Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the two mods the other guy mentioned arent just quality of life btw but make the game less difficult
has a lot of quality of life improvements and is a good foundation.
I play vanilla. A lot. I now understand the game and what it does.
Then as play happens more and more, I run into scenarios where I think, "Dang, it be great if I could do "this thing" to make "that thing" easier.
Those tend to be quality of life issues I think about and now I have a mod search term or idea to look for "stuff"
Many of the mods are tested in certain ways if at all, and especially the so called mod packs are not really tested out. How they work together, do they cause issues etc. usually the players are the beta testers for them.
Pick a multiplayer server.
Yeah, Vanilla is super cool, hardcore, and you'll be special if you live a long time...
But a multiplayer server already has a group of mods people like and players who can answer any questions you have while playing.
Your gonna get yourself confused what is and isn't apart of the game and your not gonna know what changed or didn't change, bad idea