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Need tailor at 8, and the trick is you need to use the same base material as the item.
So denim pants or shirts need a denim strip to repair the hole.
Leather gloves with a hole would need a leather strip.
If you repair it right, the hole disappears and there will NOT be a patch on that location. It takes some trial and error to learn what each type of material each clothing item is made out of.
Some things are infinitely repairable. A pair of leather gloves with holes in both gloves will have zero. Patch the hole in one, you get 50%, patch the other hole, it's 100% again. I have a thigh length leather jacket that only reaches like 95% (never 100%) but I've repaired it fully like 20 times now.
If you find good things you like early game, put them away safe and sound, and don't rip them into strips. In fact, be careful about doing "rip all" commands near where you store the items to be repaired later. You can auto destroy items right out of a nearby container. When you level up tailoring, you can fix them.
Btw, leather is a renewable resource, check all zombie corpses for leather jackets/coats! "skin" the hide right off those zombies.
I tried again and it worked. Curious.
I wonder if patching up the hole with other materials first invalidate the proper reparation.
I tried with regular jacket. Patched a hole on it with leather strip then remove the patch to try and patch it with ripped sheet. It didn't repair the hole.
https://steamcommunity.com/sharedfiles/filedetails/?id=2584991527
For the rest of us, there's AutoSewing.
I think clothes can lose durability but not break, so when there is a hole you can repair it and that portion goes to 100%. But with so many points on certain clothes, it will be rare each spot will be at 100% simultaneously.
I'm not sure if this has any implications in the game. If there's a hole in the spot, an attack goes straight through it. If you're attacked there, it will get ripped. My guess is it's checking for environmental damage, like walking through brush so that over time it can rip without it being a constant RNG issue of - oh I moved through a bush and my boots are 100% destroyed now. Which I will say has actually happened to me even so - they had no holes, not sure if they were high on condition though.