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1st play
- Lots of saws, axes, hammers and screwdrivers
2ns play
- lots of saws, hammers and screwdrivers
- found 1 axe
current play
- lots of hammers and like 8 generators
- 1 saw
- no axes or screwdrivers
had to move my base near a foraging area so I could find chipped stones to make a stone axe.
anyway
Random = unrealistic
I think there should be more axes, easier to find, but less duration for this axe. and ability to fix it once or twice...
When it is broken IRL it is broken...
I think making items easiers to find, IN LOGICAL, places, but lowering their duration for intensive use whould add to realism while making scavenging LESS frustrating all together as more realistic
Nails... omg...
Supply store should have MILLIONS of them...
when you scavange a supply store, you hardly get more than 20 or so...
Or you could just remove the glass or use/knock down the door or try to open a window - Lucky and or thick skinned may also help lower your odds of getting into that situation, same in regards to zombie scratches :P
It's meant to be hard anyways, if you're really struggling try hit pharmacys and the warehouse in south maldraugh, should have everything you need. :)
thats not what I exactly said...
The game is hard and is meant to be - no problem with that.
But everyone is ok to say - it should be realistic ....
so, I think it should be realistic, to get to a supply store and find millions of nails that I can take and cary as many as I can...
the same way, get into a house garage and find an axe or hammer
or a find a dil.do in a parents room...