Project Zomboid

Project Zomboid

how does this game compare to 7 days to die ?
I've played nearly 200 hours of 7 days to die... is there any difference between them ? except the graphics and camera ? otherwise looks pretty similar
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Showing 1-15 of 29 comments
[IPD]Argh... Sep 6, 2024 @ 7:54am 
Not. This is hard :) and different,
madguy Sep 6, 2024 @ 8:54am 
In pz you chose trait both good and bad that will permanently affect you unless its overweight/underweight or wounded(use for getting more trait points).

No character lv ,only skills lv that get exp from using them or training (strength and fitness(stamina)).

Zombies are Deadlier plus if you get bitten your character will die from the infection unless you turn infection off.

Death is permanent.you can create another character and live on the same world.

Gun are really bad ,low ammo and make so much sound that the zed population around you will mob you to death.

You can get sick and tire.

Last thing i recall you have control on game speed, sleeping alway auto speed up till you get woken up.
Beltneck Sep 6, 2024 @ 10:23am 
This is much harder by every metric. Its more like an Isometric Dark Souls, in that the smallest thing can kill you.

Also easy to edit sandbox. So you can make it even harder with virtually no loot, no working cars, and sprinting zombies >:D
Last edited by Beltneck; Sep 6, 2024 @ 10:27am
Originally posted by Beltneck:
This is much harder by every metric. Its more like an Isometric Dark Souls, in that the smallest thing can kill you.

Also easy to edit sandbox. So you can make it even harder with virtually no loot, no working cars, and sprinting zombies >:D
i watched some youtube videos it's definitely harder than 7 days to die and i kinda disappointed ....:lunar2019deadpanpig:
Neutron Sep 6, 2024 @ 10:58am 
Originally posted by Coffee Addicted☕:
Originally posted by Beltneck:
This is much harder by every metric. Its more like an Isometric Dark Souls, in that the smallest thing can kill you.

Also easy to edit sandbox. So you can make it even harder with virtually no loot, no working cars, and sprinting zombies >:D
i watched some youtube videos it's definitely harder than 7 days to die and i kinda disappointed ....:lunar2019deadpanpig:

The base game isn't that difficult; it's got a learning curve, but it's not super hard; once you get your supplies and gear, you can survive quite a while.

Just don't take fights you're not ready for and keep on top of needs like food.
Beltneck Sep 6, 2024 @ 11:21am 
Originally posted by Neutron:
The base game isn't that difficult; it's got a learning curve, but it's not super hard; once you get your supplies and gear, you can survive quite a while.

Just don't take fights you're not ready for and keep on top of needs like food.

Yeah, once you figure out the mechanics its easy enough, then you need sprinters for a thrill again.

But the forum is full of people on their 60th death, unsure why they died, and making like being bitten is unavoidable. Get into panic mode and don't know when to walk away from the horde.
Last edited by Beltneck; Sep 6, 2024 @ 11:23am
mathis90200 Sep 6, 2024 @ 12:42pm 
Nobody ever compared this game to 7 days to die
Originally posted by mathis90200:
Nobody ever compared this game to 7 days to die
this guy did it
https://www.youtube.com/watch?v=RSMrqMJFKUA
mathis90200 Sep 6, 2024 @ 12:46pm 
Originally posted by Coffee Addicted☕:
Originally posted by mathis90200:
Nobody ever compared this game to 7 days to die
this guy did it
https://www.youtube.com/watch?v=RSMrqMJFKUA
it's just one guy
Originally posted by mathis90200:
Originally posted by Coffee Addicted☕:
this guy did it
https://www.youtube.com/watch?v=RSMrqMJFKUA
it's just one guy
here's another one.....
https://www.youtube.com/watch?v=6TFiACw7qyg&ab_channel=Mauvasa
kod77 Sep 6, 2024 @ 4:06pm 
Well, 7DTD is much more ♥♥♥♥♥♥ speaking of its logic, in comparsion with PZ

Like, you have a water bottle -> you drink all of the water in it -> the glass bottle/jar disappears into thin air because the devs thought not about realism but about making the game "harder" by adding such cringe thing (and also u can't choose if you wanna drink a half of it or all of it, like you'd be able to choose in PZ, small detail but still nice).

Zomboid also doesn't have special infected zombies (and tbh it's good when you don't have weird zombo-birds or screeching zombified dude running on all 4's like me became a very agressive chimp after getting infected for some reason), but it has a good horde mechanic, so you'd see zombie hordes migrating from one place to another (and existing somewhere near you i.g) much more often then in 7DTD.

