Project Zomboid

Project Zomboid

komarteresa1 Dec 18, 2024 @ 10:27pm
Dear Indie stone
new build is great and all but i have two issues , you changed a completley good combat system and moodels look like ♥♥♥♥
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Showing 1-15 of 25 comments
Wilson Dec 18, 2024 @ 10:28pm 
Pretty much the common consensus yeah. Though I wouldn't call the combat system perfect if you're talking about the guns. Though they definitely feel worse now.
Last edited by Wilson; Dec 18, 2024 @ 10:29pm
Fellowdood Dec 18, 2024 @ 10:29pm 
I genuinely love everything they've done to the world. But, combat is gonna need some tweaks before I dive back in.
Wilson Dec 18, 2024 @ 10:31pm 
Originally posted by Fellowdood:
I genuinely love everything they've done to the world. But, combat is gonna need some tweaks before I dive back in.
If they just fixed the changes to combat and the moodles this would be a perfect update.
Though some of the buildings are lacking funishings and have a weirdly large number of sunroofs.
Fellowdood Dec 18, 2024 @ 10:33pm 
All I want from the new Moodles is for them to be pixelated. Pixel art and crystal clear pictures for the UI looks weird.
Fellowdood Dec 18, 2024 @ 10:34pm 
Also, why is one of the Moodles for an injury an egg?!
Wilson Dec 18, 2024 @ 10:35pm 
Originally posted by Fellowdood:
Also, why is one of the Moodles for an injury an egg?!
Humpty Dumpty I suppose, it's strange they changed it though, because a broken bone icon surely conveys injury better than an egg XD
komarteresa1 Dec 18, 2024 @ 10:35pm 
Originally posted by Fellowdood:
Also, why is one of the Moodles for an injury an egg?!
who knows
Frogging101 Dec 18, 2024 @ 10:37pm 
New moodles have grown on me a bit. Especially exhausted.
Love <3 Dec 18, 2024 @ 10:39pm 
Originally posted by Wilson:
Originally posted by Fellowdood:
Also, why is one of the Moodles for an injury an egg?!
Humpty Dumpty I suppose, it's strange they changed it though, because a broken bone icon surely conveys injury better than an egg XD

For real it was way better ! xD
Kurce Dec 18, 2024 @ 10:59pm 
after 600 hours with mods, I absolutely forgot about how fun is the game without mods.
Drizzt Dec 19, 2024 @ 10:11am 
the gunplay is growing on me - needs some tweaking for sure - but i like the reticle

and you pretty much aim at the head to be sure the vertical target line is going through the zombie - but can still aim at anywhere along the line from the target to the player - the same as before

bit previously it was easy to use the circle on the ground to set your direction - and so you could leave the circle near your character's feet (or the zombie's feet) to aim

now you can still do that if you have really good spacial coordination - but for most of us we now need to aim at the target - and the reticle seems to be the top of the old line - so aiming at the head puts the old circle at their feet

it still needs tweaks - close range and ground shots have issues - plus there has apparently been a lot more modifiers added that reduce accuracy

plus the jamming - which is somewhat random (i have had multiple clips with none and then multiple jams for one clip)

but i like the feel of the new system - both mechanically and for the tension

just needs some tweaks

plus we now have true full auto for the M16

and the new sounds and graphical effects are excellent
Last edited by Drizzt; Dec 19, 2024 @ 10:12am
Burrito Mafia Dec 19, 2024 @ 8:59pm 
41 was legit perfect all they had to do from there on was add new content on top of it. But instead they ♥♥♥♥♥♥ up everything that made 41 work and now the game is ♥♥♥♥♥♥♥. I hate this. Gonna stay on 41 for now till they get their ♥♥♥♥ together
Love <3 Dec 19, 2024 @ 9:01pm 
Originally posted by Burrito Mafia:
41 was legit perfect all they had to do from there on was add new content on top of it. But instead they ♥♥♥♥♥♥ up everything that made 41 work and now the game is ♥♥♥♥♥♥♥. I hate this. Gonna stay on 41 for now till they get their ♥♥♥♥ together

We don't care and I report your comment for insults. :3
xAlphaStarOmegax Dec 19, 2024 @ 9:09pm 
The combat system feels more realistic now. In real life, the majority of people during an apocalypse won't be athletic or buff; they're going to be normal, regular people; the majority could even be way out of shape (no offense), and I would imagine constantly fighting off a horde with heavy weapons, like an axe, for instance, would cause one to tire out very easily.

As for the aiming, when I first tried it, I felt like I couldn't hit anything; that was until I learned how to use it. You need to aim the reticle over the zed until the circle turns red and until the white lines close in, and then you shoot. The aiming, like the melee, is also realistic in my opinion; not many people, unless they're trained, could aim a gun well.

I do have to say that I think instead of tying the muscle fatigue system to the weapons level, it should be instead tied to one's strength or fitness level. Just like how the aiming and reloading are tied to those levels.

As for the moodles, I honestly prefer the new look. Perhaps they wouldn't be so jarring to those against them if they were at least pixelated, but still, for those who aren't a fan, there are already mods out there to fix the issue.

As for any other issues that people are bringing up, like the possible AI art and the added sounds, yeah, they could have touched up the art in the problem areas, but I prefer the new art personally, and I like that they added sounds. So, to me, B42 is an upgrade; sure, it may need some tweaking, but I feel like the dev team is on the right track. People just need to be patient and learn to actually give constructive feedback and not just complain for the sake of complaining.
Puppers Dec 19, 2024 @ 9:11pm 
Originally posted by Burrito Mafia:
41 was legit perfect all they had to do from there on was add new content on top of it. But instead they ♥♥♥♥♥♥ up everything that made 41 work and now the game is ♥♥♥♥♥♥♥. I hate this. Gonna stay on 41 for now till they get their ♥♥♥♥ together

maybe you could try going into detail about what you mean?

I have played many builds since 2014 and so far this one is my favorite one out of all of them as far as content, depth, and immersion go. I love the muscle strain, i am sure it will get tinkered with but its been fun mapping out the area i want to clear , getting the supplies i need to clear that area and so far i havent had any real issues clearing. I am strictly a melee player and just been resting and using painkillers for muscle strain. And I have no real issues with finding painkillers. I guess I could see it becoming an issue on higher populations but I would just utilize the sandbox settings and either disable it or lower it, i tried it on .05 and it might help some players.

I do like the feel of the new guns , i know theyre wip jamming was kind of an issue but again i dont use them if at all so i cant really compare them to build 41.

As far as the egg thing, it reminds me of things my parents said to me back in the 90s , no idea if its a reference to that or whatevers but i like it. Humpty dumpy lol
Last edited by Puppers; Dec 19, 2024 @ 9:13pm
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Date Posted: Dec 18, 2024 @ 10:27pm
Posts: 25