Project Zomboid

Project Zomboid

Dog Sep 3, 2024 @ 1:25am
Chance to fall from sheet rope
Not a big fan of this from the latest dev blog:

Previously only drunk players had a chance of falling when climbing a sheet rope, in Build 42 now any player has a chance to fall when climbing a sheet rope to higher floors after an initial grace period has elapsed – the duration of which period, and the chance to fall, is determined by negative moodles, skills such as Strength, Fitness and Nimble, appropriate traits like Dextrous or Gymnast, and professions like Burglar.

Just feels like more uncontrollable randomness, but this time with a real risk of killing your survivor instantly with no possible counter. Unless the chance to fall from the third floor and die instantly can only really occur if you're bleeding out or at an exhausted state, are people really masochistic enough to leave this setting enabled?
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Showing 1-15 of 33 comments
Nordil(Hun) Sep 3, 2024 @ 2:17am 
Originally posted by Dog:
Not a big fan of this from the latest dev blog:

Previously only drunk players had a chance of falling when climbing a sheet rope, in Build 42 now any player has a chance to fall when climbing a sheet rope to higher floors after an initial grace period has elapsed – the duration of which period, and the chance to fall, is determined by negative moodles, skills such as Strength, Fitness and Nimble, appropriate traits like Dextrous or Gymnast, and professions like Burglar.

Just feels like more uncontrollable randomness, but this time with a real risk of killing your survivor instantly with no possible counter. Unless the chance to fall from the third floor and die instantly can only really occur if you're bleeding out or at an exhausted state, are people really masochistic enough to leave this setting enabled?

I would say that there are some, that will embrace this bonus hardship.
(I probably will enable it too.)
The funny thing though is that this will most likely affect players who managed to get away from very hairy situations and want to retreat to their safe haven to heal up....only to die because they fell down because of this :D
Animalman Sep 3, 2024 @ 4:05am 
This makes sense because this lenght of rope
especially on the new 32 story buildings
https://steamcommunity.com/sharedfiles/filedetails/?id=2835577589

this here
shld had been lethal to all but the best Rock Climber.
hardy_conrad Sep 3, 2024 @ 5:04am 
Is it only climbing, or going down as well? Because for me sheet rope is more an emergency escape route if a building gets overrun. If I'm outdoors there are all sorts of directions to leave in and things you can do to throw off pursuers, but if you're in a house and the stairwell is swarmed that's a different matter.

I still remember one of the hairiest situations I had was a multiplayer server with some really severe settings. Set up shop in a pretty terrible location, every time I logged on I had to clear the area and race to rebuild my defences as best as possible. Wasn't amenable to the crate wall trick and that was frowned on anyway, I probably ought to have relocated but damn if it wasn't fun. One time I popped back into my bedroom and all the walls, doors, barriers etc were wrecked and dozens of zombies instantly started racing up the stairs. If not for the sheet rope permitting a tactical retreat that would have been the end of that. Heck so many mobs respawning in my area corpse sickness became a real issue.
Neutron Sep 3, 2024 @ 5:10am 
I suspect it's to remove the easy escape route, also if you remove stairs zombies can not reach you if the rope is the only way up/down, though if they just allowed the zombies to climb that would remove the "OP" part of ropes.
Nordil(Hun) Sep 3, 2024 @ 5:32am 
Originally posted by Neutron:
I suspect it's to remove the easy escape route, also if you remove stairs zombies can not reach you if the rope is the only way up/down, though if they just allowed the zombies to climb that would remove the "OP" part of ropes.

They can tear it down though, also while you are climbing and if they reach the rope while you are climbing they pull you down and the rope too:)
Dog Sep 3, 2024 @ 5:35am 
Yeah, the way I'm reading this is that you can climb a rope without being in any danger, just entering and exiting your safe-house, and if you roll the 1% chance to slip, you'll die instantly (because fall damage likely remains very unforgiving).
Neutron Sep 3, 2024 @ 5:35am 
Originally posted by Nordil(Hun):
Originally posted by Neutron:
I suspect it's to remove the easy escape route, also if you remove stairs zombies can not reach you if the rope is the only way up/down, though if they just allowed the zombies to climb that would remove the "OP" part of ropes.

They can tear it down though, also while you are climbing and if they reach the rope while you are climbing they pull you down and the rope too:)

Normally you just have multiple ones to remove such an issue, they are cheap to spam, shout one side and run to the other.
Nordil(Hun) Sep 3, 2024 @ 5:50am 
Originally posted by Neutron:
Originally posted by Nordil(Hun):

They can tear it down though, also while you are climbing and if they reach the rope while you are climbing they pull you down and the rope too:)

Normally you just have multiple ones to remove such an issue, they are cheap to spam, shout one side and run to the other.

