Project Zomboid

Project Zomboid

Righty Dec 18, 2024 @ 9:18pm
so how do I aim now?
I mean I use the crosshair that im given, Im missing alot, but I used a shotgun, and now Im just killing a single zombie
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Showing 1-15 of 25 comments
xAlphaStarOmegax Dec 18, 2024 @ 9:24pm 
Hover over the zeds head, and when the circle turns red, shoot.
Righty Dec 18, 2024 @ 9:28pm 
Originally posted by xAlphaStarOmegax:
Hover over the zeds head, and when the circle turns red, shoot.
you da man
Fellowdood Dec 18, 2024 @ 9:32pm 
Really? That doesn't seem to work for me. Just aiming at the zombie itself seems to work out better.
xAlphaStarOmegax Dec 18, 2024 @ 9:38pm 
Originally posted by Righty:
Originally posted by xAlphaStarOmegax:
Hover over the zeds head, and when the circle turns red, shoot.
you da man
You're welcome. :)

Originally posted by Fellowdood:
Really? That doesn't seem to work for me. Just aiming at the zombie itself seems to work out better.
Yup. You aim, wait for the circle to turn red, then the white bars on the sides will become closer together, and then you shoot. Aiming is quite a bit harder now overall, though.
Fellowdood Dec 18, 2024 @ 9:41pm 
I guess, but it still misses far too often, even for characters with a couple of points in Aiming. Just my two cents. Everything else is great!
★Rainmaker★ Dec 18, 2024 @ 10:01pm 
2
Originally posted by Fellowdood:
I guess, but it still misses far too often, even for characters with a couple of points in Aiming. Just my two cents. Everything else is great!

That's because the vanilla stats for Aiming Skill bonuses to HitChance are still extremely low. Most guns have it at +4%, and since the base HitChance for most is 50%, you can do the math.
Even if you start off as a Veteran, your total maximum HitChance is 58%. With the Hunter Trait 62%.
Even at Aiming 10, which is supposed to simulate the absolute human peak of ability, skill and talent, your total maximum HitChance is a measly 90%.

Why is this a problem? It's simple. Because there are only HitChance penalties in the game. There are zero bonuses (aside +5% for a Laser Sight).
-Did you take a single step? Penalty to HitChance.
-Do you have fatigue, muscle strain, exertion, panic, etc? Penalty to HitChance. And these ones stack VERY fast and VERY hard.

With all that it's a pretty simple conclusion that firearms that were already nerfed in B41 got nerfed even harder in B42 unstable, because the developers added only new penalties, dropped maximum HitChance stats, debuffed shotguns harshly, etc.

I haven't yet tested any melee weapon skill at Skill 10 but in B41 a level 10 meant your character was a superhero. An Axe 10 character would oneshot 2 zombies almost every time, and the same goes for Long Blunt and Long Blade as well.
This is not at all the case with guns, since even with Aiming 10 your absolute peak still means that 1 out of 20 of your shots will miss, and without the laser sight that's 1 out of 10.
I didn't understand why guns were being gatekept so hard in B41 so I modded 'em, and I don't understand why guns got nerfed even harder in B42 unstable, so I modded 'em again. I just doubled most AimingPerkHitChanceModifiers and yeeted the entire jamming system for what should be obvious reasons. I mean for heaven's sake, in B42 unstable you can end up with a jammed double barrel shotgun, which is a total meme.

The maximum total HitChance for an Aiming 10 character has to be 100%+, because that's the only way you can simulate maximum possible skill while still doing stuff with negative moodles, taking a few steps here and there, etc. If a Long Blade 10 character can be Michonne from the Walking Dead, then an Aiming 10 character should be able to be John Wick.

I'll just finish stating the obvious. These are my own opinions and views, and yes - I am biased towards guns and gunplay. :)
Last edited by ★Rainmaker★; Dec 18, 2024 @ 10:02pm
Fellowdood Dec 18, 2024 @ 10:08pm 
Oh yeah even with a few points in a certain melee weapon occasionally I'd one-shot a zombie. The guns feel extremely weak now, even shotguns which should turn a zombie into mush at point-blank range, give them a tiny headache.
Animalman Dec 18, 2024 @ 10:11pm 
You don't use the new aiming system.

you use this new visibility advantage
https://steamcommunity.com/sharedfiles/filedetails/?id=3387076237

i mean cars are blocking visibility when u are in sneak. And its real obvious at a place like this.

