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Also, does your propane torch have any fuel in it? Most things don't use fuel to dismantle, but the torch does need to have some fuel in it for it to work.
Turns out I need electricity 1 for that so I'm starting to just wreck every digital watch and radio I come through :D
You may encounter other things that require something else but a blow torch. In those cases usually right clicking on it will tell the appropriate tool, and once you equip it the appropriate skill too:) Helps a lot.
You mentionned the cheat mod which I've tried, but when testing, it seems that deleting an object next to the wall also deleted the wall. How did it go for you? Thanks!
The way I got around it is as follows:
I have to wonder if it has something to do with the length of the disassemble-able object being different than the "base" version, because recently when I tried to move the Cooled Shelves in the "Milk-n-more" store in Riverside, the object "preview" showed them as being about twice as long as the object in-game.
I both cases, the game was entirely modless.
I think that the theory in this thread is correct. You can disassemble and move 3X sized cooled shelves, but when you try to do this to 2X sized cooled shelves, game WANTS to think its 3X sized, and then nothing happens. This screenshot proves this:
https://steamcommunity.com/sharedfiles/filedetails/?id=3325850689