Project Zomboid

Project Zomboid

Question About Wall Grime
Long story short, a mod I use recently updated (lifestyles homestead) and it added a lot of unwanted features. I tried to uninstall this mod and royally F'ed up my game. One of the features was cleaning walls which would remove the grime overlay on walls and floors.

I didnt like this so I uninstalled the mod. My goal was to use the brush tool in the debug options to put the grime back the way it was. But when I load debug my game is now littered with new errors every time I launch. I think the missing grime textures in the house is causing the error but Im not sure. Had to remove my mods folder just to get debug to work and even then I had to force it to launch the game.

But I started to wonder about something: Does grime in the game naturally grow on the walls if I do nothing? Even if the texture overlay is deleted using the brush tool? And is adding the grime back using the tool the same as the original effect? Or is adding it after the fact only cosmetic and isnt rooted the same as the original (dont know if that makes sense). Seems finiky trying to put the wall grime back using the tool.

:(

Any feedback on the grime mechanics is appreciated. Thanks
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Showing 1-5 of 5 comments
Nox Jul 20, 2024 @ 7:02am 
I suppose by grime you mean erosion.

Yes after some time nature will start to reclaim the world and the buildings's condition will Overall start to go bad. Dirtier, more broken and overgrown world will eventually replace the clean world as time progresses
DennyFrontier Jul 20, 2024 @ 7:52am 
Originally posted by Nox:
I suppose by grime you mean erosion.

Yes after some time nature will start to reclaim the world and the buildings's condition will Overall start to go bad. Dirtier, more broken and overgrown world will eventually replace the clean world as time progresses

Some of it yes, but not the wall grime it seems. Tried a new game and its already dirty from the beginning. Seems to be static
Nox Jul 20, 2024 @ 7:57am 
Originally posted by DennyFrontier:
Originally posted by Nox:
I suppose by grime you mean erosion.

Yes after some time nature will start to reclaim the world and the buildings's condition will Overall start to go bad. Dirtier, more broken and overgrown world will eventually replace the clean world as time progresses

Some of it yes, but not the wall grime it seems. Tried a new game and its already dirty from the beginning. Seems to be static

The walls get overgrown by nature (cant Come up with better Word, english aint my main language) but you have like roots and lianas or whatever they are called that eventually grow over the walls.

I should note. It takes a long Long LONG time to see changes. We're talking months and years here.
DennyFrontier Jul 20, 2024 @ 8:08am 
Originally posted by Nox:
Originally posted by DennyFrontier:

Some of it yes, but not the wall grime it seems. Tried a new game and its already dirty from the beginning. Seems to be static

The walls get overgrown by nature (cant Come up with better Word, english aint my main language) but you have like roots and lianas or whatever they are called that eventually grow over the walls.

I should note. It takes a long Long LONG time to see changes. We're talking months and years here.

Yes it does, but I wasnt talking about the wall vines and cracks
Last edited by DennyFrontier; Jul 20, 2024 @ 8:10am
Armagenesis Jul 20, 2024 @ 10:25am 
Most likely your save file is corrupted because the mod added its own texture to the wall.

The only thing I think you can do is to reinstall the mod, repaint the walls you cleaned up using the mod (or tear them down), then try uninstalling again.

If that still doesn't work, then you can only either live with the mod or delete your save file. I guess.
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Date Posted: Jul 20, 2024 @ 6:36am
Posts: 5