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Not going to watch that video lol.
But the the pathfinding isnt problematic and i have never understood the complaints, obviously over time im sure it will get tinkered with considering it is a EA game but i have had no issues hiding under a open window during helicopter events. You can easily press q and alert zombies in a radius and walk into the forest and do a loop and lose them.
Zombies are relatively stupid you can easily walk around a house and jump in a window and they will lose sight of you. That also does not include utilizing the sandbox settings to turn down their vision and hearing until you get a better understanding of how zombies work.
Long answer, I've personally experienced sneaking away from a fence I just hopped over, and the fence is pretty long, they'd have to walk all the way around and they have no way of hearing me on the other side, yet I've distinctly spotted some zombies with dufflebags that were behind the fence before I hopped over it, slowly creeping towards me in a different house whilst I didn't make any noise and there were no windows on that side of the house.
They had no way to see me, they couldn't have heard me, and this 1 case happens rather frequently when actively trying to escape from them.
I do not know if this was 'fixed', it's been a while since I played, but Sandbox settings exist to neuter their memory and sight, so it won't be as bad, though I'd be lying if I gave you stats on what those settings actually do, there's no description for it, just flavour text telling you what you already know.
edit: depending on how spongey you make the zombies, it's not a problem that they follow you, you can just kill them, and jumping over a fence or something will split them up for easier kills. It's still annoying, and it's not very zombie-like, but it's not going to be something that gets you killed per say.
It's not because you can work around it that instantly make it good. Not mention that everything you saying is purely based on your experience only, which doesn't mean anything really.
Yeah that is kind of the point of this discussion forum lol
I understand that being a new player zombies seeing a player can be overwhelming(we have all been there) to players but inregards to the OP's comment stating zombies "wallhack" there are sandbox settings available to those whom have issues with the zombies and it is completely doable to avoid them. And that over time and the game being in EA im sure they will get looked at eventually.
Just because a zombie can't see or hear you, after you've alerted it, doesn't mean its going to stop looking for you. It will move in a straight line to where it thinks you went. Thats why when you jump over a high fence to break line of sight, if they're able to path around the fence, they will eventually turn up around where they saw you jump over it.
Is why a big U-turn is the most effective way to lose zombies that are chasing you. Break line of sight once, they keep going in the direction they saw you move towards. Then if you get around another blind corner and head in a different direction before they spot you again, you're in the clear.
Only read the headline, never the article, and get outraged.