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I think you will change your mind after playing with it.
I don't like fishing in real life. I don't like fishing in video games, and I really don't like the fact that so many otherwise fantastic games have unfun, pointless, time wasting, fishing minigames that almost ALL work exactly like this one.
I am not the target audience and I am unlikely to change my mind on this.
I also don't think the foraging comparison is a fair one, but I KNOW the game devs are probably going to ignore criticism of it and point to the same complaints about foraging, but it is NOT the same.
The foraging system is dynamic, you can move around and explore, it makes you go to new places and see new things. It was an overall improvement over the old system. The new fishing system is still static. You cannot move or do anything else other than tease a fish towards your lure in a minigame. If you like that, fine. I don't.
I know it's not my game and this is just my two cents worth and they probably worked hard on it and it's their vision for their game and all that, but what it is going to do is make me not fish at all. I'll just grow more crops. At least those don't generally require constant attention or a mini game to get more food with.
I still think asking for the ability to toggle the more interactive options in sandbox on or off is a reasonable request.
That's all I got from your post.
Good?
I only say this as feedback for the devs and will very much still continue to enjoy the game.