Project Zomboid

Project Zomboid

Wheels keep falling off?
So I just changed my wheels for the same set of wheels but in better condition, everytime I drive a few meters the wheels fall off, do we need to do something special?
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Showing 1-15 of 29 comments
Did you reinflate them after swapping them? If the air is too low they just fall off. Similar vein, Did you remember to attach the suspension and brakes?
Originally posted by Shurenai:
Did you reinflate them after swapping them? If the air is too low they just fall off. Similar vein, Did you remember to attach the suspension and brakes?

With the tire pump? I didn't, that might be the problem then, I'm gonna look to find one I kept saying I won't need this now lol

Thanks
DarkM4773r Jan 8 @ 5:24pm 
*looks proudly at 4 flat tires* That should do it.
Originally posted by Captain Thorstorm:
Originally posted by Shurenai:
Did you reinflate them after swapping them? If the air is too low they just fall off. Similar vein, Did you remember to attach the suspension and brakes?

With the tire pump? I didn't, that might be the problem then, I'm gonna look to find one I kept saying I won't need this now lol

Thanks
Yep, With the tire pump :) When you check the tires in the mechanics interface you can see their air pressure. Below 25 the chance to fall off starts and increases as it nears 0. At 0 they just fall off after a few seconds.

So make sure you keep em pressurized.
Attention to detail in Project Zomboid is great to behold.
Originally posted by Shurenai:
Originally posted by Captain Thorstorm:

With the tire pump? I didn't, that might be the problem then, I'm gonna look to find one I kept saying I won't need this now lol

Thanks
Yep, With the tire pump :) When you check the tires in the mechanics interface you can see their air pressure. Below 25 the chance to fall off starts and increases as it nears 0. At 0 they just fall off after a few seconds.

So make sure you keep em pressurized.

Yea I just checked my four tires, like Dark said the attention to details is insane in this game and I love it, never thought to look at tire pressure in a video game lol
Alex Jan 8 @ 8:12pm 
To be precise, below 5 pressure or 15 condition. It loses both in use.
Getting serious Carzone vibes here
Warface Jan 9 @ 6:52am 
Yeah in Build 42, if you remove a tire, the air pressure's reset to 0 for unknown reason which is unrealistic. I think it's a bug atm.

If not, then how the F*ck the air's release when changing tires that are already on rims? It sucks and takes too much time to reinstall new tires and have to inflate them each time.
Jethro Jan 9 @ 7:34am 
Originally posted by Warface:
Yeah in Build 42, if you remove a tire, the air pressure's reset to 0 for unknown reason which is unrealistic. I think it's a bug atm.

If not, then how the F*ck the air's release when changing tires that are already on rims? It sucks and takes too much time to reinstall new tires and have to inflate them each time.
This.

I can’t remember how it was in b41, but same thing happened to me as OP in 42: swapped 2 tires, checked and saw they were flat, decided to try to limp it home anyway, got about 20 feet before both deflated tires just fell off. That’s not quite how that works IRL haha.

Actually…..I remember driving and BANG - getting a blow-out on b41 before. I thought the wheel was still attached but tire was flat or missing, can’t really remember.
Last edited by Jethro; Jan 9 @ 7:35am
Alex Jan 9 @ 7:42am 
Originally posted by Warface:
Yeah in Build 42, if you remove a tire, the air pressure's reset to 0 for unknown reason which is unrealistic. I think it's a bug atm.
It is absolutely realistic, because you cannot replace the tire without deflating the tube first. It is a common sense. Though you could not zero the pressure, maybe 10\35 or something would be more realistic.
If it is an assembled wheel, when it should weigh twice as more, not 15 but 30.
Originally posted by Jethro:
I can’t remember how it was in b41
In 41 inflation was constant while driving and replacing. Still could burst at 15 or less condition depending on luck.
I think it is a bug which ( poorly) was fixed in 42 - now the pump is actually useful, tires lose pressure while driving.
Last edited by Alex; Jan 9 @ 8:30am
Originally posted by Alex:
Originally posted by Warface:
Yeah in Build 42, if you remove a tire, the air pressure's reset to 0 for unknown reason which is unrealistic. I think it's a bug atm.
It is absolutely realistic, because you cannot replace the tire without deflating the tube first. It is a common sense. Though you could not zero the pressure, maybe 10\35 or something would be more realistic.
If it is an assembled wheel, when it should weigh twice as more, not 15 but 30.
Originally posted by Jethro:
I can’t remember how it was in b41
In 41 inflation was constant while driving and replacing. Still could burst at 15 or less condition depending on luck.
I think it is a bug which ( poorly) was fixed in 42 - now the pump is actually useful, tires lose pressure while driving.


the tube? what is this 1945? your player has a tire iron and a jack, they are taking the the tire and rim off in combination. there is no way you lose air from that.
stecph Jan 9 @ 8:40am 
Originally posted by Alex:
Originally posted by Warface:
Yeah in Build 42, if you remove a tire, the air pressure's reset to 0 for unknown reason which is unrealistic. I think it's a bug atm.
It is absolutely realistic, because you cannot replace the tire without deflating the tube first. It is a common sense. Though you could not zero the pressure, maybe 10\35 or something would be more realistic.
If it is an assembled wheel, when it should weigh twice as more, not 15 but 30.
Originally posted by Jethro:
I can’t remember how it was in b41
In 41 inflation was constant while driving and replacing. Still could burst at 15 or less condition depending on luck.
I think it is a bug which ( poorly) was fixed in 42 - now the pump is actually useful, tires lose pressure while driving.
What tube???:-))
And you replace the whole wheel,not just the tire.
Last edited by stecph; Jan 9 @ 8:40am
Jethro Jan 9 @ 8:54am 
Was gonna say….tube?! Ok, in bicycle tires there’s tubes….but even still you’re removing the entire wheel, rim and tire. There’s no losing air.
Alex Jan 9 @ 9:38am 
Originally posted by stecph:
What tube???:-))
And you replace the whole wheel,not just the tire.
If you don't know what is "tire tube", just google it.
As I said, the entire car wheel is like 30 kg. And we have 15 "encumbrance" ingame so can haul like 4-5 simultaneously, which is highly unrealistic for "whole wheel".
Originally posted by Jethro:
Was gonna say….tube?! Ok, in bicycle tires there’s tubes….but even still you’re removing the entire wheel, rim and tire. There’s no losing air.
Tubed tires were much more common back in 90s cars. Tubeless tires are even trickier to install since usually need a higher burst pressure.
I don't mind the "entire wheel" if it will have more realistic (x2) encumbrance.
Last edited by Alex; Jan 9 @ 9:44am
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Date Posted: Jan 8 @ 5:17pm
Posts: 29