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My philosophy has always been that if you aren't getting xp for a zed, it isn't worth killing.
Edit: Hordes specifically? They are easier now than in B41. They seem (to me anyway) to have less omniscience and are easier to pull apart and separate into bite-sized bits.
A number of traits got rebalanced and some did not. Like Handy is too much for 8 points.
It is muscle strain, heat(if you start in apoc), exhaustion, tiredness and thirst.
Thirst is actually a bigger issue, because if you spawn in a bigger city you might not get water whenever you wish. I looted about 12 houses before i found a water container...And i used the "Pause to check the containers" trick.
The only thing i want to do is test out something currently in Lville, spawned in WP, but i can barely do anything:P
So at my third try i went for 3 houses.....on the way i ran into 25 zombies at a crossroad, none of them was the usual survivor zombie. There is no backpacker among them anymore, one will have a randomly selected carry container. Which can be a satchel and a duffel bag(so far i've seen these) or probably other stuff. But heavily RNG dependant.
3 houses also was redesigned to be a minor hot zone. Else i have no idea how i met 20-30 zombie outside the houses. Even the small fishing cabin had 4.
edit: Also found a chainmail left glove:D And no it is not a joke:D And no mods:)
Now PZ becomes WYSIWYG! I didn't know that. Good improvement. Thanks.
Also the chase mechanic is now super safe as well, before zds would chase you for hours and now you just walk away a bit and they forget about you.
Depends where you play though.
I spawned four times in Echo Creek testing out a few things. Is basicly the easiest place to start the new noobville.
Then went straight for WP, to test something else out. Never got there.:)(Though now i might...if i dont get infected.) Need to readjust myself for the differences. Especially since many of the things i am used to do not apply. Nearly all the safe places i used to use are out. (Also if you are using fast walk, as in right click+2x speed you might not get the return to normal time if zombie appears.)
I also encountered two times when zombies were able to pass through "walls":P (one was a whole car though) And just now by spiffo i opened the door, and the zombie kept walking on the line of the wall. Like it was not there...eventually it was pushed back by one but this seems like a strange bug, that has something to do with collision script.
Also the new best blunt weapon for me seems to be the...Wrench:D
edit: I am never touching long blunt agian. The drain on stamina is just too big.
We're expected to die.
and while plenty of us will become the badass zombie slayer. i feel like this adds a new challenge worth overcoming! :D