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I would say that there are some, that will embrace this bonus hardship.
(I probably will enable it too.)
The funny thing though is that this will most likely affect players who managed to get away from very hairy situations and want to retreat to their safe haven to heal up....only to die because they fell down because of this :D
especially on the new 32 story buildings
https://steamcommunity.com/sharedfiles/filedetails/?id=2835577589
this here
shld had been lethal to all but the best Rock Climber.
I still remember one of the hairiest situations I had was a multiplayer server with some really severe settings. Set up shop in a pretty terrible location, every time I logged on I had to clear the area and race to rebuild my defences as best as possible. Wasn't amenable to the crate wall trick and that was frowned on anyway, I probably ought to have relocated but damn if it wasn't fun. One time I popped back into my bedroom and all the walls, doors, barriers etc were wrecked and dozens of zombies instantly started racing up the stairs. If not for the sheet rope permitting a tactical retreat that would have been the end of that. Heck so many mobs respawning in my area corpse sickness became a real issue.
They can tear it down though, also while you are climbing and if they reach the rope while you are climbing they pull you down and the rope too:)
Normally you just have multiple ones to remove such an issue, they are cheap to spam, shout one side and run to the other.
I know, but i also experienced having 7 sheet ropes being torn down.
(random chopper event arrived and brought a ton of friends, took me 5 days to clear them out..:P)
One time my sheet ropes all 4 were torn down while i was away:)
Yeah, it's not full proof, but if zombies could climb the ropes or walls, it would stop the exploit of removing the stairs, which means you'd have to use more of the defences as well, while ropes act as a last resort.
it may tie in with Functional Ladders
which would have no fall chance
I hope it does.
Ladders are so necessary.
He was working on
Window Animations
->
So this is sort of in that world isn't it.
Rope animations.
Ladder anims
since also
they got rid of the Fence Strat
so zombies will be tearing down fences that they can previously be fooled with
Which may include custom fence block strategy with or without cubicles.
Ontop of that. and then risk of Sheet Rope which is the next invisibile base strat with no stairs.
THen looks like they want players to Break their legs more often
Perhaps but currently defenses are weak. Unless you use the cheezy explot.
There are very few places you could stay, but with wall climbing it would just become 0.
You would need a serious number of defensive options be given and it would i would say also change the narrative of the game.
To be fair, you're supposed to die at some point, but it just means you have to setup a base in the countryside; you never get a critical mass of zombies to threaten you there, which is far more realistic than holding up in a city.
Though once you get a decent amount of metalwork, sheets do a pretty decent job against zombies, both barricades kind of get ignored with the stairs exploit.
Why can we walk backwards on grass while fighting zombies? I don't know about the average person but i don't have any rear-view mirrors in the back of my head i would fall lol. I need to be punished for my stupidity.