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it has a kind of balance to it by breaking all the time
Its insta-kill animation doesn't play when you're close to more than one zombie. In these scenarios, the regular animation gets insta-kill properties. If multi-hit is enabled, you can one-shot multiple zombies at the same time. Even when the insta-kill doesn't roll, you get a crit chance roll on top of that.
It has the best range, decent speed, okay damage without crits, and insane crit chance.
What kind of nerf are we talking? An inability to one stab zombies?? Or a reduction to the stab or is it just the attack power in general
Remove the spear exclusive exploit that lets you recycle machetes for duct tape and wood glue. Lower the critical chance when hitting multiple enemies. Make the garden fork repairable, but .5 KG heavier.
I equip one, one on back, that's it. Having a single hunting knife or machete gets me through hundreds of zombies with a high (5-6) maintenance. I usually take organized so I don't notice it as much. I used to take strong, but considering how powerful spears are even at level 1 strength, I stopped.
Oh, I almost forgot. It's the only weapon in the game that IGNORES your moodles when rolling for crit chance. You can be exhausted, panicked, hungry, dying of thirst, depressed, stressed, shattering your spine with carry weight, have a fever AND a cold, and you'll still land critical (one shot) hits that can kill multiple zombies at once. Try that with the hunting knife some time.
Repairable fork didn’t know it wasn’t. It should be.
A garden hoe is no different to a spear really, some medieval spears were just long axes, not sure if that one is collecting for spear.
Removal of exploit 100% never used it myself but I have heard a lot about it
It’s possible garden fork isn’t reparable as will under go some iteration of development that will also apply to the getting the pick axe head back. But maybe I’m wrong. Seems like was once the plan. Or so I hear maybe such thing come along with the farming update
So in a way I'm mostly okay with the spears being OP. They're OP IRL and realism should sometimes be allowed to be OP in games, especially if the game touts its realism to begin with. If the general consensus is that spears are fine the way they are, I'm more than fine with accepting them the way they are.
There are situations Wheres it not about the kill it’s just about the knockdown. Most often this is early game for me like leaving the spawn house. Generally will not waste energy at this moment so will prefer the knockdown if I swing at something. Save spending time attracting attention. So broom I would totally use even if it’s flimsy as hell. There are some nice shanks in the kitchen, the chicken fork, or skewer looks nice. The requirement for an oven mitt in baking, and ability to craft one through tailoring.
If all the current spawn home clutter sees useable upgrade would be fantastic. Often isn’t enough choice in the starter home but always a load of clutter
but yes, spear is kinda strong.
i think everyone was a spear-enjoyer until their first glitch death.
it rarely happens, shoud never happen, but IT happens at some point.
{ trying to... } Its all good. Shelly has killed 1,200 zombies with a ball peen. Kill3rz has killed 4,356 zombies with a dirty rag. Blue Biscuit murdered 154 zombies with his sneakers. But let me tell you people about the 5,742 times I died in project zomboid. Over and over have I continually met the game's only goal. "This is how you died." It seems I win every time I play
I'm that good. { ...impress the masses }