Project Zomboid

Project Zomboid

jamer Oct 25, 2024 @ 8:36pm
tips on making the perfect character for MP?
i've been trying to perfect my playstyle for multiplayer, since i don't have to sleep and slaying zombies can happen everyday. just know that while it would be nice to survive long-term, my primary goal is to die to give others a chance to survive longer and develop their skills

basically i want to know the best traits for a character that purposefully gets into deep ♥♥♥♥, and comes out with at the most a scratch or two in front of 100 corpses. i already use a fence tactic that can kill up to 100 zombies clumped up together (and maybe even more if i'm persistent and careful) but want to know how to maximize my death potential

for example, usually i take strong, athletic, brave, and dextrous for positive traits and slow healer, prone to illness, weak stomach, clumsy, short sighted, and slow reader for negative traits

i don't exactly like being able to slow heal, but with how i usually clear hordes, one mistake has a 50% of irreparably ♥♥♥♥♥♥♥ my run

i also forgot to mention i sometimes take fast learner so that i can learn some skills like hotwiring faster, plus i want to improve my long blunt skill faster. even though i'm expendable and meant to die, getting better at melee is imperative for me to get more kills and quickly

what i do notice though is sometimes i have to hit a zombie twice instead of once to kill them after they hop the fence, and this is especially so when my arms are injured. are there any traits i can take, or things to use for this to happen less?

also, what clothing should i wear? where do zombies USUALLY bite? the worst case scenario is if my arms get injured since that lowers critical hit chance, but i want to cover anywhere that is likely to get hit more. i want to carry the least weight so i can be combat ready at all times

but yeah, basically i want to be a zed killing machine that preferably doesn't get hit a lot, and carries lightweight while not sacrificing 100% of protection. also i think it's worth to mention i usually use long blunt (crowbar 99% of the time) and short blunt (nightstick 100% of the time) as a backup
Last edited by jamer; Oct 25, 2024 @ 8:38pm
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Showing 1-8 of 8 comments
wawawiwa Oct 25, 2024 @ 8:47pm 
if you having problem with slow healer, that just skill issue also ditch crowbar and start using spiked baseball more, if you constantly kill zombie, your weapon skill should be high enough to the point it has the same durability as crowbar

for clothing, i don't know if there's modded cloths in that MP server you played on, preferebly want to use clothing that has leather really and level up your tailoring too for that extra defend

you also don't need brave trait, 1 lil sip of beer is enough to clear multiple horde
Armagenesis Oct 26, 2024 @ 5:40pm 
Pick a combatant occupation like police, lumberjack, or construction worker. Any occupation that gives big boost to a weapon skill, really. Strong, Athletic, and Fast Learner are a must for combatants IMO.

If you want to use long blunt, take Brawler.

Brave is unnecessary since Beta Blockers exist. Always bring painkillers if you know you are going to get hurt. And sterilized bandages to treat those wounds.

Clothing option isn't that important if you don't have level 10 tailoring, where you can deck yourself out to 90%+ bite resistance on almost every part of your body.
Last edited by Armagenesis; Oct 26, 2024 @ 5:42pm
Originally posted by jamer:
i've been trying to perfect my playstyle for multiplayer, since i don't have to sleep and slaying zombies can happen everyday. just know that while it would be nice to survive long-term, my primary goal is to die to give others a chance to survive longer and develop their skills

basically i want to know the best traits for a character that purposefully gets into deep ♥♥♥♥, and comes out with at the most a scratch or two in front of 100 corpses. i already use a fence tactic that can kill up to 100 zombies clumped up together (and maybe even more if i'm persistent and careful) but want to know how to maximize my death potential

for example, usually i take strong, athletic, brave, and dextrous for positive traits and slow healer, prone to illness, weak stomach, clumsy, short sighted, and slow reader for negative traits

i don't exactly like being able to slow heal, but with how i usually clear hordes, one mistake has a 50% of irreparably ♥♥♥♥♥♥♥ my run

i also forgot to mention i sometimes take fast learner so that i can learn some skills like hotwiring faster, plus i want to improve my long blunt skill faster. even though i'm expendable and meant to die, getting better at melee is imperative for me to get more kills and quickly

what i do notice though is sometimes i have to hit a zombie twice instead of once to kill them after they hop the fence, and this is especially so when my arms are injured. are there any traits i can take, or things to use for this to happen less?

also, what clothing should i wear? where do zombies USUALLY bite? the worst case scenario is if my arms get injured since that lowers critical hit chance, but i want to cover anywhere that is likely to get hit more. i want to carry the least weight so i can be combat ready at all times

but yeah, basically i want to be a zed killing machine that preferably doesn't get hit a lot, and carries lightweight while not sacrificing 100% of protection. also i think it's worth to mention i usually use long blunt (crowbar 99% of the time) and short blunt (nightstick 100% of the time) as a backup


https://www.youtube.com/watch?v=XAXPzqKlkJw

Here is a build I use for SP and MP that is definitely a zed killing machine.

Don't mind the stuttering, my recording software doesn't like the quick zooming in/out.

I'll share that build with you if you want, but you'll have to give yourself enough time to build the skills up.
Last edited by DemonchanSama (Lilyia); Oct 26, 2024 @ 5:46pm
Animalman Oct 26, 2024 @ 7:46pm 
I found Low Thirst and Light Eater worked well when i started out in MP.
The main one to avoid being Asthmatic. Low Thirst and Light Eater you can phase out as you start to get established. But for dropping wild straight into a server you've never played before and u dont know what to expect i think they are surefire to start off with a decent advantage if loot is low.

