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EDIT:
Good news, now in B42.1 saplings are readily available from chopping young trees, so spears are easier to craft now.
Referring to B41? Are you aware, that B41 has a bug specifically related to spears and their durability when crafted? Something about how the math works out, you can't ever achieve a 100% durability spear with using a mod to fix it.
That being said, spears felt awful to use in B41 due to the ridiculous low durability, similar to handguns.
Compare it to the Crowbar, which you can use for an eternity before it breaks.
Some of the new mechanics, like the spearhead knife "snapping" off, I feel is a good way to balance the range advantage, without feeling cheaped out by it having a high probability of lowering its durability.
In B41, it is like a 1/2 chance for it to reduce, with a max durability of like 5 or so?
Compared to, again, the crowbar - which has like a 1/70 chance, and durability of 15
like the wiki page suggests, this is a difference of an average of 10 durability for a crafted spear, versus an average of 1050 for the crowbar.
At max maintenance, this was then 80 and 1260 respectively.
Add to this, the repair mechanic also heavily favors items that have a low chance of durability loss, given that repeated repairs have diminishing returns.
So with this logic.... let's just weld a machete onto a crowbar, so we can have a 1000+ durability machete-tipped crowbar /jk
I personally think that the consequence of using spears should rather be in how their use wears down the character, being more unwieldy, maybe heavier etc. (until you could maybe make something with better grip, or better materials?
I was never a fan of the way that durability has been balanced to this point, cause it makes no sense to me. I think they are trying to address that with the new composite weapon system though, where the blade attached to a spear should have the higher impact on it's damage and such, where similar to hammer handles snapping, but you can recover the head to re-attach.
Let's not forget, that the downside to using a bladed/sharp weapon in general, is also that it damages clothing that the zombies wear, which I think is a good way to balance out the increased damage output, or other factors.
The whole low durability for spears, felt more like a cop-out, because you needed a reason to craft a billion spears for woodworking (if that is how you wanted to go about it).