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But vanilla? Nah. This isn't Death Road to Canada.
If anything there should be traps that truly show the desperation of survival. Like pit fall traps, spike walls, massive fields of barbed wire, homemade mines, electric fences, gasoline puddles etc.
Turrets are too advanced and would make the game overall less engaging once built. This is kinda what happened with 7DTD unless you play on a high diff. I’m not shooting down your idea I’m just saying this probably is best suited for a mod instead of base game content.
Could explain that but most people wouldn't understand it, so in short: do you have the components, a reasonably stable power supply that feeds a battery, rectifiers to convert AC to DC and transform the voltage down the components to compensate for fluctuations to achieve voltage stabilization.
Roughly speaking, this would be feasible, the parts can be found in every large industrial plant in large companies. Of course, a lot of improvising would be necessary.
However, more common to design would be a mechanical based trip wire activated gun. That either trips a wire pulls a cord and releases a hammer slams a trigger down, and unloads a full mag of whatever gun is attached without racking between shots, or else just functions as a single shot defence.