disagree with your take on Hearty Appetite Mitigated by Fast Metabolism, even on rarer loot settings food is stupid abundant. In fact it just might make the game more fun because you will eat through your 1000s of canned goods faster.

I think you may have misread me somewhat. Yes, food is stupid abundant in everything above "insanely rare". Yes "insanely rare loot" can still feel somewhat abundant if you're also playing in babied population settings. Aside from that my point had more to do with the relationship between needing to eat more often and a natural tendancy to lose weight. It doesn't work quite the way OP seem to think it does and is prone to creating a feedback loop of needing to chug calorie dense food very often to not lose weight, since any other type of food will not prevent weight loss and the hearty appetite will not mitigate it.

There's something to be said for how much tedium you want in your games. Dealing with fear of blood in standard clothing degradation settings is a sizeable hassle.

Tack on the need to babysit your hunger that much more often, combined with the need to haul more calorie dense food, is just a bunch of butts.

You may think on paper it's going to help you go through your cans, but in practice it won't, and you'll be spending days cooking massive amounts of food with those cans to maintain weight and still fail.

This build needs to constantly feast on chips/peanut butter/fish to maintain weight and moodles.

That's just a lot of tedium. Combined with the garbage fitness this build touts, as well as the mediocre strengh and absence of weapon skills, it's just going to be a bad time.

Not saying it's not worth playing. But it's not going to be a fun thing for me anyways.
Last edited by Kaia; Dec 31, 2024 @ 9:52am
BananaRoch Dec 31, 2024 @ 9:50am 
i am prety noob so here is me build b42.0.2

Contruction worker

Negative Traits:
Sleepyhead
Slow Reader
Clumsy
Weak stomach
Smoker
High thirst
Slow Healer

Positive Traits:
Cat's Eyes
Dextrous
Gardener
Vehicle knowledge
Angler
Brawler

i purchased this game in 2015 and never really put time in to it
until now XD

Purchased: Feb 14, 2015 @ 10:14pm
Project Zomboid - 9,09€
Last edited by BananaRoch; Dec 31, 2024 @ 10:02am
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Date Posted: Dec 31, 2024 @ 8:41am
Posts: 8