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-Refill from Wielding tools dont work. i had 7 and it works only at 1.
- plastering wood walls dont work
All the new types of "pop" puts Fatigue down to 0, even from 100.
You can debug it yourself with a status bar mod such as Simple Status B42 or the other one whose name escapes me.
- Character voice isn't saved in the character preset
- Light coming from player character and vehicles still uses b41's lighting system.
- Dirty rag has less encumbrance than regular rag. So bundling them up end up with them having more encumbrance.
- Garbage bags have 2 different IDs, and they can't be used in conjunction to craft rain collector.
- Metal doors can't be disassembled when locked. Not sure if this is intentional, but I'm reporting it anyway.
- Harvesting minerals like limestones and flint nodules will cause an error. Doesn't seem to break anything, but might want to get that looked at.
- While some reported that they can't refill propane/welding torches, I can, but it has a big chance that the torch will go missing after refilling.
- Starting any timed action will cause the screen to glitch. It happens more consistently if you speed up the time while the character is getting ready to do the action.
- Tall wire fences have this flashing texture that happens when you move around near it.
- Disassembling radio as a furniture yields nothing, but as an item yields the usual loot.
I keep hearing my character coughing and wheezing, generally sounding winded, at max exhaustion after chopping down trees.
Just as a little fun fact, infinite cigs glitch is a bug they seem to have brought over from pantry packing/easy packing mods. When you use one of those mods in b41, you can pretty much have infinite food using dried beans, lentils, and co. Use some of them to cook, pack the leftovers, then unpack them again. Voila. Back to full condition.
* If your game crashes while you have chickens in a coup, the chickens will be permanently deleted(confirmed multiple times).
* Smoker trait maxes out stress upon looting any zombie and also sometimes transferring even your own inventory items if they are bloodied.
* Many buildings have bugged out staircases that often allow you to pass through walls without allowing you to return.
* (crafting) Disassemble medium weapon just refuses to work.
* "Sharpness", although not bugged is not balanced at all. Crude whetstone shouldn't require a recipe.
* The "push bug"(zombie weapon phasing or missing), with the massive amount of zombies, is becoming far more noticeable. Hopefully theyll finely fix it.
*If you put engine parts in a backpack, the engine can be repaired endlessly without wasting parts.
*Whatever battery I put in the car and no matter how long I charge it to 100%, after a certain time it always leaves 31% charge.
Quit-saved a game where I had spotted a small horde of zombies ahead of me, when I loaded back into the game, the horde disappeared.