Project Zomboid

Project Zomboid

METHSTROKE Oct 1, 2023 @ 3:41am
Good mods?
Hey guys, I'm a month into my vanilla playthrough and decided to move to modding, what are some mods or collections you absolutely love and can't play without? Or do you think vanilla is better?
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Showing 1-15 of 16 comments
BeetlePie Oct 1, 2023 @ 3:49am 
There are some good QoL mods, such as Weapon Condition Indicator, or that one that tells you which is structure each buildings is on the map through colours. For weapons, I prefer Firearms B41. If you want to play in a post-apocalyptic setting, I recommend you the combination of 10 Years Later mod + Barricaded World + Thrash and Corpses; together they set a pretty immersive environment.
Hefutoxin Oct 1, 2023 @ 3:51am 
Play multiplayer servers. They have mods picked out and set up already. All you need to do is log in. Don't like those mods? Try a different server.
[DP]18Bravo Oct 1, 2023 @ 4:01am 
If you don't mind a lot of crafting, Hydrocraft can give you more things to do, but it can and will likely make the game far easier.
nikdonikde Oct 1, 2023 @ 4:34am 
Stop Right There!
Armagenesis Oct 1, 2023 @ 5:55am 
Tidy-up Meister and Better Sorting. That's it.
The others are just a plus.
Immersive solar arrays is my fav mod, solar panels are cool af
METHSTROKE Oct 1, 2023 @ 10:23am 
Thanks all!
Originally posted by Hefutoxin:
Play multiplayer servers. They have mods picked out and set up already. All you need to do is log in. Don't like those mods? Try a different server.
Not really a solution but thanks, nontheless.

Originally posted by BeetlePie:
There are some good QoL mods, such as Weapon Condition Indicator, or that one that tells you which is structure each buildings is on the map through colours. For weapons, I prefer Firearms B41. If you want to play in a post-apocalyptic setting, I recommend you the combination of 10 Years Later mod + Barricaded World + Thrash and Corpses; together they set a pretty immersive environment.


Originally posted by DP18Bravo:
If you don't mind a lot of crafting, Hydrocraft can give you more things to do, but it can and will likely make the game far easier.


Originally posted by Armagenesis:
Tidy-up Meister and Better Sorting. That's it.
The others are just a plus.
Awesome, I'll probably look into all of those save for hydrocraft, I love the ♥♥♥♥ and ball torture simulator that is project zomboid, why would I want it easier!?
BeetlePie Oct 1, 2023 @ 11:15am 
Originally posted by Vril VVizard:
Thanks all!
Originally posted by Hefutoxin:
Play multiplayer servers. They have mods picked out and set up already. All you need to do is log in. Don't like those mods? Try a different server.
Not really a solution but thanks, nontheless.

Originally posted by BeetlePie:
There are some good QoL mods, such as Weapon Condition Indicator, or that one that tells you which is structure each buildings is on the map through colours. For weapons, I prefer Firearms B41. If you want to play in a post-apocalyptic setting, I recommend you the combination of 10 Years Later mod + Barricaded World + Thrash and Corpses; together they set a pretty immersive environment.


Originally posted by DP18Bravo:
If you don't mind a lot of crafting, Hydrocraft can give you more things to do, but it can and will likely make the game far easier.


Originally posted by Armagenesis:
Tidy-up Meister and Better Sorting. That's it.
The others are just a plus.
Awesome, I'll probably look into all of those save for hydrocraft, I love the ♥♥♥♥ and ball torture simulator that is project zomboid, why would I want it easier!?
Hahaha, well said :boomer:!
Rivet Oct 1, 2023 @ 12:00pm 
here are my mods just paste on on your server its alrdy arranged




