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Love the lighting too, but i have some issues with the curtains blocking 100% of the light now.
I think both those things are big positives for b42 that shine even in the unstable version.
I do like collecting random items of zombies I've killed. Usually my safehouse has a jewellery collection or credit card stash - I'm definitely going to have a room of ID cards with this build.
tonnes of details from elecronics on the walls all roofs now have stuff on them. flat roofs that were previously pretty barron. Some roofs are now accessible where they were not previously. And there are some new traps which nearly got me caught by the walkers. in map design. I liked it. Took a tonne of time to rip a shirt, and it was genuine.
The dark rooms are also terrifying.
The spawn was much better than normal and looting indeed much more to think about
i even grab the hot water bottle not knowing if its useable as a hot water bottle or if why.
its a gg
no doubt.
its just bumped my skill down massively. and i am standing outside wp police station 100 shells spent, with the entire town collected on a siren 74 kills, like what the hell do i do now? i cant exactly live there when i can't kill them.i burnt the bastards. but after that a sadness came over me that i wasted 100 shells thinking it would be worthwhile. Most kills made with the 9 mil from start.
i couldn't imagine IRl burning through 100 shells for gotta be less than 30 hits.
Yeah, closing the curtains in a room and going into total darkness was a surprise. But a little red light showing where the lightswitch was in the room was a nice touch. I also liked how leaving the door open gives some half-light in the room.
- Map updates, basements
- Animals
- New newspapers, flyers, radio and TV channels
- New voices, ambient sounds
- Lighting is chef's kiss
- Being able to craft more stuff, but I haven't gotten into it much yet.