Project Zomboid

Project Zomboid

Power management - how to do it right?
So how do you properly handle powermanagement?
I have 3 freezers and a fridge and the power consumption appears to be too high, which limits the scavenging range and time that I can spend away from base.

I play on close-to-reality finite resources, so absolutely nothing respawns. Everything will eventualy run out. Fuel, parts, all.

We cleared a huge part of Mudraugh and already starting to feel starvation for some resources as except for wood, plants, game and water, nothing is replenishable.

We need to go far out in search of some exotic components (cursed RNG and everybody too uncreative to resolve to random ticks even for logical items) but we have to speedrun and therefore be evermore daring and less cautious in order to "refuel" the damn gas sucker in time and prevent warehouse from mass spoilage.

Is there any way how to make the generator be more power effective or last longer? Or simply any other way how to make the most from the Gs?

More Gs do not cooperate unfortunately.. So one is enough, just how to make the most out of it for the remaining time?

Is there any way to store food more effectively? Like we found huge stocks of food in sacks on farms = all rotten. But the storage in sacks reduced the overal weight so you could store more in smaller space,
- to fit more items into freezers.
however we can not find a way to fill the sacks with fresh vegetables.

Is there any alternative way or game mechanic that helps with base powermanagement or food preservation?

(please dont suggest food preparation recipies, jars, etc...).
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34 yorumdan 16 ile 30 arası gösteriliyor
Add more gen so your consumption is shared between them all extending the time you will need to refuel them.The only downside of this is that you will need more electronic part to repair which is not really a problem.
İlk olarak D3st tarafından gönderildi:
Add more gen so your consumption is shared between them all extending the time you will need to refuel them.The only downside of this is that you will need more electronic part to repair which is not really a problem.

wrote about it already, we tried it at beginning but the generators behaved as if each one was fully powering everything, not sharing. SO we had double wear of Gs, double fuel consumption for the same power output.

edit: and we dont like the idea of spreading things just so that Gs range does not overlap.
En son Swato85 tarafından düzenlendi; 19 Tem 2022 @ 7:54
İlk olarak Swato85 tarafından gönderildi:
İlk olarak D3st tarafından gönderildi:
Add more gen so your consumption is shared between them all extending the time you will need to refuel them.The only downside of this is that you will need more electronic part to repair which is not really a problem.

wrote about it already, we tried it at beginning but the generators behaved as if each one was fully powering everything, not sharing. SO we had double wear of Gs, double fuel consumption for the same power output.

edit: and we dont like the idea of spreading things just so that Gs range does not overlap.
Well that new because i use to do it.
How about storing food in the garden, unpicked pass 7th level of growth, will it live forever or die after the written time for next phase is reached?
Ok, so I just received info that 1 freezer eats more energy than 3 fridges.
Like wtf, it was recomended that one freezer is the best energey effective storage. But when you compare freezer (2x30 of freezing, 0 cooling) against 3 fridges (3x20 freezing, 3x40 cooling) I get 120 extra space for cooling/refridgeration, can spread it out better and still be more energy efficient. Will have to run some tests later, but for the moment i got info that the generator shows 0,49 consumption of freezer against 0.46 consumption for three fridges. What is going on here? Mate sent me this numbers, so if anyone can check this per tile consumption. I would be thankfull.
I don’t know why it’s surprising because a freezer freezes the food while a fridge doesn’t really do all that much. If you want storage capacity build a box
İlk olarak Animalman tarafından gönderildi:
I don’t know why it’s surprising because a freezer freezes the food while a fridge doesn’t really do all that much. If you want storage capacity build a box

Fridge has 20 unit freezer so three fridges are equal in capacity for freezing as a dedicated freezer (ICE box) and have additional 120 units for refridgeration on top of that. This makes the ICE box freezer pointless if it even consumes more than 3 fridges - that is the issue.
That's very very important information to confirm. Everywhere I've looked and read I was told that a freezer (ICE written on the side) was the way to go. If it has changed in the new v41 we need to know. Could anyone test the power consuption on a generator and report it here ? I would normally do my own tests but I'm not really there yet in my games.
İlk olarak Swato85 tarafından gönderildi:
İlk olarak Animalman tarafından gönderildi:
I don’t know why it’s surprising because a freezer freezes the food while a fridge doesn’t really do all that much. If you want storage capacity build a box

Fridge has 20 unit freezer so three fridges are equal in capacity for freezing as a dedicated freezer (ICE box) and have additional 120 units for refridgeration on top of that. This makes the ICE box freezer pointless if it even consumes more than 3 fridges - that is the issue.
However you would waste all of that refrigeration by the time you went to eat your food. The actual fridge part is a waste if you're trying to preserve food.

Add more generators. It helps. Can confirm, we've wired up a ranger station before.
That’s what I was thinking. The only reason you might keep something in the fridge is if you’re going to eat it. But I guess you might transfer freezer contents to the fridge so you can have a meal ready for cooking later, but it’s an arbitrary advantage and time saving that adds no significant value or edge.

So an icebox is also more easy to get hold of, while three fridges required 3 trips or 1 trip with a car.

I don’t know if it’s game changingly meaningful information.
I suppose there are various items that it does no harm to shelf life using the refrigerator such as butter margerine and the other long life ingredients for pie and cake batter


You’re making me want to go and set up generators at the wp gigamart on server
Yep, basicaly its about much free extra slots. Chef likes it already. Found some posts on this over the net,c laiming that freezers are no more efficient and also that instalation of more than 2 items of the same type causes energy losses. It was also stated that this consumption multiplier bug is known and should be adressed in 42, but I did not digged deep into this. Its enough to have confirmed that the observed powerloss is true for now.
I don't see an issue with adding / modding in solar panels (if balanced correctly) but it also comes down to the time period in question the game is set for.

With mods, its easy to say it's more of a current time period, which would justify solar panels as they make sense.

If you are talking surviving in the 80's - 90's, you would still have access to solar, but not as efficient.

Fun fact: Solar became commercially available in the mid-late 1950's and the first grid-supported solar system in 1993.

So honestly, having access to solar shouldn't be that big of a stretch, nor should the possibility of perhaps wind and hydro. I could see having a higher skill in engineering, mechanical, electrical, etc, to unlock many energy sources.

It really comes down to understanding electrical systems and finding a warehouse or maybe a commercial building with solar panels, taking those apart and moving them to your new base location.

That and building your own system, as that was also a thing starting back in the mid 80's to early 90's and continues to be a thing today.
USA had solar panels earlier than the rest of the world. And it uses them in some of its many desertificated lands. And is the reason solar exists. Solar is generally designed to operate under hot temperatures but solar panels in cold countries need more weatherproofing and so solar farms in cold countries appear to be of no reliable value. However solar has been used on boats since its invention. Its likely desert communities around death valley and the west coast of USA have used solar in crude forms for along time. the 80s i believe gave rise to the solar powered calculator. Solar was not well understood at the time by the worlds wealthy people, and so they use to put fake solar cells on everything thinking it makes a good selling point, or reason to mark up.
You may also notice usa has been using wind turbines ever since the old wild wild west digging coal. Wind turbines were prior to that providing enough power to grind flour and things, as seen in europe. The specific attachment needed to turn the classic wind turbine into a modern wind turbine is the DC motor, as oppose to the AC motor. the AC DC the DC MOTOR is the motor that takes current in from mechanical energy and converts it into electrical energy.
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34 yorumdan 16 ile 30 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 18 Tem 2022 @ 7:42
İleti: 34