I also use eagle eye help spot other players hopefully before they spot you.
It doesn't often work out, but in theory its the kind of advantage you need.
Beltneck Oct 26, 2024 @ 8:30pm 
Slow Healer, Thin-Skinned, Weak Stomach, Over/Under Weight, Feeble, Out of Shape, High Thirst, Hearty Appetite, any Phobia - All free points to anyone skilled at the game.

Clothing? Boots for the extra stomp damage, and do stomp as many zombies as possible to save wear and tear on your good weapons. Then just dress for the environment so you don't get hypothermia or sick. Take Outdoorsman, and you can ignore dressing for the rain.

If you know how to fight zombies properly, then armor is just dead weight that reduces how much loot you can carry. Not like maximum layering of leather clothes, with lvl 10 leather patches, gives you 100% protection anyway - You roll the dice if you ever let a zombie finish an attack.

But armor is useful for PVP, since player attacks are harder to predict. So if you plan on getting into gunfights, the lvl 10 leather patches can give you some bullet protection over each part of your body. But you still take a big risk if you aren't the first one to start shooting. Safest way to handle a fight is to end it before they even realize what happened.

If you can survive a few months with all sprinters, then only PVP could offer you a challenge again.
Last edited by Beltneck; Oct 26, 2024 @ 8:49pm
Kaia Oct 26, 2024 @ 8:37pm 
It's always dependant on what the server settings would be and who you're playing with imo.

But here are some blanket recommendations that should not fail you:

Occupation: Policeman
-Str 10
-Fitness 9
Focuses on guns, starts with nimble 2. Has to deal with panic management, at least in the early game. Fear of blood is the contentious point but you need the points to get all the good stuff.

Negatives:

Thin-skinned +8
High thirst +6
Slow Healer +6
Underweight +6
Fear of blood +5
Claustrophobic +4
Conspicuous +4
Prone to illness +4
Smoker +4
Weak stomach +3
Cowardly +2
Short Sighted +2
Slow reader +2

Positives:

Speed demon -1
Dextrous -2
Fast reader -2
Outdoorsman -2
Wakeful -2
Gymnast -5
Fast learner -6
Organized -6
Handy -8
Athletic -10
Strong -10


This perk baseline works for repairman, unemployed, fire officer, with some minor perk tweaking and or sacrifices.
Last edited by Kaia; Oct 26, 2024 @ 8:42pm
Seth Wulfstone Oct 27, 2024 @ 4:17am 
Starting Profession: Veteran for the "Desensitized" trait. This completely removes being afraid of zombies which means no accuracy loss. You could take something else and use Beta Blockers, but this makes it easier especially if you're shooting in crowds large enough to generate more fear than the blockers will put away. Fear will actually make your damage and your accuracy go down pretty significantly and is one of the big avoid at all costs if you can manage it.

Positives:
Strong 10 - Great boost to your strength if you need it short term
Athletic 10 - You need the stamina to keep swinging or running if you need to
Dextrous 2 - Feels nice and shortens the time you're doing a lot of actions involving your pockets.
Cat's Eyes 2 - Having better vision at Night is always great.
Speed Demon 1 - Basically a filler and it's better to be faster than it is to be slower. Worse cars with Sunday Driver or just normal speed can get slowed down pretty significantly, just drive carefully since in this case you bought the whole speedometer and you intend to use the whole speedometer.

Negatives:
Smoker 4 - Pretty much always a must have, it's simple to circumvent just smoking every once in a while to cure stress, flavor is nice.
Clumsy 2 - You're already choosing a gung-ho spare no man, woman, or child you might as well make sure the entire area is clear with sound.
Conspicuous 4 - Draws them from farther away, if you're really into combat it can help clear areas.
Weak Stomach 3 - Just don't eat bad food, easy take.
High thirst 6 - Can be annoying but keep a bottle of water or perhaps two depending on what you're doing, otherwise it's high need for easy to obtain resources.
Thin Skinned 6 - I constantly play this with a "Just don't get hit, every hit could just mean death." So thin skinned covers those bases quicker with a big point boost. Plus the faster zombification rate is a boon to me, I set it to happen instantly anyway so there's no beating around the bush.
Short Sighted 2 - You can circumvent the negatives by wearing glasses, be careful if you trip since I believe they can get knocked off your face.
Prone to Illness 4 - Seems to be pretty hard to get sick and you have a lot of time to prepare for any time you could catch a could, another case of free points.

Zombies usually bite the entire area above your waist, they can seemingly only scratch/lascerate your legs from when they do a lunge when they fall over fences. Zombies are more likely to inflict a bite if they're behind you when they grab you.

Clothing is tough and something you should decide in the moment depending on your needs, mostly for defense you want to gravitate towards leather jackets but that also builds up heat and some specific leather jackets decrease your speed while attacking, they do so in varying amounts so look for some that lower the amount by a good bit.

Bullet Proof Vests are great to cover your chest and stomach, but it never ends up meaning 100% safety. It gives a big boost to your bite defense there, but I've had a time where I was bitten through it from the front and was not happy, they're heavy but don't hinder you at all so it's good to consider.

Shoes depend on what you want to do. Sneakers make you quieter and run faster at the cost of them I believe having lower durability? And they are the worst at stomping out zombies. Regular shoes are the middle ground and pretty much a default in every lane. Boots are louder pretty significantly and what I'd suggest for this build and what I use as a whole, they do a lot more stomp damage and I recommend boots since it's a good fallback in case your arms are damaged in any capacity. Push and stomp.
Nordil(Hun) Oct 27, 2024 @ 5:17am 
Just remember if server has PVP, you be shot by any rifle dude or dudette:)
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Date Posted: Oct 25, 2024 @ 8:36pm
Posts: 8