Project Zomboid

Project Zomboid

How do you save multiple files for a single game?
*Answered*
I'm not liking this whole ironman mode thing. I get the idea but no thanks. How can I make multiple saves to revert to instead of it being overwritten?

Thanks

I just spent 3 hours straight getting invested into a character and learning the map for a random event to insta-swarm a house I was in.

I scouted around the house for a block with only 5 zombies. random car alarm goes off 9 zombies enter the house.

I like the role play I've been following since before release but that's agonizing.
Last edited by The Baxterman; Sep 19, 2021 @ 3:52am
Originally posted by Naked Troll:
Me neither. I usually make a save backup before making a run to town from my north farm base.

C:\Users\yourUserName\Zomboid\Saves and make a backup of your save there.
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Showing 1-13 of 13 comments
Snake of Eden Sep 19, 2021 @ 1:30am 
Get into your save folder. Under your users and subsequent PC name, zomboid folder. I made a shortcut to it, lol.

Then just copy whatever save somewhere else. I still play "ya dead, ya dead" rules but it's called IWBUMS for a reason. Had some nasty freeze crashes and didn't always recover them so I got into the habit.
The author of this thread has indicated that this post answers the original topic.
Naked Troll Sep 19, 2021 @ 1:55am 
Me neither. I usually make a save backup before making a run to town from my north farm base.

C:\Users\yourUserName\Zomboid\Saves and make a backup of your save there.
Last edited by Naked Troll; Sep 19, 2021 @ 1:56am
The Baxterman Sep 19, 2021 @ 3:51am 
Originally posted by Snake of Eden:
Get into your save folder. Under your users and subsequent PC name, zomboid folder. I made a shortcut to it, lol.

Then just copy whatever save somewhere else. I still play "ya dead, ya dead" rules but it's called IWBUMS for a reason. Had some nasty freeze crashes and didn't always recover them so I got into the habit.


Originally posted by Naked Troll:
Me neither. I usually make a save backup before making a run to town from my north farm base.

C:\Users\yourUserName\Zomboid\Saves and make a backup of your save there.


Thanks guys I'll give that a try.

I totally understand what they are going for, I love the feel and the spook aspect but I appreciate the help at having a better chance at more advanced runs.
Snake of Eden Sep 19, 2021 @ 4:18am 
All good. I totally get it for sure. Especially when you can't just dump tons of time in because of life, hehe.
Hazode Sep 19, 2021 @ 5:29am 
I know how you feel, OP. When I first played this game I had the same feelings as you. I will admit though, once you're a bit more used to the mechanics and such, you'll enjoy not "save-scumming". Also, if you die you can always start a new character in that world - you'll lose your skill progress (unless you download a mod), but you still have the opportunity to get your stuff back from your old corpse and base.
But, I feel you. Nothing worse than sinking 30+ hours into one character, only to have it end because of a silly mistake (or worse, a bug)
Snake of Eden Sep 19, 2021 @ 5:43am 
That reminds me. Heard of people making a main character and then running a second one to go raid stuff while the main stays safe-ish. Idk if it's anyone's cup o' tea but something to maybe consider.
The Baxterman Sep 19, 2021 @ 1:44pm 
Originally posted by Hazode:
"...Also, if you die you can always start a new character in that world - you'll lose your skill progress (unless you download a mod), but you still have the opportunity to get your stuff back from your old corpse and base..."


Originally posted by Snake of Eden:
That reminds me. Heard of people making a main character and then running a second one to go raid stuff while the main stays safe-ish. Idk if it's anyone's cup o' tea but something to maybe consider.

0.0 My gosh there is a lot I need to learn about this game now. Map permanence?!
This spawned a lot of questions. I might make another post.

*Extra Questions*
That's a wonderful concept, is there a way to reset the map after a while?
And... two characters running separate saves on the same map, how does that work?
Does this apply to sandbox and scenario?

Also last night as I was looking through maps on the workshop. I noticed most add areas to the (a) pre-existing vanilla map. I also noticed most of the mods says that it adds to "the map" but doesn't tell you "which map" I kind of got the impression that the maps are somehow interconnected and accessible to travel in game. Am I way off on that.

Again it seems I have much to learn. :) Thanks for any help. I might even torture myself and scroll through some of the many years of updates.
Last edited by The Baxterman; Sep 19, 2021 @ 2:23pm
LYNX Scout Sep 19, 2021 @ 2:24pm 
"The map" - search Zomboid Map Project - and that (I think) shows you "the map". It is all interconnected when you add in stuff.

I love savescumming too but eventually it feels false with PZ. You'll get there. I might double up the saves at the beginning of a day I'm playing, but if something terible happens I rarely even go to the backup because it feels wrong. I just strt over. And you can start a new char on the same map, recover your base, bury your old self, etc.
Snake of Eden Sep 19, 2021 @ 2:44pm 
^ lol. The concept of burying your old self XD

As far as the multi characters though, I have no idea. Just something I read somewhere around here, the wiki, or reddit maybe. But by reset the map, do you mean supplies and things? There's an option to let cells respawn items if you stay out of them long enough in the sandbox mode.

https://map.projectzomboid.com/ this is the only map I know of and if it's a map mod, yes it will get added to that overall layout in your game. Unless it says it's a challenge map. I personally have 23 more areas integrated into my game.

