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Not a complaint by the way. Just an observation.
Yeah that is true that is why there are OPTIONS available for you to try also, now have you tried changing them?
Maybe your issues with the muscle strain are user error.
None of what you have said is feedback other than you dont like the system and are unwilling to try other methods and change the strain factor down to see if it helps you or not.
Explain more into detail as to why not just "this sux" thats not helping lol
However, on the opposite end of the argument, that feedback should be generally constructive, even if you hate it. BUT, the biggest most important thing to note for all involved is -------------- They DO NOT want your feedback here! On the initial blog announcing the unstable build, they are very clear that if you want to give feedback, or affect any changes in the unstable build, you must post your feedback in the bugs section of their own Indie Stone forums (link provided in that initial blog about the release). The devs rarely take feedback from Steam into account (with the exception of things like the AI stuff which blew up everywhere). If you truly want something dialed in, changed, or just to make the devs aware of your thoughts on it, go to The Indie Stone forums and express it. Otherwise, all you really want to do is discuss your thoughts with others on Steam (which is your right) but do not pretend that it is having any impact into the future of Unstable.
Lastly, to all those complaining about the whining and childishness............ I mean, I get it. I do. But I think we all forget something about Steam and the internet as a whole sometimes..... a lot of these gamers are literally pre-teens.. I mean, we have 40 year old adults likely arguing with 10 year old kids and expecting the conversation to match up in tone and maturity. So yeah, I think a lot of childishness does come from, well, actually children. At least I hope that most of it does......
Just my thoughts. Destroy me now fellow internet denizens.
so many slam dunk features they could spend time adding to the game. Compare feedback to those great additions to this.
keep seeing this reply, it misses a larger point. every design choice that requires a sandbox setting further divides the multiplayer playerbase. it's another thing you must filter for when looking for a server to play on if it's a clear red line for you as a player.
You can give me 1k sandbox settings and it only makes the problem worse for multiplayer, not better. The vanilla settings matter.