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P.s How are your PZ episodes progressing?
I'm not too concerned with the use of generators for power (Anybody can achieve that if they want it), but the absence of the Electrician skill being used in general for its "crafty" features given its circumstances. People who also do not play as an Electrician shouldn't be shot down the opportunity to better their characters skill to achieve the requirements for crafting the various things (excluding the class specific craftables) they can find from skill magazines.
Whilst other skills can be trained w/ renewable (ex: farming for food, food used for cooking, cooking food with rotten ingredients also giving xp, etc) / infinite measures (ex: Harvesting nature to craft tools, chopping trees w/ tools for strength, running for fitness, etc), this is far from the case for the one skill we all know as Electrician. Training that is greatly finite. I'd hope that the exp earned is increased in the future or at least the resources to train it increased, as well as having skill books (for xp multipliers) for it too.
In regards to your question...
If it's concerning Ep.3 of Resident Zomboid, don't expect that until later in the 1st quarter of next year. If it's my playthrough series you're speaking of, the second season will come around when Build 33 is ready. There's a lot of things they're still fixing, tweaking, and balancing right now for IWBUM's Build 33, so I'd rather wait.
With this speed i will reach level 5 in 2 years.
This game doesnt have many easy buttons, so not sure why you expect one for this skill.
I would expect fun. Nothing fun about leveling Medical or Electrician.
The problem with this skill is that there aren't enough resources to even get it levelled a few times, and there are NO skillbooks for it either, and the current amount of exp earned is little to barely nothing to even acquire a few levels. Every other skill is possible to achieve 10 despite how many ingame years it'd take for most skills with dedicated grinding (the grinding alone to train skills like Strength / Fitness could very well take several ingame years). I'm an endgame player myself.
We're not expecting 'Survival Mode' to get any easier, it should remain difficult as it's intended to be, but the ability to better our own characters for this particular skill practically isn't there, even as an Electrician!
There are magazines to learn the various crafts for the skill yes, but no skillbooks for exp multipliers which is something this skill especially needs with its finite resources. The map doesn't have enough resources to bring up the Electrician skill to a moderate to high level as a result; especially with the exp requirements drastically increasing by levels 4-5 & beyond. Not enough exp is garnered to warrant the skill as a helpful addition to a survivors well being down the road for the endgame.
"entire map" "over a number of years"...Come on dude. Get real.
Perhaps for others, but it's not the solution for me. When I start playing on Build 33, I'll just continue playing the Electrician lottery for now. It's like having a box of chocolates when you never know what you're going to get, but in this case it's how many parts & scraps you're going to get and HOPE you get lucky to pluck enough exp droplets from HALF of the map that only garners a couple of level ups or so until the realization kicks in that it's very unlikely that anyone can even reach their preferred level in that skill, letalone cap it at 10.
A skill that can't shine, and is passed up in several cases by survivors.
This is not an easy mode game people, best to just accept that and move on. Though there should be books for the electrician skill imo.
No. I don't want things maxed out in my first month, but it shouldn't take in-game years either. Are you that dense that you can't see there should be balance brought to the skill?
No one was saying it should be "easy mode". But it shouldn't be "impossibly impractical mode" either. You have a brain. You should consider dusting it off and using it every once in a while.