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No idea what the mod is called but I know it exists.
Personally I stick to mods that add items or make QOL changes and don't mess with the natural order of things...
it's not about removing grinding the skill level away just because we read books.
more on reading it to boost knowledge for double experience gain to level skill.
skipping reading restriction over books but restricted without experience level.
what I'm trying to say if I read 1 can I go to 2,3,4 & 5 since it only double exp gain
without restriction on reading it. but I'm restricted crafting & whatever to do list without leveling the skill experience is what I mean.
Thanks sure I might check the mods your telling. seems like I did miss a lot of detailed. ~sigh.. my head. I need to rest.
I assume you are using some kind of translation software. Just to let you know, the out put in english is almost incomprehensible. The words are there, but the way they're arranged makes little sense in english.
Considering your name is Unclear, makes me wonder if you're purposefully making nearly unreadable text as some kind of joke.
I think I get what you mean. But the game is trying to strike a knowledge between book knowledge and practice. If you haven't tried some basic techniques in the real world then you're not really going to grasp the advanced stuff you're reading about in a skill 5 book. But there's room for improvement, my guy has got skill 3 in carpentry now. I've just finished reading level 2 book. 1 episode of woodcraft on vhs will make him suddenly capable of understanding the level 3 book. Something where maybe he reads the next book up at 50% speed would be a bit more realistic....
Strike Knowledge & Practice. I might think of the idea later on.
it's a bit quite shocking you miss the target. close but not that closer.
what I want is there won't be a restriction reading books to gain knowledge
since it only boost the experience multiplier points. hkvvkcjgdgchv
& since we don't really gain anything experience just by reading without practice..
..s.. didn't skip the level of book but it restrict it because of skill level...
you know what crap udctkfm 6eu I really need to rest & think this later on.
I can't answer it all. help me ok I need help to understand & make small suggestion besides it doesn't harm the game but more enjoyable grind.. I will rest for today.
https://pzwiki.net/wiki/Skill_books
So what you want is to be able to get the x16 multiplier even while your skill is still at level 0, no?
If that's the case, why not just change the EXP multiplier in the sandbox settings?
Not sure if that's a mod yet. Makes sense though. They would all give the same amount of exp as normal but you wouldn't have to carry them all, it wouldn't have to be 16x
Yeah can see what it would offer:)
But no clue what my chars would do from 19/20:00 till 23/24:00 as it is too risky and dark outside to do anything but cover in your room and read and eat.(or drink some booze:D)
That's exactly what I do at night if I can't sleep, read and drink haha (in game, I don't read irl I'm not that smart haha)..
sigh.. so its fixed state... yes your idea is the answer. thanks
I was really tired that day.. sorry. I want to be able get multiplier early without harming knowledge & practice.
modified reading - the multiplier doesn't need to apply immediately even if you read it all
I also think it only applies on what skill level your practicing
yes the Idea is even your skill level is 0 you can read volume 1-5 in order
(read) Vol. 1 - x3 - skill level 1-2
(read) Vol. 2 - x5 - skill level 3-4
(read) Vol. 3 - x8 - skill level 5-6
(read) Vol. 4 - x12 - skill level 7-8
(read) Vol. 5 - x16 - skill level 9-10
the multiplier will only applies on the skill level progress made
besides I do get a little bit impatient
this might be a little overboard & asking too much but I do think its balance.
if some creator of that made the mod I was thinking the credit is all on masterwork.
I'm useless & not smart.
default reading state - multiplier applies immediately ( its way to striking practice)
(read) Vol. 1 - x3 - skill level 1-2 multiplier applies
(read) Vol. 2 - x5 - skill level 3-4 multiplier applies "on level 3 progress"
(uread) Vol. 3 - x8 - skill level 5-6 denied reading your "skill level is to low to read"
(uread) Vol. 4 - x12 - skill level 7-8 denied reading
(uread) Vol. 5 - x16 - skill level 9-10 denied reading
then I had to grind it then pass the level 4
next was I had to read another volume till it multiplier applies.
well if someone has another idea it's all good.
END. enjoy. I was happy you help me think.
Back when I had almost no programming experience I thought it was a good idea to get the source code for Cryengine and then "just learn it". Well, I can confidently reveal to you that I learned basically nothing from the 30 minutes I tried to sift through what at the time to me looked pretty much like gibberish. And Im pretty sure that had I spend several hours more to try to understand I'd still have been left with no clue and none the wiser. And that is why your PZ character can't read advanced books before having read, and understood, the previous book level. I believe they even utter something in the line of "This just looks like gibberish to me".
I would imagine that even if the original text appeared gibberish at the time of being seen/'saved', upon advancing skill to the prerequisite level, you could theoretically gain understanding upon recollection of the 'saved' memory images.
While it is not to my style, it is quite a good idea. I hope you do not mind* but I have posted this in the suggestions board.
https://steamcommunity.com/app/108600/discussions/2/4361243264659115698/
*if you do mind, please state so here and I will happily delete the relevant suggestion.
I will check it for more. <3
I won't mind. I would love it. <3
In my field (English), you cannot teach the "endgame" stuff (like descriptive grammar) in primary school because none of the kids will understand it. Hell, not even all college students are ready to truly understand the most difficult stuff taught at college. They just rote learn, like one of my friends did (and I did not because my ego wouldn't let me), it does not equal
actually understanding the subject matter. So, if your skill is too low, you are only able to rote learn, if learn at all, the more complex stuff.
Retroactive learning (I mean learning from memories and past experiences even if you have already learnt something from them) is a different thing entirely. If you have good memory, you can learn from your memories and experiences even after a long time (years even), provided that you have developed from that point in time and still remember them (treat it like a bonus that helps you develop even further). This might be somewhat linked to the issue discussed here. Learn from what you once remembered because either you can learn from it even more now or couldn't make sense of it back then.