You simply do not use the new aiming system because its not in a usable state.

here was few seconds earlier
https://steamcommunity.com/sharedfiles/filedetails/?id=3387077715

zombies are the dumbest i've ever seen in this build. So the point is to not use guns because its super easy to outsmart the Zom that Guns are not necessary, tho if u started in WP i'd argue guns are necessary but they do not help in their current state

I reckon u can also duck behind the new rocks for stealth
Last edited by Animalman; Dec 18, 2024 @ 10:19pm
Clunker Dec 18, 2024 @ 10:26pm 
do not move give your character time to line the shot up like before its not even all that different feeling to me
Last edited by Clunker; Dec 18, 2024 @ 10:28pm
Rusty Dec 18, 2024 @ 10:26pm 
Originally posted by Animalman:
You don't use the new aiming system.

you use this new visibility advantage
https://steamcommunity.com/sharedfiles/filedetails/?id=3387076237

i mean cars are blocking visibility when u are in sneak. And its real obvious at a place like this.

You simply do not use the new aiming system because its not in a usable state.

here was few seconds earlier
https://steamcommunity.com/sharedfiles/filedetails/?id=3387077715

zombies are the dumbest i've ever seen in this build. So the point is to not use guns because its super easy to outsmart the Zom that Guns are not necessary, tho if u started in WP i'd argue guns are necessary but they do not help in their current state

I reckon u can also duck behind the new rocks for stealth
You're genius this is tops
Fellowdood Dec 18, 2024 @ 10:29pm 
Originally posted by Clunker:
give your character time to line the shot up like before its not even all that different feeling to me

Not even close. I've stood completely still for several seconds highlighted a zombie and waited for the reticle to tighten...only to completely miss. This was with a shotgun.
Animalman Dec 18, 2024 @ 10:31pm 
well dude this is the moment i figured it out
https://steamcommunity.com/sharedfiles/filedetails/?id=3387080947

some were still aware. but those just a few extra meter away lost me within like no time at all and here they were not even distracted by the ambulance
★Rainmaker★ Dec 18, 2024 @ 10:33pm 
Originally posted by Fellowdood:
Originally posted by Clunker:
give your character time to line the shot up like before its not even all that different feeling to me

Not even close. I've stood completely still for several seconds highlighted a zombie and waited for the reticle to tighten...only to completely miss. This was with a shotgun.

And even though it makes sense if we're just thinking about how to use the new firearms system, it stops making sense if we even imagine a character that's a combat veteran who's an expert with his/her weapon. Having to stand perfectly still for several seconds to line up 2-3 shots makes sense if it's your first week at the range, but I've seen people put rounds on target while march-firing a freaking LMG, lol.
John Perfect Dec 18, 2024 @ 11:20pm 
My biggest crutch got taken away my poor poor aim outline D:
Clunker Dec 18, 2024 @ 11:27pm 
Originally posted by ★Rainmaker★:
Originally posted by Fellowdood:

Not even close. I've stood completely still for several seconds highlighted a zombie and waited for the reticle to tighten...only to completely miss. This was with a shotgun.

And even though it makes sense if we're just thinking about how to use the new firearms system, it stops making sense if we even imagine a character that's a combat veteran who's an expert with his/her weapon. Having to stand perfectly still for several seconds to line up 2-3 shots makes sense if it's your first week at the range, but I've seen people put rounds on target while march-firing a freaking LMG, lol.
wouldnt know i dont play veteran cause thats what everybody plays maybe level the skill up if you want to be more accurate? or ♥♥♥♥ maybe cry like a baby on the forums some more ya'll seem to love that more than the actual game anyhow
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Date Posted: Dec 18, 2024 @ 9:18pm
Posts: 25