Project Zomboid

Project Zomboid

WiseCog Aug 15, 2021 @ 2:27am
3D items VS 2D items? Cons and pros?
Personally I think the 3D items looks worse. It reminds me of BG2 vs Neverwinter Nights. For me BG2 graphics is almost timeless, but Neverwinter Nights looks kinda old today.
What was the reasoning behind 3D items? Because they wanted different sides?
It would loook great if the 3D items were looking more highres, but they are not. The difference is mostly noticable for large items (small look the same almost).

Anyway, this is just my take on it all. What is your take?
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Showing 1-15 of 15 comments
Goose Aug 15, 2021 @ 2:54am 
looks cleaner and more polished than a jpeg nuff said
WiseCog Aug 15, 2021 @ 2:57am 
Originally posted by Goose:
looks cleaner and more polished than a jpeg nuff said

You are not bothered by the jagged edges for example? Or you think that's a good trade for 3D?
Blue_Skies Aug 15, 2021 @ 4:39am 
Does 3D mean we can sit in chairs? Then I'm all for it
WiseCog Aug 15, 2021 @ 4:41am 
Originally posted by blu_sky:
Does 3D mean we can sit in chairs? Then I'm all for it

Yes it should technically mean this.
WiseCog Aug 15, 2021 @ 4:48am 
Originally posted by EnigmaGrey:
Don’t really get this and I’m the OG for complaining that graphical changes look different, but in a bad way, from back when PZ moved from fully hand painted sprites to painted over 3D renders. It’s not as though we went from Stronghold 2 to Stronghold 3, after all.

The 2D sprites no longer fit the game’s aesthetic. They drastically limit customization, take large amounts of time to add to add, can’t be scaled to new resolutions, and take up more RAM than a model + texture. Models look quite good on the 2D backdrop.

As the 3D textures have a lot of Jagged Edges, to me it can look worse on large items. If a modder came along and added higher res, or if the 3D textures were improved I would prefer 3D.
Why I like the look of the older 2D textures is because they look crisper and have less jagged edges. For cars and human/zombie models its different as they are "moving". The engine you are working with and the "old" look of the 3D textures makes me prefer 2D. In general 3D can be really nice but in this case it makes the games general graphics look older.

For example, Don't starve Together is all 2D, and it looks great and its timeless, BUT some of their older textures are extremely low res that they look really bad compared to their newer textures. If they had made all their textures in 3D but used "old" looking textures then I would probable prefer the 2D.

Having said all this. I do understand the benefits of 3D textures, as they are can make objects have more freedom. And interacting with these items as well. Perhaps I will get used to it.
Last edited by WiseCog; Aug 15, 2021 @ 4:53am
WiseCog Aug 15, 2021 @ 4:58am 
I guess what I am trying to say is that sometimes making something 3D depending on engine and the style of textures, it can sometimes make the graphics look less realistic. I don't know how to explain it in any other way, but I guess its the style of the 3D textures that I have some concerns for, NOT that it is 3D. Maybe a good comparison is 2D games such as Fallout 2 and Baldurs Gate 2 vs 3D games of that era. Which games graphics have aged the best, 2D or 3D? IMO Fallout 2 and BG2 still look amazing.
Last edited by WiseCog; Aug 15, 2021 @ 5:05am
Death Aug 15, 2021 @ 9:24am 
Originally posted by blu_sky:
Does 3D mean we can sit in chairs? Then I'm all for it
No, because chairs and such are still 2D sprites and it would actually take some work to make that possible. There is a mod that adds the ability to do this, however it doesn't work from every direction so you can only sit on things facing in one direction.
Last edited by Death; Aug 15, 2021 @ 9:24am
WiseCog Aug 15, 2021 @ 9:36am 
Originally posted by Death:
Originally posted by blu_sky:
Does 3D mean we can sit in chairs? Then I'm all for it
No, because chairs and such are still 2D sprites and it would actually take some work to make that possible. There is a mod that adds the ability to do this, however it doesn't work from every direction so you can only sit on things facing in one direction.

Wait what? I heard the chairs were going 3D as well, and that would allow sitting on them. I must have heard wrong, my bad then.
Nick Aug 15, 2021 @ 10:28am 
Does 3D mean actually 3 dimensional in game or it is just a 2D object that's drawn to 'look' 3D?
Grizzbae Aug 15, 2021 @ 10:37am 
Speaking functionally if 3D + Textures means development and optimization moves smoother and cleaner I'm all for it. I must say tho there are some very nice aesthetics that I enjoy when it comes to the 2d static sprites, the 2d propane tank comes to mind.
WiseCog Aug 15, 2021 @ 11:05am 
Originally posted by Grizzlybeer:
Speaking functionally if 3D + Textures means development and optimization moves smoother and cleaner I'm all for it. I must say tho there are some very nice aesthetics that I enjoy when it comes to the 2d static sprites, the 2d propane tank comes to mind.

Its possible the game might run smoother, but isn't it quicker making 2D sprites instead of 3D models? I don't know. Only the devs artists know this.
Radiosity Aug 15, 2021 @ 5:44pm 
The game has 3D models now? Huh. Maybe I should start a new game soon... but CDDA is still consuming my every waking hour, especially now that 0.f stable is a thing.
Death Aug 15, 2021 @ 8:10pm 
Originally posted by WiseIncognito:
Originally posted by Death:
No, because chairs and such are still 2D sprites and it would actually take some work to make that possible. There is a mod that adds the ability to do this, however it doesn't work from every direction so you can only sit on things facing in one direction.

Wait what? I heard the chairs were going 3D as well, and that would allow sitting on them. I must have heard wrong, my bad then.
I'm pretty sure it was something that they said they would be looking into, but I don't think that it's happening any time soon.
oulala Aug 16, 2021 @ 12:20am 
Originally posted by WiseIncognito:
Originally posted by Grizzlybeer:
Speaking functionally if 3D + Textures means development and optimization moves smoother and cleaner I'm all for it. I must say tho there are some very nice aesthetics that I enjoy when it comes to the 2d static sprites, the 2d propane tank comes to mind.

Its possible the game might run smoother, but isn't it quicker making 2D sprites instead of 3D models? I don't know. Only the devs artists know this.

not necessarily.
it depends on the amount of details for both.
plus remember that if you go 2D, you need to draw the items multiple times at different angles (especially character and gear/weapons)
while you only need 1 3D model and it can be rendered from any angle.
WiseCog Aug 16, 2021 @ 12:49am 
Originally posted by oulala:
Originally posted by WiseIncognito:

Its possible the game might run smoother, but isn't it quicker making 2D sprites instead of 3D models? I don't know. Only the devs artists know this.

not necessarily.
it depends on the amount of details for both.
plus remember that if you go 2D, you need to draw the items multiple times at different angles (especially character and gear/weapons)
while you only need 1 3D model and it can be rendered from any angle.

I did not think about that. Makes sense.
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Date Posted: Aug 15, 2021 @ 2:27am
Posts: 15