I know, but i also experienced having 7 sheet ropes being torn down.
(random chopper event arrived and brought a ton of friends, took me 5 days to clear them out..:P)

One time my sheet ropes all 4 were torn down while i was away:)
Neutron Sep 3, 2024 @ 5:57am 
Originally posted by Nordil(Hun):
Originally posted by Neutron:

Normally you just have multiple ones to remove such an issue, they are cheap to spam, shout one side and run to the other.

I know, but i also experienced having 7 sheet ropes being torn down.
(random chopper event arrived and brought a ton of friends, took me 5 days to clear them out..:P)

One time my sheet ropes all 4 were torn down while i was away:)

Yeah, it's not full proof, but if zombies could climb the ropes or walls, it would stop the exploit of removing the stairs, which means you'd have to use more of the defences as well, while ropes act as a last resort.
Animalman Sep 3, 2024 @ 6:01am 
I bet it will depend on Quality of Rope.
it may tie in with Functional Ladders
which would have no fall chance

I hope it does.

Ladders are so necessary.
He was working on

Window Animations
->

So this is sort of in that world isn't it.
Rope animations.
Ladder anims

since also

they got rid of the Fence Strat
so zombies will be tearing down fences that they can previously be fooled with
Which may include custom fence block strategy with or without cubicles.

Ontop of that. and then risk of Sheet Rope which is the next invisibile base strat with no stairs.
THen looks like they want players to Break their legs more often
Last edited by Animalman; Sep 3, 2024 @ 6:03am
Nordil(Hun) Sep 3, 2024 @ 6:03am 
Originally posted by Neutron:
Originally posted by Nordil(Hun):

I know, but i also experienced having 7 sheet ropes being torn down.
(random chopper event arrived and brought a ton of friends, took me 5 days to clear them out..:P)

One time my sheet ropes all 4 were torn down while i was away:)

Yeah, it's not full proof, but if zombies could climb the ropes or walls, it would stop the exploit of removing the stairs, which means you'd have to use more of the defences as well, while ropes act as a last resort.

Perhaps but currently defenses are weak. Unless you use the cheezy explot.
There are very few places you could stay, but with wall climbing it would just become 0.
You would need a serious number of defensive options be given and it would i would say also change the narrative of the game.
Neutron Sep 3, 2024 @ 6:07am 
Originally posted by Nordil(Hun):
Originally posted by Neutron:

Yeah, it's not full proof, but if zombies could climb the ropes or walls, it would stop the exploit of removing the stairs, which means you'd have to use more of the defences as well, while ropes act as a last resort.

Perhaps but currently defenses are weak. Unless you use the cheezy explot.
There are very few places you could stay, but with wall climbing it would just become 0.
You would need a serious number of defensive options be given and it would i would say also change the narrative of the game.

To be fair, you're supposed to die at some point, but it just means you have to setup a base in the countryside; you never get a critical mass of zombies to threaten you there, which is far more realistic than holding up in a city.

Though once you get a decent amount of metalwork, sheets do a pretty decent job against zombies, both barricades kind of get ignored with the stairs exploit.
Puppers Sep 3, 2024 @ 8:47am 
There are a lot of things that are weird and dont make sense to me in pz , climbing sheetrope while you have a fridge and other weird things that shouldn't go in your backpack , is one of them. Some people sledgehammer stairs , so i think its a nice change maybe it will prevent some people from cheesing that way?

Why can we walk backwards on grass while fighting zombies? I don't know about the average person but i don't have any rear-view mirrors in the back of my head i would fall lol. I need to be punished for my stupidity.
Headshotkill Sep 3, 2024 @ 8:47am 
Originally posted by Neutron:
Originally posted by Nordil(Hun):

Perhaps but currently defenses are weak. Unless you use the cheezy explot.
There are very few places you could stay, but with wall climbing it would just become 0.
You would need a serious number of defensive options be given and it would i would say also change the narrative of the game.

To be fair, you're supposed to die at some point, but it just means you have to setup a base in the countryside; you never get a critical mass of zombies to threaten you there, which is far more realistic than holding up in a city.

Though once you get a decent amount of metalwork, sheets do a pretty decent job against zombies, both barricades kind of get ignored with the stairs exploit.
Ideally the countryside shouldn't be safe either, many zombie shows like TWD at some point take place at a farm or something and there the characters aren't safe forever.
Last edited by Headshotkill; Sep 3, 2024 @ 8:47am
Chan Sep 3, 2024 @ 10:07am 
Seems fair. Anything above ground floor is 100% safe so there should be some inherent risk besides having ropes destroyed by zombies.
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Date Posted: Sep 3, 2024 @ 1:25am
Posts: 33