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They likely are pounding on your walls due to a meta-event shifting them around. If a wall is in their way, they will punch it until it collapses. Another sound/meta-event could possibly lure them away though. Staying inside and being scared is helpful sometimes.
Other than doing perimeter sweeps or building away from town, not really.
They might leave. They might not. They might break down your wall. The health of the wall is depenedent on your carpentry skill at the time of erecting the wall. (Walls have a base health of 200 + 100 per level in carpentry.)
The map updates along with the game updates. You don't have to start over if a game update happens.
Self-sustainability is certainly an option. (There are certain parts of the map zombies will rarely if ever even go to.) But, honestly the game is designed around you having a death-point. This is, after all, the story of how you died.
Im housing at the border of town and have 3 different "well ... not so safe safe-houses" to switch.
From time to time I lure away any groups of zobies and kill single ones. If a bigger group arrives (usually at night) I wait them passing buy or flee in the morning to another house.
Starting to wonder if that isnt the better option to survive than building big fortesses the "hordes" will shurly run into?