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Also let us add, any kind of other medical issues that may emerge when an unqalified person performs an amputation. Like different kind of bacterial infections and so on.
In PZ if you chop of your limb to save you from turning, you likely die, just not emerge a zombie. So sadly it is not really worth it.
Just an extra feature to add more realism into the game.
In reality, You'd have to drop everything you're doing the instant of a scratch/laceration/bite to chop your limb off- You've got at BEST about 15~ seconds to fully slice your limb off before the virus will have exited the limb and entered the rest of your body. At best. That's assuming a resting BPM and an injury on the furthest point of your extremity.. At a hyped up state where your heart is pounding in a panic/fight/surprise, You've got way less time than even that, and if the injury is closer to your core, even less time still.
And that's before touching on the fact that even starting at a resting bpm, just the stress you put your body through trying to cut your own limb off is going to make your heart pound or a few other factors.
Also.. Yknow.. the fact that there will be a zombie, right there, in the exact moments you need to be desperately sawing your limb off. So....
It's an.. interesting idea in practice, to just lop your arm off to save yourself, And ultimately it'll make your life a living hell and is just prolonging things a little bit because being down an arm WILL get you killed in short order.. But really, It just bypasses the spirit of the game, and it's not even realistically viable since almost no person in the world could cut their limb off in 5-10 seconds even if the alternative is sure death, so it's doubly unlikely to make it into the vanilla game.
Most people wouldn't be able to kill a zombie the first time they see one, yet characters in pz do. Do your point about not chopping off your arm quick enough, pz characters could, and again because its a video game, you most likely have abit longer then 10 - 15 seconds.
No, as Shurenai went into quite the details and approached it from a different but still very valid aspect, he is right.
Just because it is a video game, you still wont have more than 10-15 seconds. Because the player is a human.
Your agrument that just because it is a video game is actually not an argument.
Because I can also add that just because it is a video game we can totally do well enough without this system. Since it adds nothing to the game. The character will most likely die, prolonging with a mostly useless or barely useable character will not add anything to most of the playerbase. If you want to have it for roleplay purposes you already have this option as there is/are mod(s) to support this.
But devoting development time for a system that most players likely will not use or care about, is just a huge waste.
(Not to mention your whole logic why it should be added is based on false assumptions of certain series, where this in contradiction to realism was a viable option. In most Zombie movies, this is not added because it is a viable option to prolong life, but because it is an extra dramatic movie, which they can use to prolong dramatic scenes thus reduce the cost of the movie greatly. I am an avid zombie movies fan, but i always found it hillarious why this is even added, as anyone knowing just a bit of biology would understand that this is not a viable option as within a minute every blood cell in your body passes through multiple times through your heart, as you know it keeps the flow and pumps.)