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The game isnt about the why, or the who. Its about how you died.
What really interests me is when they start implementing human NPC's and the "Storylet's" into the game. It would blow my mind to see someone that escaped from that military base and you meet them out in the world:
Excerpt from this news post a couple of years ago:
https://projectzomboid.com/blog/news/2022/03/the-zuckerverse/
"For example: imagine a character is moving between their safehouse and a building they plan to loot, and they move within range of another character within the metaverse. We maybe have a ‘two NPCs meet’ trigger, that could randomly launch any of a large range of story events related to this situation – each crafted to have interesting branching outcomes and are weighted by the personality traits of the people involved.
Does one shoot the other and loot their body? Do they join forces and ultimately become firm friends? Does one tail the other to find out where their safehouse is to tell his friends about? This is how we can have quite complex interactions between NPCs that for the most part purely come down to writer’s imagination, simple changes in state, setting story flags for later use by other events, and backed up by appropriate use of character personality traits and stats to skew the dice rolls of which direction the events take. There’s practically no AI involved whatsoever, in the traditional sense."
This just makes me excited to create a community of psychopathic survivors. Maybe one day there will even be a way to reproduce the NPCs, but we'll have to leave that to the modders because not everyone that survives for more than a year
Considering that the virus is airborne, I think it's unlikely that they transported it there.
No bro, the problem isn't transportation, the problem is that if the virus started somewhere, it was already over.
Imagine if the virus was found in nature but it didn't affect humans. Then someone gets the idea, "Maybe we can weaponize it. If we don't then the Russians will." (remember this game happens over 30 years ago) So, the virus is shipped off to some remote lab in the corner of Kentucky where research and development can do unnoticed. Over time the virus mutates (either intentionally or otherwise) and develops it's lethal effects while it's still under control in a lab. Then one day the inevitable happens; someone makes a mistake and is unintentionally and unknowingly exposed. Now infected, they carry the virus out of the lab. By the next morning they are very sick. They call the lab and let them know of the sudden illness. Vans are dispatched to immediately secure "Patient Zero". He's taken to the lab and kept under lock and key. However, before returning home the day of the infection he had stopped off at the gas station to refuel his car.
Anyone he touched was exposed.
Anyone who touched the gas pump after him was exposed.
Anyone who touched the store's door handle was exposed.
Anyone who touched the money that he handed to the cashier was exposed.
It was too late and over the next few days the virus began to spread around Knox County. More and more people started to get sick...you know the rest.
So the virus may have started somewhere else, but wasn't nearly as dangerous. Then again, maybe it was dangerous, but containment was maintained. Until one day in that research lab...
The point is we don't know if they made it themselves or if they found it and were experimenting with it. All we do know is that they were probably experimenting with the knox virus there.