LWBetterElectronics;fol_Take_A_Bath;vino125;tsarslib;amclub;28ss100;49powerWagon;59meteor;ECTO1;63beetle;67commando;67gt500;69camaro;69mini;69mini_ItalianJob;69mini_MrBean;69mini_PitbullSpecial;70dodge;70barracuda;74amgeneralM151A2;78amgeneralM35A2;78amgeneralM49A2C;78amgeneralM50A3;78amgeneralM62;80kz1000;82jeepJ10;82jeepJ10LFS;82jeepJ10LFS_NoVanilla;82jeepJ10t;82oshkoshM911;82OshkoshM911RVInterior;83amgeneralM923;84merc;86fordE150;86fordE150dnd;86fordE150mm;86fordE150pd;86oshkoshP19A;88chevyS10;89fordBronco;89trooper;90fordF350ambulance;CytU1550L;90pierceArrow;90zanella50cc;91geoMetro;91range;92amgeneralM998;92fordCVPI;92nissanGTR;93fordElgin;93mustangSSP;93townCar;97bushmaster;99fordCVPI;10yearslatercarsandwrecks;en21_Bronco;AML;ammomaker;am_bc;AquatsarYachtClub;ArmoredVests;Arsenal(26)GunFighter;modoptions;Arsenal(26)GunFighter[MAIN MOD 2.0];Authentic Z - Current;AuthenticZBackpacks+;AuthenticZLite;autotsartrailers;ATA_Bus;ATA_DeLorean;AxesRecrafting;BarricadedWorld;BasicCrafting;BatteryJumpstarter;BedfordFalls;Bedding Covers;Bedding Covers-no pillows;Better Belts;Better Belts ADDON;saullevelup;BetterSortCC;TowingCar;BetterVehicleRepairs;BetterFPS;TomaroBlackouts;LuaTimers;blankets;BB_Bicycles;BB_Utils;BB_Nailguns;BritaModelTweak;Brita_2;Brita;DJ_BritaPatch;TheWorkshop(new version);BrutalHandwork;FancyHandwork;BusInteriorPatch;RV_Interior_MP;TMC_TrueActions;CanteensAndBottles;CatsReadMod;Chestown;CleanDirt;cleanashes;ClimbDownRope;ClimbWall;TchernoLib;CloseVehicleDoor;BB_CommonSense;Conditional-Speech;EasyConfigChucked;CoolBag;CorOTRroad;CraftHelperContinued;craftingEnhancedCore;CrashedCarsMod;DIY_EngineParts;DIY_Vehicle_Parts_13_Yamaha_Vino_125_PizzaBoy;DIY_Vehicle_Parts_28_Brough_Superior_SS100;DIY_Vehicle_Parts_49_Dodge_Power_Wagon_Crew_Cab;DIY_Vehicle_Parts_59_Cadillac_MillerMeteor_ECTO-1;DIY_Vehicle_Parts_63_Volkswagen_1300_Beetle;DIY_Vehicle_Parts_67_Cadillac_Gage_Commando;DIY_Vehicle_Parts_67_Shelby_GT500_Eleanor;DIY_Vehicle_Parts_69_Chevrolet_Camaro;DIY_Vehicle_Parts_69_Mini_Mk2;DIY_Vehicle_Parts_70_Dodge_Challenger;DIY_Vehicle_Parts_70_Plymouth_Barracuda;DIY_Vehicle_Parts_74_AM_General_M151A2_MUTT;DIY_Vehicle_Parts_78_AM_General_M35A2_M49A2C_M50A3_M62;DIY_Vehicle_Parts_80_Kawasaki_Kz1000_Police;DIY_Vehicle_Parts_82_Jeep_J10;DIY_Vehicle_Parts_82_Oshkosh_M911_Military_Semi_Trailers;DIY_Vehicle_Parts_83_AM_General_M923;DIY_Vehicle_Parts_84_Mercedes_Benz_W460;DIY_Vehicle_Parts_86_Ford_Ecoline_E-150_Pop_Culture_vans;DIY_Vehicle_Parts_86_Oshkosh_P19A_Military_Trailers;DIY_Vehicle_Parts_88_Chevrolet_S10;DIY_Vehicle_Parts_89_Ford_Bronco;DIY_Vehicle_Parts_89_Isuzu_Trooper;DIY_Vehicle_Parts_90_Ford_F350_Ambulance;DIY_Vehicle_Parts_90_Pierce_Arrow_Pumper;DIY_Vehicle_Parts_90_Zanella_50cc_Delivery_Scooter;DIY_Vehicle_Parts_91_Geo_Metro;DIY_Vehicle_Parts_91_RANGE_ROVER_Classic;DIY_Vehicle_Parts_92_AM_General_M998_M101A3_