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You can give yourself more points to use in character select.
There is a journal mod that gives back exp.
Just google. Your questions are answered elsewhere a dozen times and you can think for yourself too.
But, from the sound of it, none of this is going to help you.
I sympathize with what you're going through and I almost quit the game before giving it one last shot and coming to the realization that I needed to learn some very elementary concepts before I could even play the game. I also decided that I needed to set goals and make an effort to reach those goals.
The things you absolutely need to learn
Your goals should be to survive a week, then two weeks, then a month, then two months. You get the picture. If you die, did you repeat a mistake that you made previously? If so, stop it. Learn from your mistakes and make a concerted effort not to repeat them. You will eventually break bad habits and form good habits, like stop carelessly opening doors and, instead, holding the aim butting, positioning your cursor, and being ready to shove if there's a zombie behind the door.
My post will end here, but I'll leave some advice for you in case you're interested.
-------------------------------------------
Being good at combat: don't bother with anything else until you're good at combat. Everything else is a waste of time if you can't survive, and combat is a key indicator of how far you can go. Tips for melee combat: zoom in, fight horizontally, and keep the circle of the aim cursor at the level of the zombies feet. I'm assuming you have aiming outline enabled, right? If not, enable it.
Losing a hoard: there are three ways to lose a hoard. They all involve clumping the zombies together (putting them in a "ball") and, if you've alerted too many of them, it's best to gather as many as you can by shouting. Once they're in a ball, from easiest to toughest:
Finding a good weapon: check sheds, garages, the trunks of vehicles. More risky locations include businesses (hardware store, bars) or warehouses.
Do remember that PZ is a zombie survival game with the tag line 'This is how you died'. By default, it is not meant to be a casual, chill experience. I won't say to 'go find another game', but the survival genre is not for everyone.
I played before this, 7d2d alot, and really enjoyed it, but started to look for a more indepth harder survival expierence, PZ Zombloid dispite its simpler more 2d GX offered that.
Yet imho if i want a more "relaxed" zombie stomp survival i grab 7D2D again.
If you like just killing zombies fine, but if u want to really get into all the other aspects of the game, custom sandbox is a game changer.
Do you like john romero zombies ? then remove these stoopid zombie runner in sandbox also.
Should be a good start
i assume you have been playing on Apocalypse or Survival?
These are very hard for new players (and personally i find Builder a bit too far the other way on some counts, while also being somewhat bothersome in different ways - since really a new player will generally want to find lots of all of the different types of loot while they are getting used to things)
i would definitely suggest playing on easier settings to learn the game mechanics
i would recommend:
Custom Sandbox -> Initial Infection preset (fewer and weaker zombies, lots of loot, player gains XP quicker and starts with some gear, better condition of vehicles, power and water last longer)
- enable "Multi Hit" in the Character tab (hit multiple zombies at one)
- set "Rear Vulnerability" to Low in the Character tab (less chance of getting bitten from behind)
you could also turn off "Environmental Attacks" in the Zombie Lore options (stop zombies from attacking doors and windows if they haven't seen the player)
another option is to change "Transmission" to Saliva Only (can only get the zombie virus from bites - otherwise there is a chance top get it from any wound caused by a zombie attack) - you can even turn transmission off, which means you can only die from injuries or sickness
There are plenty of mods to do the various things you mentioned - but probably the best one to start with would be the Change Sandbox Settings mod
So you could start the game with maybe a 10x or 100x multiplier on your XP gains (can go up to 1000x max) - so that you gain skill levels quicker - and when you feel you have enough levels you could then use the mod to reduce the multiplier - and then increase it again if you die and start as a new character (you just need to remember to quit and reload after changing the settings to make sure they are applied)
you can also play the game in debug mode, which allows you to select things such as instant timed action - as well as setting the game speed way above the regular max
but first i would suggest those easier settings, as well as having a look at any others you want to set - before experimenting with debug - simply because debug may be a bit confusing before you are so familiar with how everything in the game works
also, the sandbox settings are extensive
i haven't even mentioned the rest of the character settings where you can give yourself up to 100 additional starting trait point
and also set your character's needs to very slow, and injury rate to low
i reckon this stuff should get you going to start with
and as for mods, there are loads - and browsing through the most popular mods in the workshop should find you hundreds - filter by build 41 and then maybe check out most popular of all time, or the past year - and then you can also filter by additional keywords, such as interface, balance weapons or vehicles
there are also lots of good mod collections
but again - i really can't stress enough how amazingly configurable the vanilla game is - you just need to go into the Custom Sandbox mode
i would suggest setting those first settings i recommended (Initial Infection preset plus multi hit and low rear vulnerability etc), and then saving that as a new preset - and you can then tweak other settings as you like - and also save those as new presets
although often i like to have the preset have a bit less in it - and then just tweak a few things for each run - for me that might be zombie settings - but for you it might be the XP multiplier and how many trait points you start with
hopefully this will help you out in having a bit more fun
do post again if you want any more advice on settings or mods
good luck :-)
EDIT:
also, while i think about it - in Custom Sandbox, the 3 "default" modes all have a preset (that you can't delete unless you use the DEV button in debug mode) - which allows you to see what they have the settings set to - and any settings that are different from Apocalypse will be highlighted in yellow (there are also a bunch of other presets such as the Initial Infection one i suggested to modify, save and then use as a base)
There were some really useful replies, but many thanks to Drizzt. You are right, there are some options at the start that I seemed to miss or was reluctant to adjust, but after reading your post I have had another go. My character now is probably too much of a Super Soldier, but I've at least experienced some more of the game in the short time I've played. I'll probably tweak my settings downward and start again.
If any others are like me, and don't have hours to sink into this, and have mods they recommend I'd still welcome suggestions.
i may post some more mods when they occur to me, but this one very much did when you mentioned the starting a little too powerful and wanting to tweak things down then you start again
so this mod will kind of do the opposite, and is configurable for when it kicks in and how much it adds - but it gives you additional trait points every time you die - and so you could start with some lower settings and see how you go - and when you die you will be able to start with a more powerful character, without needed to select negative traits to offset them:
https://steamcommunity.com/sharedfiles/filedetails/?id=2659093221
i would note that you seem to need to start your new character immediately when you die - if you quit and then reload it seems to lose the accumulated trait points
also, the skill recovery journal mod that got mentioned can give you back your experience if you find where your previous character stashed it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2503622437
that one can be configured to only give back a % - also only gives back full levels i think
there are also various respawn mods, some of which try to spawn your new character where your old one died and with their equipment (which is a little weird, since that may well duplicate the equipment since your zombie will have it all) - this one is just skills and traits i think:
https://steamcommunity.com/sharedfiles/filedetails/?id=2687842971
anyway - good luck in finding that perfect balance between challenge and fun :-)