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look fun tho, if you ever played how to survive, you probably will love that game more (welcome to paradize) than PZ
Hum.
Might be a good change of pace, but I think I prefer PZ between the two.
Most of us already moved on, the ones that stayed are just fanbois clinging to a lie.
Half of the updates put out by PZ had already been done by mods, so that's kind of sad.
NPCs are nowhere to be seen, even though the humanity part of any good zombie game is what provides the most challenge.
Too bad they don't seem to get this. If they had emphasised more on community building and sustaining over. . . making obvious micromanagement systems for the sake of distracting us from the real issues. Especially when there's a world with guns and literally just about everything you need inside a single kitchen drawer.
Old outdatated engine. Bugs up the whazoo. A lack of a real story or objective aside from build, go out, come back, sleep, build rinse and repeat loop that gets boring quick.
Honestly? Frack em. They don't give two cents about us.
Move on. There's better and less scummy games out there.
Really? I have yet to see any games that add the level of depth that PZ does without being un-optimized and having terrible asset flipped graphics.
I'm a "fanboi" for understanding that development takes time and that rushed development leads to shoddy and un-optimized garbage like oh I don't know.. Cyberpunk?
If you have followed development you would know that they are working with mod creators to help improve their game, also NPC's are not a viable replacement for the "humanity" element you so desperately want. That would require a lot of players on a single server giving it the life you crave.
This is a Sandbox game after all, players are the ones who are meant to bring life, action, and purpose into this World.
They get it better than you, are you a game developer?
The Engine was reworked from the ground up to support Build 41 and all of the changes they had wanted to implement. Do you follow development at all?
This, again, is a Sandbox Zombie Game. YOU are responsible for finding a goal/purpose. It sounds like you've just simply played too much and are burnt out on current features/mods, which is perfectly fine. I too have taken long breaks from games and then came back.
The PZ Team has been communicative and reasonable with their updates and progress. Far more so than the vast majority of other Triple AAA game developers. You should also consider that EA for some titles can be a good thing, I'd much rather have a game in EA getting updates and is actively being worked on, than them say "Hey we are out of EA now, here buy this DLC of something we should have added into the game originally".
At the end of the day, if you think it's so easy to do maybe you should develop a game yourself and then you can come back and tell us how easy and fast it was to put out a massive content update.
Point me to one, that is PZ like.
No seriously.
I keep reading on this forums about better PZ-likes, yet noone seems able to name one.
From time to time we get a namedrop of a game that is completely different. And that's fine, if you like that - it just misses the point.
During any catastrophe my main objective would be survival.
And the story might be, how I manage to, and ultimately will fail.
And that is the best story I can imagine - because it forces my brain to entertain thoughts one would usually avoid.
Except of course you see a game only as a shallow type of entertainment - but then again, there would be enough titles outside there satisfying this.
So I'd rather cherish the few ones out there, that cater to a more serious approach,than try to make them equal to the rest.
I wouldn't even consider CDDA a competitive game to PZ, its turn based feature kills the entire thing. It looks like something I would have made in BYOND when I was 16.
The conclusion is that PZ is great at being a serious game for the more hardcore audience. It does not need any artificial goals. A good, realistic, believable, and natural experience is great. This is what GTR2 provides. But also Persona 5 Strikers (a game with magic and tech? yes).
I mean, it's not that hard to name a game with pointless collectibles, like The Last of Us Part II (not all of them are pointless but nonetheless the game includes the pointless sort; good game overall, impressive technical and graphical aspects, yet the story... even if it was interesting up to a certain point, it failed to deliver in the end; I haven't played any other entries in the series though).
I haven't played Welcome to ParadiZe, so I don't have any opinions on it.
Are you sure collecting 30 zombie ears from zone 3 to avenge the death of Mr. Npc's family isn't the riveting game play you desire?
Me either.