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In the game, signs point to it being untreatable and always leading to death/reanimation as there are hints of it having spread past knox county and attempts to contain/cure it having been unsuccesful.
Also: zombies like in PZ are magic, they are biologically impossible. Human bodies are unbelievably complex bio-machines that break down completely if only very small things go wrong. Don't look too deep into the realism and just suspend your disbelief.
We are simultaneously frighteningly fragile and unbelievably durable creatures.
However, there are a lot of stipulations that come with the possiblity.
1. It most likely won't be curable if the outbreak really happened back in the 90s.
2. If the virus was quickly found out and no government cover up ♥♥♥♥♥♥♥♥.
3. If some of the populace don't act like complete moron like during Covid.
And even if the infected can get treated, I can imagine the plot from The Cured to happen for real as well.
Also I was mainly thinking about treating the infection before death. If they could "cure" the virus after the person reanimated, then what would happen after seems pretty interesting!
Heres the lore: https://pzwiki.net/wiki/Knox_Infection
"Return of the Living Dead" gave us 2-4-5 Trioxin gas (based on the Vietnam War-era defoliant 2,4,5-trichlorophenoxyacetic acid; aka Agent Orange) as the cause of the zombie outbreak in the film and it is loosely implied to have previously started the events of "Night of the Living Dead."
Now, we do not know whether anything like that is canonical to Project Zomboid but every time I play, I always have these films, and their lore, riding shotgun in the Ford Pinto that is my mind.
So it does suggest its a virus and not a magic or godlike plague.
So theoretically good nutrition can cure it.
in walking dead its like a necrosis and it spreads quite slowly up the veins and causes the zombification. you can't cure necrosis because its where cells no longer transfer the nutrients to eachother in a pass the parcel type fashion.
Tho with the zombie virus the affeccted cells are becoming independent of the connected body,
and as the necrosis spread teh the entire body turns into a completely different Konglomerat !! of cells and those cells make demand of the nervous system in different way causing the frantic behaviour, aggression and loss of survival instinct.
Anyway, getting to the question: the existence of us, the player, suggests there's some immunity to the virus, at least the airborne strain, so the possibility of a cure is 100%. The problem for us in-canon is that the world has collapsed and we're probably not a virologist. Also, without steady power, a clean lab, assistants, peer-review, etc we're going to have a hell of a time making a vaccine.
BTW there's already several mods that have you going through various hoops to make a cure. One of my favorites has you collect samples from super-infected zombies. Pretty fun.
is it actually a virus? is it a Bactria? Is it Fungus?
In terms of the game, I like that there is no cure. Should the game plot have something about a cure? Sure, it could be a red herring or a happen ending. though I expect there is no happy ending planned for this story.
There is a better way. Burn them in holy fire.:)
i agree it explains the blood that they bleed
Personally I prefer it without a cure "this is how you died" and all that. The doomed nature of our player-character makes the surviving sweeter. I'm sure there are plenty of others who would prefer a vanilla cure, but I'm cool with it being mod-only