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You put the food inside the oven like you would any other furniture that has storage, add whatever fuel you have handy (scrap wood, twigs, branches etc) then light it with any number of fire-lighting options: lighter/matches + twigs for kindling or a notched plank + Tree Branch.
This is how basically all non-electric cooking methods work: campfires are dangerous because walking into them is deadly and they can catch nearby tiles on fire. BBQs cook food but do not provide heat, and fireplaces are stationary and cannot be moved.
The antique oven is generally the "best" all around cooking and heating solution.
Nothing wrong with new players asking questions about game mechanics, folks are generally happy to answer :)
One alt-use for me is in "green houses" for crops in winter. Crops only care about indoor/outdoor status (growth slows a bit indoors but better to move indoors in the winter), temperature, and water (not light). Below 50F, growth is slowed. Below freezing they actually start to die if you don't water them constantly. So I build a shack that can accommodate 4x4 plots one space apart and then set a wall in the middle with an iron stove. Load it up with way too much wood (fuel capacity is infinite) and then any time temp dips below 50 in the shack, I light the stove until the weather warms up enough that I can see it's well above 50 in my living space..
Most players will prefer generators at their main safe houses for refrigeration, but if you decide to start exploring the rest of the map, it can be handy to have stoves at basic way point station next to water at convenient stops between towns or in remote areas. No need to set up water barrels or generators for an overnight safe house. You can replenish water by boiling water and fish for a meal if you need it.
Mmh. Nothing wrong using pzwiki or the forum's search function neither.
Instead of starting different discussions.