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"so you have risk of being crushed and killed under heavy weight." you wont die from carrying too much it just halves your health as long as you clear the zombies from A to B you should be fine
If you don't know - you could put anything on seat of car regardless of it weight/size (of course don't try to occupy a driver seat
I don't want to cheat and I don't want to exploit game's capacity mechanics like putting infinite items inside a bag in a car bed and etc... I have backpack with 50 capacity and around 85-95 weight reduction and I can't equip it unless I empty some items inside. It's just nonsense effort. I already do more than required to preserve storage. No need for cheats. I know all tips you give. Just this is needed imo
If all you want is to move it a few tiles - then you could do it in vanila by picking it & reinstalling instantly (via sidemenu). At worst you will need to move one of pieces.
Oh, if you tell that having a bag with great reduction and capacity, well that is my playstyle and game is still tough, it's just that I'm obsessed with taking everything I can. I hope you don't tell me that I'm cheating by playing in my own way.
Really, I think it's just painless to add a system that removes the limit and replaces it with damage multiplier and injuries instead.
Just let me do my work, move a simple bed. I swear if I carry more than 80kg I will get my head crushed I promise, but do not make me rearrange my whole items and weapons and make me repeat it just to move an object a tile ahead. It just makes no sense and I don't get why it has to be the right way. Who sees a bag, happily carries it, fills with stuff and then is still able to carry it at ease, and then drop it but can't carry it because it's too heavy, then get the items out, and then carry the bag again, and get the items back in the bag just to feel no heaviness afterwards?
When I come back from a looting run and got multiple bags full of loot I sometimes cannot equip the extra bags on primary or secondary because there's not enough space the main inventory.
Even though it would be just fine if it's equipped.
Quite annoying.
Of course if you are not wearing a Space Marine Power Armor :)
Usually players have important gear on their body & using bags for loot so it doesn't a big issue for them (drop full bag into car & pick empty one).
There is nothing wrong in cheating during a solo game as long as you're having fun.
How was that quite the opposite?
You asked for "Is there a mod for removing Inventory Capacity Limit?" and im saying use Cheat Menu mod to "remove" inventory capacity limit or Customizable containers mod to adjust it to your need?
I'm asking for a mod that besides removing the Player Inventory weight limit, that fairly mortalizes you with carrying heavy stuff.
You suggest me immortal solution like cheat menu. All I want is just putting my bag aside and doing my work and then wearing it back. Not drop half of the items inside my bag and drop every single thing on my body and then wear my bag and put the items back in my bag.
No, I don't want any storage capacity customizer either. Seemingly Customizable Containers has nothing to do with Player Inventory capacity, does it? I haven't seen in the images bro.
No no I get it, I of course expect to put my items aside. I already do that while carrying heavy stuff in my gameplay. But the thing is, not being able to carry a bag which you carried without any problem or weight, just after dropping it. Like, does it happen to you in real life? You hold a bread that is almost weightless, then you drop it but can't take it back because it's "too heavy" a.k.a exceeding your weight limit by 0,1kgs?
It's like, having a garbage bag on your hand, putting some items inside and you carry it fine, then you drop the bag, but you can't pick it up until you get the items out and then you pick it up and put the items back inside.
In other words, why can't I pick up something that I easily carry after dropping it?
I explained my situation badly but he also had trouble understanding what I mean, for sure. We disconnected at some point
Bro literally understand 0 out of 10.
Dude I already drop my bag.
A bag with 50+ capacity and weight, but has %95 weight reduction.
But MAGICALLY, you can't wear it back even though you have like 5 / 12 capacity of player Inventory. Why?
Because the weight reduction activates after you take the bag item, and then wear at your back.
But you can't take the bag item because of it's available weight which exceeds your Player Inventory limit without reduction.
But if you just take it and wear it successfully, it will be no heavier than 5kgs.
But you can't because of the inventory capacity limit.
Therefore you empty some of the items in the bag, take the bag and wear it just to take those items back in the bag.
When you have more weapons in your inventory, it's a whole mess and tiring and annoying and time-wasting process of item cycling mindfrickery.
If the limit was removed and it was replaced with a damage multiplier per weight system, it would make more sense as it'd allow you to be crushed under weight but also let you move a furniture a centimeter. No need for bag, item and weapon dropping and cycling between them.
Please let me know if there is something misunderstood because I tried to use every single word in the literature and outconsumed every single cell of my brain just to make you guys understand it.
It doesn't have to be 5+ comments. Stop.