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Candles. We will have candles.
But i hope we will also have torches. Handheld and ones that we can stick onto the wall or in the ground.
And of course this game still needs the Flammenwerfer.
Personally I like darkness cause makes night a thing you should really worry about.
Yeah they were always rare, and like they gave light for 3 in game hours. Were a complete waste of matches/lighter fuel.
Actually it is like an alternative to a light bulb for the lamp on pillar. A candle to the Candlestick
I'm thinking this area might be important one day
https://map.projectzomboid.com/#14763x4070x1648
Just set it for a few months in sandbox if you'd like to enjoy the effects for a bit - The previews do look nice, it would suck to lose it all just a few days into the game.
That's really not how it works, and people need to stop spouting this nonsense. Humans might not have the night vision of cats, but we're quite capable of seeing well enough in starlight and/or moonlight. Now enclosed spaces and heavily overcast nights, sure -- you're not seeing squat. But outside, on the typical night, it's not that dark. Yes, your eyes will need time to adjust if you just left a well lit space. But once they do? You'll have no trouble seeing 'in the dark.' Because night isn't pitch black or even close to it. There's just a lot less light compared to daytime. But even at night, in the middle of a dense forest, you can still see 'okay.' There's actually a lot of illumination coming from starlight.
Where your vision suffers most in low light is color clarity, because the cones in your eyes, which are responsible for 'seeing' color, are far fewer in number and much less sensitive than the rods, which are much greater in number and far more sensitive to light in general (hence why they don't convey color -- they're not spectrum selective).