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i hope they learned from there mistakes and move on
Though we haven’t worked out exactly what will be in the first iteration, there’ll still be a lot of new crafting for people to sink their teeth into, from stuff like the blacksmithing, pottery, woodworking, food preservation, extra fluid and workstation mechanics, new crafting system and much more. Certain crafting tech trees we’d hoped to be in the initial 42 Unstable release will be pushed back though, to avoid any more unnecessary delays."
Not the same as "Duhr no crafting overhaul" ^^
Years of development dedicated to crafting and all they have to show for it is a couple (by their own admission) half-baked tech trees.
desperately need NPCs
agree that
100 players, 100 tastes.
I dont really need new crafting rn too (eventually yeah, but id preffer other stuff more if this takes so much time)... but i dont give a fck about NPCs either. Actually, i dont even want npcs ingame, as i like the eerie feeling of being trully alone in hostile world.
What i love the most about new build are these other little things like new light propagation, undeground locations, expanded and upgraded base map, bigger buildings, new vegetation, animals, etc.
I agree on the NPCs. Really worried they're going to overtune them, the loneliness is what this game does best. Like especially with hostile NPCs I don't think you'll really get that same sense of "man is insignificant, you are going to die and it won't mean anything" if the thing that kills you half the time is just another person.
Trolling, award farming, or just idiocy?
There hasn't been "years of development dedicated to crafting" ...
It's a single part of what they have been making these last two or three years.
There is a lot more than a "couple" tech trees planned for the first unstable, read again :
"there’ll still be a lot of new crafting for people to sink their teeth into, from stuff like the blacksmithing, pottery, woodworking, food preservation, extra fluid and workstation mechanics, new crafting system and much more"
And the other ones will be added gradually with updates between B42 Unstable, B42 stable, and before B43, as is written in plain words.
If you really want to bash the game, you could at least try to do it properly, so far you are just making a fool of yourself by showing you can't even read...
But I will disagree with the OP , this does need a crafting overhaul. Its rather bland and boring if you choose to play the game a different way then just cranking up the zombies and see how long you can live. While that is fun , its gets boring much quicker. So them wanting to add something to prolong a play through is welcome in my opinion.
Also if people really believe NPCs will actually behave like survivors , yeah not gonna happen. Give us dumb NPCs that guard safe houses with loot and them being able to raid your home base after a certain time and their gear getting better as your does to keep you on your toes. I will be ok with that.
Umm , they do not say what exactly will be added....they just mention the stuff they have been working on for the past 2 and half years. Sure they say Blacksmithing and the like , but what does that actually entail? What has already been shown to us , like the soda machine and the different variations of a baseball bat with a saw in it? That is not much , sure its something. But come on , you gotta be a little bit more skeptical of them. You are too trusting of some strangers developing a game and ready to pounce on a stranger having a different opinion on the state of the game. Relax , its not your game........let the person vent. He is not directing it towards you , are they?