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If you wanna go legit, pick a profession that suits you playstyle, and unless you really need to, don't pick any traits. Nonetheless, the negative traits that I use most are all thumbs, disorganized, hearty appetite, and thirsty. This usually gives me enough points to get handy, and one other trait. Great build if you wanna be a carpenter. Just be sure to stick near recourse rich areas like downtown westpoint. Which IMO is the best area if you can keep on your toes. Try a second story apartment.
ps whatever you get always take lucky :-)
Now for positive traits. Combined with the above negatives, choosing carpenter I get about 16 free points to spend on the good stuff. Lucky is basically a must for me, from the obvious benefit of increased loot, to even better stuff like low risk of bites and cutting yourself on broken windows if im too lazy or in a rush to clear the broken glass first. (Test build feature only at the moment.) Next on my go to list is Outdoorsman, because ♥♥♥♥ rain am I right? I've recently taken a liking to Dextrous, as it makes pretty much any inventory related action just all that much faster. To finish it all off I get Handy for the +1 Carpentry bonus, letting me start off with 4 carpentry right off the bat making rain collector barrels available and also granting me +1 Maintenance for both blunt and bladed weapons.
I currently can not find a build better than this to my liking yet. You may not find it suitable but its worth a try.
That'd be an awesome feature.