Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i managed to survive and clear the farm house but for some reason game crashed after like 2 days and everything from campfire to the loots that i dropped or stored on ground was gone...
Reloading game every time causes to break coughing. - go outside house, start to cough, reload -> no cough
I every run zeds got damaged clothes, so it is hard to dress warmly, but in one run I found several zeds with fine clothes (undamaged leather jacket was a really nice find).
I think I saw the option to clean rags from the backpack with water, strange comparing to that it is imposible to clean them in the sink.
I like the new changes, but the compounding factor of these additions makes it feel kinda ridiculous and over the top.
yes they didn't think through the muscle strain mechanic obviously, it doesn't even make sense its no point for using two handed weapon now since you get tired for like swinging 4 times and each weapon has it's own muscle strain reduction when leveled up. imagine being able to swing an axe but get instantly tired from using a hammer ...