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How so? The devs show their progress for upcoming updates in Thursdoid YT videos too, many developers stream their upcoming stuff as well. That does not make it open in any way, but transparent at best. It's just sharing information.
"an open test with restricted access" is just an oxymoron btw. Either it is open or it is restricted - aka closed.
No you do not understand the distinction, i though explained it earlier.(I think in this thread.)
Closed tests are where you are not allowed to discuss or tell about the game or the new systems, additional content etc. Basicly you are allowed to test the game but you cannot talk about it unless the company allows you.
Open tests are where are allowed to discuss, tell, converse about the new stuff and even show it to people.
Then there are public and internal tests. Internal tests are performed by the company's employed testers.
Public tests are done by people outside of the company.
So an open internal test is where the company shows off his new game, or features of their game to the public, while the tester is theirs own employee. To garner hype and so folks can talk about it.
An open public test is where folks are given access to the game and they can talk about the features and stuff. You can make this via invite only or open to all, or a mix of the two. (Is what i meant restricted access)
A closed internal test is something you usually have no knowledge about. What happens there, beside some mention that they noticed a bug, and that they will fix it. Or that they encountered issues.
An close public test is where invited folks are given access to the game, but they are restricted to talk about publicly. Usually some form of an agreement is also signed that the tester is not allowed to speak about the features, unless they gain the affirmitive from the company.
And then there are also closed automated tests:P (These are usually actually method, script or code tests. Depending what they use they require different setups. One of the commonly used automated test is moq, in C#)
So i think my fault was not using public.
So basicly inviting streamers is not a closed test, but it is a public open test with restricted access. (aka invite only)
We could also say, that the community is offering help by its own.
Whatever be the case, the overall effect is very positive for everyone.
You're confusing closed testing with an NDA. They generally can, but not every closed testing has an NDA attached to it and that depends entirely on the developer / publisher behind it, not on the players who aren't invited / part of it.
If TIS gave access to streamers and let them showcase the next update, I don't believe they're using the streamers to promote hotfixes. If anything it would be the other way around, TIS is using hotfixes to promote the streamers.
Well either case in a closed testing environment you can only provide feedback via the company provided channels.
During an open test you can use that and also voice your oppinion to the wider public.
F