The ONLY other thing I can think of is something like Eris mini-map mod I think it's called. Could be something related to that.
The Baxterman Sep 19, 2021 @ 4:34pm 
Originally posted by Snake of Eden:
^ lol. The concept of burying your old self XD

As far as the multi characters though, I have no idea. Just something I read somewhere around here, the wiki, or reddit maybe. But by reset the map, do you mean supplies and things?

I'll make sure to go put the old me's down XD.

By reset I mean mostly the environment. If the map is persistent how do you reset the environment, broken windows, fire damage, supplies, bodies, old you's, ect.

Do you just delete the old dead saves?

thanks for the link btw
Last edited by The Baxterman; Sep 19, 2021 @ 4:36pm
Hazode Sep 20, 2021 @ 5:54am 
Originally posted by The Baxterman:
Originally posted by Hazode:
"...Also, if you die you can always start a new character in that world - you'll lose your skill progress (unless you download a mod), but you still have the opportunity to get your stuff back from your old corpse and base..."


Originally posted by Snake of Eden:
That reminds me. Heard of people making a main character and then running a second one to go raid stuff while the main stays safe-ish. Idk if it's anyone's cup o' tea but something to maybe consider.

0.0 My gosh there is a lot I need to learn about this game now. Map permanence?!
This spawned a lot of questions. I might make another post.

*Extra Questions*
That's a wonderful concept, is there a way to reset the map after a while?
And... two characters running separate saves on the same map, how does that work?
Does this apply to sandbox and scenario?

Also last night as I was looking through maps on the workshop. I noticed most add areas to the (a) pre-existing vanilla map. I also noticed most of the mods says that it adds to "the map" but doesn't tell you "which map" I kind of got the impression that the maps are somehow interconnected and accessible to travel in game. Am I way off on that.

Again it seems I have much to learn. :) Thanks for any help. I might even torture myself and scroll through some of the many years of updates.

As far as I'm aware, there is no way to reset the map, besides starting a new game. Although, now I think about it, you might be able to do it by swapping files around - whether or not it would work and be stable, I have no idea. The map is only persistent for that particular save, it's not persistent throughout all of your saves. It's better to think of your save file as your actual world, if that makes sense.

The having multiple characters on one save works like so. Go to the game you want to load, on the bottom right there should be a button saying "More...". Click that, and it should show you a screen with a button saying "mods" (this is how you change the active mods in a save file) and then a dropdown box with your characters in it, it will just have one name in it at the start. If you click new character, it will take you to the character creation menu, and you create the character as normal. From then on, anytime you want to switch characters, go to load your save, click "More..." and select your character from the dropdown menu. It applies to any save game, be it sandbox or a scenario [citation needed].

The majority of the modded maps are attached to the main map, I believe. I might be misinterpreting what you're asking, but all the vanilla maps are in one world. If you spawn in Rosewood, you can still drive to Muldraugh, Riverside, etc. It's one huge map.
The Baxterman Sep 20, 2021 @ 12:31pm 
Originally posted by Hazode:
As far as I'm aware, there is no way to reset the map, besides starting a new game. Although, now I think about it, you might be able to do it by swapping files around - whether or not it would work and be stable, I have no idea. The map is only persistent for that particular save, it's not persistent throughout all of your saves. It's better to think of your save file as your actual world, if that makes sense.

The having multiple characters on one save works like so. Go to the game you want to load, on the bottom right there should be a button saying "More...". Click that, and it should show you a screen with a button saying "mods" (this is how you change the active mods in a save file) and then a dropdown box with your characters in it, it will just have one name in it at the start. If you click new character, it will take you to the character creation menu, and you create the character as normal. From then on, anytime you want to switch characters, go to load your save, click "More..." and select your character from the dropdown menu. It applies to any save game, be it sandbox or a scenario [citation needed].

The majority of the modded maps are attached to the main map, I believe. I might be misinterpreting what you're asking, but all the vanilla maps are in one world. If you spawn in Rosewood, you can still drive to Muldraugh, Riverside, etc. It's one huge map.


Thanks a ton man! This is very very helpful.
Hazode Sep 21, 2021 @ 8:33am 
Originally posted by The Baxterman:
Originally posted by Hazode:
[snip]

Thanks a ton man! This is very very helpful.

No worries, my dude, hope you have fun learning the game! If you haven't already, I'd check out the beta branch for build 41. It changes a LOT about the game, and it should be going stable "soon". ("Soon" in TIS terms could be anywhere from a month to a year, but still)
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Date Posted: Sep 19, 2021 @ 1:25am
Posts: 13