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But I'm not sure if manually changing the framerate will do anything.
Never bothered trying it myself.
Most mod titles/descriptions will tell you if they are compatible with current version or not.
In general, mods that try to do the same thing usually will incompatible with one another.
Biggest examples are weapon mods and some map mods.
You can only install one weapon mod at a time and some map mods occupy the same cell in the game.
But for the rest, you can only do manual troubleshooting when a problem arise.
Yesn't. Some do, some don't.
To my knowledge, no.
But you have better version control if you use mods hosted in Nexus.
Though, in my experience browsing the mods there, it's less complete than Steam's workshop.
Better Sorting, Fuel Side Indicator, Tidy-up Meister. That's it.
The rest are just extra, but these three are necessary imo.
€ If I add a mod after starting a new character, do those mods get activated upon loading in or do I need to reroll? Asking for those mods mentioned above.
It depends upon the mod
Mods that add new items like weapons, food, or even vehicle can be added mid-game, but will only appear in areas you haven't visited.
And mods that add gameplay features like expanded helicopter event, horde night, or darkness is coming can work but might be weird.