Project Zomboid

Project Zomboid

Lankt Dec 7, 2015 @ 12:55pm
Mods on new server
So i used to run a server, now the dedicated server is out, i have created one, runs perfect but how do i install mods to play multiplayer?
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Showing 1-12 of 12 comments
BarthasWW1 Dec 7, 2015 @ 2:40pm 
Would I be able to join youo on your new server, I've been looking for one to start on! And I am unsure about adding mods. Do you use hydrocraft?
nasKo  [developer] Dec 7, 2015 @ 2:51pm 
Find your server .ini file inside your userfolder (default C:\Users\YOURUSERNAME\Zomboid\Server) and edit the WorkshopItems= line with the ID of the workshop items you want to install. You find the ID in the URL for the page.

Example:
http://steamcommunity.com/sharedfiles/filedetails/?id=532252577

That's New Denver, so its Workshop ID is 532252577

If this process fails, you'll have to install them the old way and put them into that folder yourself.
First step would be downloading the mods through the game. They are by default downloaded into the SteamApps\workshop\content\108600\ folder. In it will be the workshop items inside folders with the name of the workshop ID.

You will then take these mods and place them inside your servers mod folder.
In my case that would be here:
C:\pzserver\steamapps\workshop\content\108600
Last edited by nasKo; Dec 7, 2015 @ 3:11pm
Lankt Dec 7, 2015 @ 3:00pm 
yeah i will be mate, me and 2 mates are doing a playthrough, i suppose you could join when its running, will be a few mods
Lankt Dec 7, 2015 @ 3:03pm 
Originally posted by nasKo:
Find your server .ini file inside your userfolder (default C:\Users\YOURUSERNAME\Zomboid\Server) and edit the WorkshopItems= line with the ID of the workshop items you want to install. You find the ID in the URL for the page.

Example:
http://steamcommunity.com/sharedfiles/filedetails/?id=532252577

That's New Denver, so its Workshop ID is 532252577

even though it has it's own folder now in the Steamapps/common/dedicated server? would it still use the .ini text document? i wouldn't have thought so?
nasKo  [developer] Dec 7, 2015 @ 3:09pm 
Originally posted by NecroLord:
Originally posted by nasKo:
Find your server .ini file inside your userfolder (default C:\Users\YOURUSERNAME\Zomboid\Server) and edit the WorkshopItems= line with the ID of the workshop items you want to install. You find the ID in the URL for the page.

Example:
http://steamcommunity.com/sharedfiles/filedetails/?id=532252577

That's New Denver, so its Workshop ID is 532252577

even though it has it's own folder now in the Steamapps/common/dedicated server? would it still use the .ini text document? i wouldn't have thought so?
Edited my post with more info.

But yes, if you run the server on your comp, the ini will still be in your userfolder not inside the server installation (this way settings and the world would not be corrupted in case of an update or deleted in case of an uninstall/deletion).
Last edited by nasKo; Dec 7, 2015 @ 3:10pm
Lankt Dec 7, 2015 @ 3:15pm 
i have done what you said and the server is running, ill join now and try and find one of the modded items, ill edit when i know, thanks!
Lankt Dec 7, 2015 @ 3:40pm 
it doesn't look like the mods are working on multiplayer, the server works fine but the mods are not active, i followed what you said exactly
ParaSid Dec 7, 2015 @ 10:38pm 
We modified this line on the server*ini to get the mods working (same path and file as nasKo mentioned):

Mods=Hydrocraft;HydrocraftGermanTranslation

We played nearly 10-15 hours on the server and the mods are working fine for us.

Edit:
removed stuff that was explained earlier
Last edited by ParaSid; Dec 7, 2015 @ 10:40pm
nasKo  [developer] Dec 8, 2015 @ 2:58am 
Originally posted by ParaSid:
We modified this line on the server*ini to get the mods working (same path and file as nasKo mentioned):

Mods=Hydrocraft;HydrocraftGermanTranslation

We played nearly 10-15 hours on the server and the mods are working fine for us.

Edit:
removed stuff that was explained earlier
Is what you're hosting a Steam server or a non-Steam server?
ParaSid Dec 8, 2015 @ 3:04am 
Oh sorry, forget to add this. I am hosting a non-Steam server.

Didn't know that it makes a difference.
Lankt Dec 8, 2015 @ 8:49am 
mines a steam server, is there a way to view if server is running with mods
Lankt Dec 8, 2015 @ 12:00pm 
so the server is working with the mods, i can craft all the modded items but the items are not spawning in my world, how do i fix that one? thanks for the help so far
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Date Posted: Dec 7, 2015 @ 12:55pm
Posts: 12