Project Zomboid

Project Zomboid

Zomboid Lore
So guys, any updates on the lore that came with B42? Whether that bunker at Rosewood Base pretty much proves the virus is related to the place, Satanic cult in church morgue, newspapers, any updates there?
< >
Showing 1-13 of 13 comments
From what I understand lore is more or less left up to the players, drawing on whatever happens to be actually in the game of course. So folks are welcome to make it up as they go along. Probably the right move.
Kblocks Feb 1 @ 7:50pm 
the week before mod is kinda turning canon for me
They only set lore in the game are the story bits we find and that a zombie virus is sweeping Knox Country and July 9th is the start of the end of the world.

The game isnt about the why, or the who. Its about how you died.
If you mean that secret military base between Rosewood and Irvington yeah people have been speculating that's where it started. Judging by the amount of setting stuff and the underground caverns it seems likely.

What really interests me is when they start implementing human NPC's and the "Storylet's" into the game. It would blow my mind to see someone that escaped from that military base and you meet them out in the world:

Excerpt from this news post a couple of years ago:
https://projectzomboid.com/blog/news/2022/03/the-zuckerverse/

"For example: imagine a character is moving between their safehouse and a building they plan to loot, and they move within range of another character within the metaverse. We maybe have a ‘two NPCs meet’ trigger, that could randomly launch any of a large range of story events related to this situation – each crafted to have interesting branching outcomes and are weighted by the personality traits of the people involved.

Does one shoot the other and loot their body? Do they join forces and ultimately become firm friends? Does one tail the other to find out where their safehouse is to tell his friends about? This is how we can have quite complex interactions between NPCs that for the most part purely come down to writer’s imagination, simple changes in state, setting story flags for later use by other events, and backed up by appropriate use of character personality traits and stats to skew the dice rolls of which direction the events take. There’s practically no AI involved whatsoever, in the traditional sense."
Originally posted by The early worm deserves the bird:
.

Does one shoot the other and loot their body? Do they join forces and ultimately become firm friends? Does one tail the other to find out where their safehouse is to tell his friends about? This is how we can have quite complex interactions between NPCs that for the most part purely come down to writer’s imagination, simple changes in state, setting story flags for later use by other events, and backed up by appropriate use of character personality traits and stats to skew the dice rolls of which direction the events take. There’s practically no AI involved whatsoever, in the traditional sense."

This just makes me excited to create a community of psychopathic survivors. Maybe one day there will even be a way to reproduce the NPCs, but we'll have to leave that to the modders because not everyone that survives for more than a year
Silamon Feb 1 @ 10:07pm 
It's pretty much confirmed I think that the military base was a research facility that was investigating the Knox virus, though it is unclear whether they were just experimenting with something they found or if they created it themselves.
Originally posted by Silamon:
It's pretty much confirmed I think that the military base was a research facility that was investigating the Knox virus, though it is unclear whether they were just experimenting with something they found or if they created it themselves.

Considering that the virus is airborne, I think it's unlikely that they transported it there.
Silamon Feb 2 @ 10:53am 
Originally posted by MeiaDúzia:
Originally posted by Silamon:
It's pretty much confirmed I think that the military base was a research facility that was investigating the Knox virus, though it is unclear whether they were just experimenting with something they found or if they created it themselves.

Considering that the virus is airborne, I think it's unlikely that they transported it there.
Airtight containers exist.
Originally posted by Silamon:
Originally posted by MeiaDúzia:

Considering that the virus is airborne, I think it's unlikely that they transported it there.
Airtight containers exist.

No bro, the problem isn't transportation, the problem is that if the virus started somewhere, it was already over.
DrLamp Feb 2 @ 11:19am 
Originally posted by MeiaDúzia:
Originally posted by Silamon:
Airtight containers exist.

No bro, the problem isn't transportation, the problem is that if the virus started somewhere, it was already over.
I don't think that's what they're trying to explain.

Imagine if the virus was found in nature but it didn't affect humans. Then someone gets the idea, "Maybe we can weaponize it. If we don't then the Russians will." (remember this game happens over 30 years ago) So, the virus is shipped off to some remote lab in the corner of Kentucky where research and development can do unnoticed. Over time the virus mutates (either intentionally or otherwise) and develops it's lethal effects while it's still under control in a lab. Then one day the inevitable happens; someone makes a mistake and is unintentionally and unknowingly exposed. Now infected, they carry the virus out of the lab. By the next morning they are very sick. They call the lab and let them know of the sudden illness. Vans are dispatched to immediately secure "Patient Zero". He's taken to the lab and kept under lock and key. However, before returning home the day of the infection he had stopped off at the gas station to refuel his car.

Anyone he touched was exposed.
Anyone who touched the gas pump after him was exposed.
Anyone who touched the store's door handle was exposed.
Anyone who touched the money that he handed to the cashier was exposed.

It was too late and over the next few days the virus began to spread around Knox County. More and more people started to get sick...you know the rest.

So the virus may have started somewhere else, but wasn't nearly as dangerous. Then again, maybe it was dangerous, but containment was maintained. Until one day in that research lab...
Last edited by DrLamp; Feb 2 @ 11:22am
Originally posted by DrLamp:
Originally posted by MeiaDúzia:

So the virus may have started somewhere else, but wasn't nearly as dangerous. Then again, maybe it was dangerous, but containment was maintained. Until one day in that research lab...

I'm almost certain that's what really happened, the guys came up with a biological weapon with a new virus and caused the 2020 pandemic.
Silamon Feb 2 @ 11:34am 
Originally posted by MeiaDúzia:
Originally posted by Silamon:
Airtight containers exist.

No bro, the problem isn't transportation, the problem is that if the virus started somewhere, it was already over.
There's basically nothing we know about what started the virus. It may not have been airborne before being messed with in the labs. Or maybe the military thought the new Spiffo Sauce seemed a little off and when they investigated it zombies happened.

The point is we don't know if they made it themselves or if they found it and were experimenting with it. All we do know is that they were probably experimenting with the knox virus there.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Feb 1 @ 7:25pm
Posts: 13