Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some time ago my character woke up with neck pain several times when sleeping while wearing the hard head.
So armour with even more discomfort might make it worse.
Neck pain after uncomfortable sleep was already a thing in B41.
B42 includes uncomfortable armor into that, but there is no way that is the reason you died. Also no death from boredom or depression.
My guess is either sickness or poison? Did you maybe eat something bad?
Discomfort now has its own moodle plus equipment causing discomfort.
Btw. if the health loss was due to zombies biting through the ceiling his character would have had injuries.
Going by his retelling he didn't have any related moodles, though.
Was it maybe caused by a generator running inside the building?
When waking up i panicked and saw the red moodlets for sadness, boredom and discomfort with no obvious signs as to why i was losing health. Thirst was at the first stage and so was hunger.
Thinking that it had to be either the sadness or the discomfort i stripped off all my armor, stuffed my face full of cake for the increased healing modifier from being full, and due to cake making you happier.
I don't know if my health stopped dropping the moment i woke up, or after i got rid of the bad moodlets, but it did, and slowly started regenerating, even after i put my gear back on and the full modifier disappeared.
Checked the perimeters and no zombies close (and i was on first floor), the health menu showed no wounds and no muscle strain.
I have now lived 1 full day after this with no indications of anything being wrong.
There was a generator inside the building in another room but it wasn't running. Maybe some kind of bug where the game thought the generator was running? I sat on the couch reading for about an hour before i fell asleep, so it feels as if the health should've been affected before that if that was the cause :/
Edit:
When i first entered the room i killed a zombie and had the bad smell moodlet, but knowing that they could be bad i dragged it outside the door (still in the building, just a door between the body and the sleeping arrangements for the night).
This did however get rid of the moodlet so i figured it was enough. Maybe a kill spot needs to be bleached or something even if the bad smell isn't present?
I heard corpse sickness has been heavily ramped up in b42 though so depending on your circumstances at your sleeping location this might have been it.
Not sure about this, since I usually get the corpses out of the building before going to sleep.
1 kilo overweight.
Haven't started foraging yet so no unknown mushroom or berries.
I feel like this might be the most valid explanation, but if that's it.. The moodlet really has to change so that it's always there if it's a bad place to be
Unless the sleep introduce some space-time continuum altering bug, in 42 it is kinda impossible to die due corpse sickness even while sleeping. Unless you also had a whole load of rotten pork or something.
The last stage moodle (overwhelming stench makes you ill...) will slowly accumulate "food sickness" parameter, which in 42 hard linked to "sickness" parameter with 2:1 ratio.
To reach even 50% sickness you would need like 20-30 hr of ingame time while sitting atop of corpse pile, and the char start to lose health only after 70+ sickness...
In 41 the ratio was 1:1 so twice as fast.
On the side note, you can use surgical mask to get flat reduction to that effect. as well as some other face covering items. It will tone the moodle level down and drastically reduce the sickness accumulation. Then you can sit on that corpse pile a game week and feel fine.
It actually heavily nerfed and twice as long now.
I noticed I would sometimes lose a good chunk of health (slowly) every once in a while after wearing spiky armor.
Not sure if the armor is doing that or if something else is. But it seems similar.
Also noticed that you can't recover from a bad cold anymore. You sneeze and cough forever, even after the moodle is gone.