Cargo_trailer;DIY_Vehicle_Parts_92_Ford_Crown_Victoria_Police_Interceptor;DIY_Vehicle_Parts_92_NISSAN_Skyline_GTR_R32;DIY_Vehicle_Parts_93_Ford_CF8000_Elgin_Street_Sweeper;DIY_Vehicle_Parts_93_Ford_Mustang_SSP;DIY_Vehicle_Parts_93_Lincoln_Town_Car_Limo;DIY_Vehicle_Parts_97_ADI_Bushmaster;DIY_Vehicle_Parts_99_Ford_Crown_Victoria_Police_Interceptor;DIY_Vehicle_Parts_Autotsar_Motorclub;DIY_Vehicle_Parts_KI5_Vehicles;DIY_VehicleParts!;DIY_VehicleParts!_GlassWindow;BB_DaysGone_Counter;Defecation;DWF;Diederiks Tile Palooza;Dirkerdam;tkTiles_01;PertsPartyTiles;DonazosFisticuffs;Double Decker Bus;DoubleDeckerBusInterior;DRAW_ON_MAP;DylansTiles;DynamicMonolog;DynamicTraits;EerieCountry;PictureThis;PictureThisNoOverlay;ExpandedHelicopterEvents;expandedhotwire;radialmenuapi;en79450SL;en82Brat;en83Bronco2;en85Wagovan;en85Fiero;en87Countach;en91Legacy;en93-900Turbo;FWOFitnessWorkoutOverhaul;FWOBenchPress&Treadmill;1992fiorino;FireHazard;FixTooltipLag;FH;FoodPreservationPlus;FortKnoxLinked;Fort Knox;FuelAPI;fuelsideindicator;BION_DropBags;GunSuicide;GunFighter_Radial_Menu;GunrunnersWeaponPack;HandCrankFlashlights;P4HasBeenRead;HexMyWayDeathSound;BB_Hide;NoLighterNeeded;improvedbackpacks;improvedbackpacksclothesboxredux;improvedbackpacksauthenticZ;improvedbackpacksspiffoBackpack;improvedbackpacksundeadSurvivor;ImprovisedBackpacks;jarris_HMBP;ImprovisedGlass;ImprovisedSilencersVFEPatch;VFExpansion1;ImprovisedSilencers;RiskyInspectWeapon;ItemStories_Framework;ItemStories_PillowsOnBeds;ItemStories_PropaneTanksInGarages;ItemStories_RoomLoot;ItemStories_Zupercarts;TMC_Trolley;ItemStories_ZupercartsTrolleys;ItemTweakerAPI;ItemTweakerAPIExtraClothingAddon;Jump;jumpThroughWindows;KeyBlank;KillCount;Ladders;LTN_SL;Lifestyle;LingeringReflexes;Lingering Voices;LogStacker;MREM;ManikRetexture_Clean_Tiles;ManikRetextureMakeup;ManikRetexture_a_decade_later_maniks_tiles;ManikRetexture_a_decade_later_vanilla_tiles;ManikRetextureFemaleSurvivorNude;ManikRetextureFemaleSurvivorUnderwear;ManikRetextureMaleNude;ManikRetextureMaleUnderwear;MGRS (FMCCYAYFGLE);ModManager;ModManagerServer;ModTemplate;ModifiedBags;MonkeysLib;MoodleFramework;MoreBuilds;ToadTraits;ToadTraitsDisablePrepared;ToadTraitsDisableSpec;ToadTraitsDynamic;MusicfortheEnd;truemusic;MusicfortheEndOP;MusicfortheEndEX;MusicfortheEndHL;MusicfortheEndSH;NRK_NeedLightToRead;NailGunRepair;NepBatteryColor;NepEngineColor;NVAPI;NVG;nattachments;noirrsling;OutTheWindow;myclothinguimod;PTW;PantryPacking;BlowTorchPetrol;BION_PlainMoodles;PocketKittens;PocketKittensPsycho;ProperVehicleInjuriesMP;QNW_QNWLibrary;RV_Interior_Vanilla;RainCleansBlood;RavenCreek;ReLght;RenameContainers;1988fuego;1990trafic;RepairAnyClothes;RepairAnyMod;FortKnoxRoad;Dash;SheetRopeClimbingJumping;RotatorsLib;StalkerArmorPack;StalkerExo;fixedExoskeleton;SZ_Battlefield_Louisville_Airfield;SZ_Battlefield_Louisville_Hospital;SZ_Battlefield_Louisville_Stadium;SZ_Camp_Deerhead;SZ_Checkpoint_1;SZ_Checkpoint_2;SZ_Checkpoint_3;SZ_Checkpoint_4;SZ_Checkpoint_5;SZ_Checkpoint_6;SZ_Checkpoint_7;SZ_Checkpoint_8;SZ_EVAC_Louisville;SZ_EVAC_Muldraugh;SZ_Muldraugh_Blockade;SZ_Muldraugh_Crossing_Blockade;SZ_Westpoint_Bridge_out;SaveOurStation_Core;SaveOurStation_KnoxCountry;schizdonteatwithmask;ScrapArmor(new