Zombie AI in Zomboid is better i.g, I remember seeing zombie scoming after me in a conga line in 7DTD before and it was also weird to see, though in PZ zombies behave like an actual chaotic horde when they garther in moderate-big amounts and behave more like actual zombies instead of NPCs.

PZ's zombies also have more variety in their looks (Ik that 7DTD did get an update recently and it added some more zombie skins, but tbh it's not that much different anyway). IF you kill a zombie in PZ, it'd always become a fully-lootable corpse wich loot wich you'd expect to see there, and there's a yet another detail: as time goes on, the world would become more overgrown, the power would go out together with the water supply shutting down in the area, and corpses would decay, wich's a nice realism-related detail as well.


In PZ, each character can be different speaking of their traits, wich u can pick when crating a character, and that actually affects gameplay. You just have to balance good and bad traits for better experience, and all'd be fine.

Though, death in Zomboid is much more guaranteed, and it usually happens as an accident. For example, you tripped after you ran into a zombie or few, then a horde decided to feast on you. Also, PZ is more like a realistic zombie apocalypse simulation game, wich emulates both the initial outbreak, and the post-apocalyptic stage of it, meanwhile in 7DTD you already start in a post-apocalyptic world, and rarely witness any zombie horde.


Zombie spawning mechanic in 7DTD seemed a little cringe for me, as I remember how several times in a row, I entered one building or another, and like... I see a zombie standing in a room infront of me, but it doesn't see me in a 3-meter distance through a doorway, as the game thinks I'm in another room. And in Zomboid, the zombies can actually hear you if you'll be too loud, and see you normally, they actually use sound and visual detecting to get to the player instead of scripted attack events, and wander around the whole map all the time, meanwhile 7DTD's zombie relies only on scripted "zombie attack events" when you step in one or another place on a certain POI, wich's not that realistic as, again, zombies should rely on their hearing and sight in the first place, if you wanna get a logical and realistic AI for them, though you can have such thing in PZ and not in 7DTD as far as I know.


The health system in PZ is better as well. If a zombie scratches or bites you, you'll actually have to find something to disinfect the would with, bandage it, maybe you'd need a surgical needle to heal certain type of the wound, jjust like IRL. If you get bit, you're 100% infected, BUT of cource you can protect youself w/ some clothing items, but it still doesn't guarantee that you won't get bitten at all.


You have certain skills in PZ wich you can level up by rerading books, then practicing one skill or another (fishing levels up fishing level, if you dismantle some furniture you level up carpentry skill then and ect., and books just give you some skill-rising boost wich is helpful during leveling them up), though it doesn't mean that you absolutely have to follow some exact way and grind everything, just makle up your own tactic and a plan. Don't wanna level your carpentry skill - just find an already-built house, don't wanna level foraging up - well, then practice fishing or go somewhere and scavenge the shops and houses for food, and ect.



So, zomboid is a zombie apocalypse simulator with many realism-related details and complex in-game mechanics, and 7DTD is more like a tower defence type of a game (on default settings) wich laks some good zombie AI... And common sence, speaking of the jar of water" moment after one update...



Edit: also, PZ has mod support, and there are literally thousands of mods available right now, so the game's much more customizable as it's both a sandbox game, and a game with steam workshop support and active mod developers as well.
Last edited by kod77; Sep 6, 2024 @ 4:09pm
fluxtorrent Sep 6, 2024 @ 4:22pm 
Zomboid is a survival sim, 7 days is a survival arcade.

Zomboid has more depth and complexity.
7 days is easier to pick up a play.
Puppers Sep 6, 2024 @ 4:25pm 
Originally posted by Coffee Addicted☕:
I've played nearly 200 hours of 7 days to die... is there any difference between them ? except the graphics and camera ? otherwise looks pretty similar

I played both of the games, but pz itches my scratch in what im looking for in a zombie survival game. I also think it really depends on personal preference and what you want to get from a game. Pz i have like 3200 hours in and 7days only 100, i only really play 7 days with friends where as pz, until build 41 came out, I was playing that solo.

I prefer pz over 7days 100000% , i dont think there is any similarities in them... im bad at explaining things so someone else could probably do a better job, i think pz is harder than 7 days.
Last edited by Puppers; Sep 6, 2024 @ 4:25pm
DrLamp Sep 6, 2024 @ 4:31pm 
Originally posted by Coffee Addicted☕:
I've played nearly 200 hours of 7 days to die... is there any difference between them ? except the graphics and camera ? otherwise looks pretty similar
It doesn't, this one is actually good.
樱岛麻衣 Sep 6, 2024 @ 6:14pm 
good:steamthumbsup:
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Date Posted: Sep 6, 2024 @ 7:08am
Posts: 29