Project Zomboid

Project Zomboid

Armagenesis Oct 15, 2022 @ 10:51pm
Repairing clothes?
I read in the wiki you can repair your clothes at level 8 Tailoring, which sounds separate from adding patch.
But how do I really do it?
I can't seem to do anything but patch up a hole.
Is this an obsolete feature?
Originally posted by william_es:
No, it works.

Need tailor at 8, and the trick is you need to use the same base material as the item.

So denim pants or shirts need a denim strip to repair the hole.
Leather gloves with a hole would need a leather strip.

If you repair it right, the hole disappears and there will NOT be a patch on that location. It takes some trial and error to learn what each type of material each clothing item is made out of.

Some things are infinitely repairable. A pair of leather gloves with holes in both gloves will have zero. Patch the hole in one, you get 50%, patch the other hole, it's 100% again. I have a thigh length leather jacket that only reaches like 95% (never 100%) but I've repaired it fully like 20 times now.

If you find good things you like early game, put them away safe and sound, and don't rip them into strips. In fact, be careful about doing "rip all" commands near where you store the items to be repaired later. You can auto destroy items right out of a nearby container. When you level up tailoring, you can fix them.

Btw, leather is a renewable resource, check all zombie corpses for leather jackets/coats! "skin" the hide right off those zombies.
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Showing 1-8 of 8 comments
Rickson Oct 15, 2022 @ 11:06pm 
Confused me for a hot minute too. You need to right click where it actually says hole in the inspection window. You can patch holes before tailoring 8, that's just the point where you able to perfectly patch it so it goes back to it's full defense value.
The author of this thread has indicated that this post answers the original topic.
william_es Oct 15, 2022 @ 11:12pm 
No, it works.

Need tailor at 8, and the trick is you need to use the same base material as the item.

So denim pants or shirts need a denim strip to repair the hole.
Leather gloves with a hole would need a leather strip.

If you repair it right, the hole disappears and there will NOT be a patch on that location. It takes some trial and error to learn what each type of material each clothing item is made out of.

Some things are infinitely repairable. A pair of leather gloves with holes in both gloves will have zero. Patch the hole in one, you get 50%, patch the other hole, it's 100% again. I have a thigh length leather jacket that only reaches like 95% (never 100%) but I've repaired it fully like 20 times now.

If you find good things you like early game, put them away safe and sound, and don't rip them into strips. In fact, be careful about doing "rip all" commands near where you store the items to be repaired later. You can auto destroy items right out of a nearby container. When you level up tailoring, you can fix them.

Btw, leather is a renewable resource, check all zombie corpses for leather jackets/coats! "skin" the hide right off those zombies.
Armagenesis Oct 16, 2022 @ 3:28am 
Originally posted by william_es:
No, it works.

Need tailor at 8, and the trick is you need to use the same base material as the item.

So denim pants or shirts need a denim strip to repair the hole.
Leather gloves with a hole would need a leather strip.

If you repair it right, the hole disappears and there will NOT be a patch on that location. It takes some trial and error to learn what each type of material each clothing item is made out of.

Some things are infinitely repairable. A pair of leather gloves with holes in both gloves will have zero. Patch the hole in one, you get 50%, patch the other hole, it's 100% again. I have a thigh length leather jacket that only reaches like 95% (never 100%) but I've repaired it fully like 20 times now.

If you find good things you like early game, put them away safe and sound, and don't rip them into strips. In fact, be careful about doing "rip all" commands near where you store the items to be repaired later. You can auto destroy items right out of a nearby container. When you level up tailoring, you can fix them.

Btw, leather is a renewable resource, check all zombie corpses for leather jackets/coats! "skin" the hide right off those zombies.

I tried again and it worked. Curious.
I wonder if patching up the hole with other materials first invalidate the proper reparation.
I tried with regular jacket. Patched a hole on it with leather strip then remove the patch to try and patch it with ripped sheet. It didn't repair the hole.
Last edited by Armagenesis; Oct 16, 2022 @ 3:28am
Cool, I did not know this. I just started grinding Tailoring, so this should be fun!
Last edited by Another Mother's Son; Oct 17, 2022 @ 2:14pm
Undefined (Banned) Oct 17, 2022 @ 2:49pm 
Originally posted by Another Mother's Son:
Cool, I did not know this. I just started grinding Tailoring, so this should be fun!
It's arguably the best non-passive, non-agility skill in the game and it's "easy" to grind, just mind-numbingly boring. It's also recommended you use AutoSewing mod to automate the sewing/unsewing process.

https://steamcommunity.com/sharedfiles/filedetails/?id=2584991527
Originally posted by Undefined:
Originally posted by Another Mother's Son:
Cool, I did not know this. I just started grinding Tailoring, so this should be fun!
It's arguably the best non-passive, non-agility skill in the game and it's "easy" to grind, just mind-numbingly boring. It's also recommended you use AutoSewing mod to automate the sewing/unsewing process.

https://steamcommunity.com/sharedfiles/filedetails/?id=2584991527
I'd be embarrassed to go faster than click-F5, click-F5 :steamhappy:
Undefined (Banned) Oct 17, 2022 @ 7:06pm 
Originally posted by Another Mother's Son:
Originally posted by Undefined:
It's arguably the best non-passive, non-agility skill in the game and it's "easy" to grind, just mind-numbingly boring. It's also recommended you use AutoSewing mod to automate the sewing/unsewing process.

https://steamcommunity.com/sharedfiles/filedetails/?id=2584991527
I'd be embarrassed to go faster than click-F5, click-F5 :steamhappy:
Yeah, if you have all that free time and don't mind risking your sanity, go for it.

For the rest of us, there's AutoSewing.
King Smidgens Oct 17, 2022 @ 8:47pm 
Ripping clothing may give thread, based on the number of places the clothes cover. So socks, being left/right foot, would give you 2 chances. Getting thread in this way not only gives XP, but of course also provides the opportunity to practice the skill further by applying patches. Gaining Tailoring skill increases your odds of getting thread, too. With skill books it's not reallllly that bad.

Originally posted by william_es:
NI have a thigh length leather jacket that only reaches like 95% (never 100%) but I've repaired it fully like 20 times now.
I think clothes can lose durability but not break, so when there is a hole you can repair it and that portion goes to 100%. But with so many points on certain clothes, it will be rare each spot will be at 100% simultaneously.

I'm not sure if this has any implications in the game. If there's a hole in the spot, an attack goes straight through it. If you're attacked there, it will get ripped. My guess is it's checking for environmental damage, like walking through brush so that over time it can rip without it being a constant RNG issue of - oh I moved through a bush and my boots are 100% destroyed now. Which I will say has actually happened to me even so - they had no holes, not sure if they were high on condition though.
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Date Posted: Oct 15, 2022 @ 10:51pm
Posts: 8