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'Limp-wristing' doesn't cause jams. It's causes hella inaccuracy though. Bad ammo can cause a feed problem. Poor maintenance can cause a feed problem. A defective part can cause a feed problem. A pristine weapon in proper working order should have zero chance of misfeeding just because some low-skilled noob is holding it.
It can but not on all guns
I know why I've never seen this with frequency. It's because if I saw someone shooting like that they wouldn't be shooting like that for long. You've made the point successfully though.
so i do think there should be settings for the frequency
but i would also think that the factors that could affect it could be:
- condition of the weapon
- condition of the magazine (not a thing yet iirc)
- quality of the ammo (not a thing, but hand loaded or poor quality ammo should probably jam more etc)
- modifiers based on how the weapon was loaded
e.g.
- if the magazine was inserted while the players was terrified, they could have smacked it hard against the slot before getting it right, which i imagine could damage the magazine (and shift the rounds) - so that could affect it by changing the magazine condition
- similar if they have low reload skill
- or if the magazine was loaded with ammo by someone with low skill
- or loaded by someone panicking, e.g. while they walk away from the horde
- and similar modifiers could be applied to non magazine weapons by applying the modifier to the weapon as it gets loaded (which would happen when you load a magazine as well - the modifier transferring to the weapon while they are connected)
one thing i will say about the current settings - it does make the gunplay super tense lol - without gun jamming it is a lot more chilled - since once you get the hang of the new aim system, and have sufficient aim skill for the weapon you are using, and aren't panicked, 15 uninterrupted 9mm shots are going to rack up a reasonable number of kills - and as soon as it clicks you reload
but interrupting firing for jams, especially later in the magazine, means you need to rack it before you reload it, which can make it more tense, as you need to disengage and then reengage, knowing you will need to reload soon too
i agree it should be configurable - but the current settings do fit with the game's standard of having rock hard default settings
anyway - while i am looking forward to jamming frequency being a setting - as well as possibly aim modifiers - i hope they don't do anything too drastic to the reticule alignment, because i have been finding it works perfectly - so i am not sure what they intend to change about it - and i hope it will also be configurable if the change is anything particularly drastic and/or not explicitly something that is somehow currently broken that is being fixed, and instead a change to the feel for a preferences kind of reason
because it would suck to have them add this new aiming system that i am finding has really improved the feel of the gunplay - to have that feel changed significantly or reverted, without it being reimplementable through settings or mods
I gave credit to the original person making that point already, but I'll reiterate the I'd not seen that type of crappy technique before until I watched the YouTube video. Most of those type of technique errors I ensure are corrected before I ever let someone handle any type of rounds.
I was jamming every clip.
it is possible that your reloading level does (i will try it out and see)
shooting at level 10 is very possible and very accurate - but not if your character is panicked
in the new system panic obliterates accuracy - try again with Brave, or with the Veteran (desensitised) - or with god mode on (prevents panic) - you could also try beta blockers but i don't know how helpful they will be
however - with the cop (aiming 3) and the Brave trait, i have been able to start a game on Survivor (my typical preset) and get 30 kills with the M9 from the 140 rounds we start with
yes the gun jammed a lot - but even then, you can turn and walk away from the horde while racking - and then run a little to give you space to turn and shoot
but the jamming and aiming are two separate things
FYI, with the Brave Cop and aiming up at 10, i was able to get 80 kills out of the 140 rounds (first try was 67)
if you are having trouble aiming or being sure of your current accuracy, it is worth turning on the Aim Texture in the Target Reticule settings to get an idea of your chance to hit - it will gradually fade in to bright green as your chance to hit the current target increases - generally it is panic that ruins it - at aim 10 with no panic it is bright green a lot, and from long distance
with aim 0 and the M9 you will only get green at pretty much point blank when not panicked - but by then you will be getting panicked as well as lunged at
shotgun is a lot easier - even when panicked
but also - aiming skill does nothing to reduce jamming (i will report back if reloading helps)