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We banned your mod, because it was nonfunctional, only adding 'MP' to the menu, and throwing exceptions when clicked. QA flagged it.
As I mentioned in the email, a nonfunctional mod should have been developed under private, or unlisted, and not released in a nonfunctional state.
Additionally, neither QA, nor the community team were aware of your negative review when initiating the ban.
Finally, please don't reach to legal and community threats when emailing and messaging developers. Just talk to us like humans, we're people, we're really not out to get you, you don't need to come at us full guns blazing
Thank you for your reply. However, I must clarify that the mod description explicitly stated it was intended to restore multiplayer menu options, with no guarantees of functionality or stability. The mod was not yet presented as a fully working multiplayer solution, which is why the description made it clear that users should expect errors and instability.
Your assessment of the mod being "nonfunctional" seems to overlook this transparency. The mod was not yet able to fully enable multiplayer; it simply restored menu functionality, as described. Therefore, it was not deceptive or malicious, and I believe the removal was an overreaction.
I also want to clarify that I wasn’t "coming at you full guns blazing." My intent was to assert my rights and seek clarity on what I felt was an unjust removal, and I’m sorry if my approach came across as overly confrontational. I am simply asking for the reinstatement of the mod, as the description was clear, and no harm or malicious intent was involved.
I would appreciate it if you could reconsider the removal and reinstate the mod, as it clearly did not violate any of the guidelines.
Thanks for your understanding.
I received a comunity Guideline stike due to the mod being labeled as "malicious" eventhough it doesn't break any Community Guidelines I've been able to find