Project Zomboid

Project Zomboid

Melee/Gun hit detection in B42 is so much worse than B41.
I don't know if it is just me, but it feels like the hit detection is way worse in the B42 UNSTABLE build. I have the highlight accessibility feature on and have had so many instances where the multi-hit function just doesn't work, melee hits just do not register, as well as just phantom hits through zombies I clearly should have hit. It is really frustrating. The same thing happens with the shove.

I haven't had these issues in B41. I don't know why it is worse here.
Last edited by Yukari The Alpaca; Dec 20, 2024 @ 6:52pm
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Showing 1-15 of 47 comments
Dymo Dec 20, 2024 @ 12:03am 
You can swing an axe once less than a foot away from a zed, somehow miss, immediate muscle fatigue and already have an exertion level. If they don't completely abandon these new systems I am issuing a refund.
Woodland Dec 20, 2024 @ 12:06am 
Originally posted by Dymo:
You can swing an axe once less than a foot away from a zed, somehow miss, immediate muscle fatigue and already have an exertion level. If they don't completely abandon these new systems I am issuing a refund.

no you wont.
lavurnums Dec 20, 2024 @ 12:09am 
Originally posted by Dymo:
You can swing an axe once less than a foot away from a zed, somehow miss, immediate muscle fatigue and already have an exertion level. If they don't completely abandon these new systems I am issuing a refund.
you can't just refund a game on steam because the devs added a feature you don't like
Beep Dec 20, 2024 @ 12:19am 
Originally posted by lavurnums:
Originally posted by Dymo:
You can swing an axe once less than a foot away from a zed, somehow miss, immediate muscle fatigue and already have an exertion level. If they don't completely abandon these new systems I am issuing a refund.
you can't just refund a game on steam because the devs added a feature you don't like
He can if he's owned it for less than two weeks and played it for less than - what, three hours? Something like that.

Of course, if he's whining about changes between B41 and B42, I don't think he's eligible for a refund.
Dymo Dec 20, 2024 @ 12:21am 
Originally posted by Woodland:
Originally posted by Dymo:
You can swing an axe once less than a foot away from a zed, somehow miss, immediate muscle fatigue and already have an exertion level. If they don't completely abandon these new systems I am issuing a refund.

no you wont.


Originally posted by lavurnums:
Originally posted by Dymo:
You can swing an axe once less than a foot away from a zed, somehow miss, immediate muscle fatigue and already have an exertion level. If they don't completely abandon these new systems I am issuing a refund.
you can't just refund a game on steam because the devs added a feature you don't like
I said I'll issue a refund not get my money back. Worth a shot, sure as hell isn't gonna waste space on my hard drive any more that's for sure.
Silamon Dec 20, 2024 @ 12:22am 
Originally posted by Red Luigi:
Originally posted by lavurnums:
you can't just refund a game on steam because the devs added a feature you don't like
He can if he's owned it for less than two weeks and played it for less than - what, three hours? Something like that.

Of course, if he's whining about changes between B41 and B42, I don't think he's eligible for a refund.
2 hours, but he said he is issuing a refund and not requesting one so...
kod77 Dec 20, 2024 @ 12:38am 
Originally posted by Yukari The Alpaca:
I don't know if it is just me, but it feels like the hit detection is way worse in the B42 UNSTABLE build. I have the highlight accessibility feature on and have had so many instances where the multi-hit function just doesn't work, as well as just phantom hits through zombies I clearly should have. It is really frustrating. The same thing happens with the shove.

I haven't really had these issues in B41. I don't know why it is worse here.
I decided to launch B42. Spawned in. WHile standing like 1 feet away from the zombie and aiming the circle straight to the zombie's head, the bulled seemingly decided to fly around the zombie-s headinstead of hitting it.

Seems like the characters as the same much dumbass like they were back in Build 41 at this point. Tf did they say they "Improved" the gun system, if the characters seem to still be dumb enough to MISS A SHOT WHILE STANDING ONE ♥♥♥♥♥♥♥ FEET AWAY FROM ONE SINGLE ZOMBIE

And "It's JuSt lOw SkIlL!1!!" kind of explainations are also stupid. Because, again, you do not need to be a sniper to be able to shoot a zombie in the head while standing just a few steps (or so) away from it. I seem to have a little bit higher chance of NOT missing in comparsion with Build 41 in such situation, but if it even exists, it equals to like 0.000001% and that's all.


Aiming system is same much cringe as well... Build 41's important problems related to combat don't seem to be fixed even in B42.


Also, when hitting a zombie wich is already laying on the floor with it's head being the closest bodypart to me, I hit the head, and the zombie... Flips somehow, changing its own position? Yet another thing that was present in Build 41, except that this bug occurs even more often in B41 rather than in previous build,,,


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All these problems should've literally been easily noticed on early testing of this build, it's not something that should even require any feedback from the players, because they've been ssaying that they held an early testing with a limited amount of people before. Idk how they could play this build and not notice these basic bugs and problems in general. Music is fire, everything is fire, EXCEPT several combat issues wich still weren;t fixed and somehow weren't noticed in early testing.
Last edited by kod77; Dec 20, 2024 @ 12:40am
Mister Dec 20, 2024 @ 12:39am 
I think Steam released a new update on refunds, and you can get a refund if a promise is broken or a feature is not as expected... It's worth a try, to be honest.
Silamon Dec 20, 2024 @ 12:49am 
Originally posted by Mister:
I think Steam released a new update on refunds, and you can get a refund if a promise is broken or a feature is not as expected... It's worth a try, to be honest.
There's no way Steam would issue a refund based on an unstable build that is meant for testing.
Yukari The Alpaca Dec 20, 2024 @ 1:54am 
I would never refund this game even if I could; I just want to know why the hit detection has gotten so much worse.
Yukari The Alpaca Dec 20, 2024 @ 6:35pm 
Welp, just lost another character because the melee highlight lied I guess...

This is insane. The devs really need to fix this ♥♥♥♥.
mom toucher Dec 20, 2024 @ 10:21pm 
yeah i've been having alot of issues with the multi hit on melee weapons, and pushing. will be me walking backwards with zombies in a line, hit the back one in the line and slow me down enough where the front one hits me lol
Yukari The Alpaca Dec 20, 2024 @ 10:23pm 
Originally posted by cmara138:
yeah i've been having alot of issues with the multi hit on melee weapons, and pushing. will be me walking backwards with zombies in a line, hit the back one in the line and slow me down enough where the front one hits me lol
I have lost like 3 characters because of this. It is insanely bad.
TheAngryGrackle Dec 20, 2024 @ 10:28pm 
So it's not just my imagination... Sorry guys, but glad I'm not alone
Yukari The Alpaca Dec 20, 2024 @ 10:28pm 
Originally posted by TheAngryGrackle:
So it's not just my imagination... Sorry guys, but glad I'm not alone
Same. The hit detection is making me contemplate just getting off UNSTABLE until it is fixed.
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Date Posted: Dec 19, 2024 @ 10:41pm
Posts: 47