version);ScrapArmorTweaks;ScrapGuns(new version);ScrapWeapons(new version);SecretZ_Core;SecretZ_Tilepack;BLTAnnotations;SCKCO;SCKCOAccessories;SCKCOZoning;SimplePlayablePianos4150;UIAPI;Skizots Visible Boxes and Garbage2;SleepWithFriends;SpearTraps;SpnClothHideFix;SpnOpenCloth;StalkerLifestyleAddon;MetroLifestyleAddon;DropRollMod;SwapIt;AnimSync;TsarcraftCache2;TEDBFIX;TED BEER`s Male Player Skin Retexture;TheEngineer;Amputation;TheyKnew;Threads;P4TidyUpMeister;TripAndFall;TrueCrawl;TrueCrawlBritasAddon;TrueCrouching;Ultimate Music Pack;UndeadSuvivor;UnderCoverOfDarkness;Urination;VVSR;VehicleRepairOverhaul;Visible Generators and Corpses;mrnvsbhltr;mrnvsbhltrvn;mrnvsbhltwc;rSemiTruck;W900Modified;rSemiTruckLF;WaterDispenser;WaterDispenserDisabler;rWaterTrailerSemi;rWaterTrailer;TheStar;wellsConstruction;WolfExtractionQuest;WorkingMasks;WornOutZombies;wringclothes;YakiMCARMOR;YakiMCMEDIEVAL;YakiMCPRIMITIVE;YakiMCROMAN;YakiMC;YakiMCTattered;YouDriveISleep;addSoundMecanic;cMarFiLPillows;eris_minimap;eris_minimap_fort_knox_eerie_country_plugin;errorMagnifier;zReBetterLockpicking;zReBetterLockpickingLYSLP;QNW_Ladder;VOICE_FRAMEWORK;RandomizedGenerators;VOICES;NightSprinters[41.60+]
RãקּŦɵ۳ ™ Oct 1, 2023 @ 12:31pm 
I have a few mods that are made with tough grind maintained throughout. Serious time went into balancing these (Although the last is a random music mod requested by one of our community members). Everything has custom models, textures, sounds and should be compatible with almost anything out there (save recipe duplication which can be a little annoying).

https://steamcommunity.com/sharedfiles/filedetails/?id=2935985690

https://steamcommunity.com/sharedfiles/filedetails/?id=3029240588

https://steamcommunity.com/sharedfiles/filedetails/?id=3009338583
hthenightrunner Oct 1, 2023 @ 12:50pm 
BRITA]
microbru Oct 1, 2023 @ 2:16pm 
For me, heavy rp guy, virtually all of the added profession/trait mods are a necessity. I would add the auto undressing mod.
[DP]18Bravo Oct 1, 2023 @ 7:35pm 
I was only offering an option.
METHSTROKE Oct 1, 2023 @ 9:05pm 
Originally posted by DP18Bravo:
I was only offering an option.
Mhm, but very few regions actually have PZ multiplayer, and having to play with other annoying people isn't the best solution already.
Veliona Oct 1, 2023 @ 10:08pm 
I usually play vanilla but my friend recommended me the Common Sense mod. u should try it out
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Date Posted: Oct 1, 2023 @ 3:41am
Posts: 16