Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You also seem to get massively stressed when near zombies regardless of being desensitised (for me it seems to happen faster for a desensitised veteran character instead of other characters, smoker trait or not, but that's probably just me not paying enough attention OR me being more inclined to hang around zombies when desensitised which causes more obvious stress build up) which makes just constantly fighting zombies less of a care-free thing, I guess.
Not much difference from having to source and use stress relief items vs having to source and use beta blockers, really. Beta blockers also drop somewhat frequently from zombies anyway.
Landing critical hits... Well it's critical to your survivability, and panic decrease your hit and critical hit chance. Drastically. You can eat beta blockers, but it's not a stable source, especially if you play insane rare loot. Usually I'm find 2-4 pillboxes / town, but that's far from enough to clean the said town.
If you use guns, not panicking is even more important, since you probably attract herds, and your ammo is limited, so every hit or miss counts a lot towards your survivability.
Tldr Being able to make accurate shots no matter the hoard size on command is imo op
Actually "bravery" increases, or to be more precise your character gets more used to zombies. If you start with a not brave character, even 2-3 zombies will get your char afraid.(On occasions even one, Cowardice to be mitigated/erased takes a while)
However after a month or so your char will not get afraid even when the char faces off with 10 zeds...half a year later 50+ zombies will not really get you panicked, or if it does your character RECOVERS quite fast. (Shooting can be also done via the conga line, shoot, walk a few get your panic down instant turn shoot fast, before panic kicks in. Works with shotgun with other weapons not so much.) However without veteran there is NO chance to eliminate panic. Which can be measured in a number of things, one being to conserve ammo. With a non veteran char i once had to clear out my base in a small village, as the chopper brought 800 friends. I used up over 18 boxes of shotgun ammo, and a few pistol ammo boxes too. With a shotgun due to getting panic every now and then about every 2 shots hit something with noteable effect.(Was police officer) With a veteran that is on the same lower level about 3 out of 4. Stable.
Also to find beta blockers the best option is to search zombie corpses actually instead of houses. You find more beta blockers on zombies (whatever loot settings you have, unless respawns;) ) than in houses. Even in Lville Hospital if you clear out the whole place you find more bblockers on the zeds there then in the whole hospital:) And you can also find ammo on zeds:P
edit: Fzanco is correct. (One thing though that is troublesome that Veteran still can get nightmare panic:P which is annoying as hell:D)
Like the video states, depends on the player. Will you survive long or not?
When my playthroughs round the minimum of 2 months I don't give a damn about panic, it will get removed after those months I even take coward and agoraphobic for extra trait points. Also never had the need to use neither police officer or veteran when you have other more interesting and useful classes from the early to late game. Police and veteran are for me just for the early game.
Depends on your choice tho, you think 1 box of shotgun shells is worth stuffing your face full of beta blockers before and in the middle of every fights with zeds right behind you, then by all means pick police officer. Otherwise veteran is very much worth their points.
The reloading is key. Reloading will make pistols more valuable especially the double holstered pistol. As its at 100% boost on a vet all time. The 125% aiming police get is not as valuable, the extra 25% he gets I mean. Since you can be high level and still not kill a zombie in one shot with some weapons some times. Even as high as level 7-8 there is no guarantee that it won’t take 3 shots with the 38 special.
So what’s more useful. Being able to get those bullets into those two revolvers faster or… you know
Otherwise reloading is a grind that you couldn’t expect to get that far into. You just have to progress at natural rate. On a Regular character you might be able to grind 1.5 to 2 levels on your reload if you just hold down R and unload and reload or use a long load magazine.
Vet plays a better long game. Both aiming and reload can progress at a nice rate. For something that’s already quick to reload like a double barrel or a .228 rifle he has the game on those weapons. Not to mention something with a long load like a 556 rifle, or a nice 8-15 round mag pistol
You can make better choices with that vet
I prefer it to officer anyway. But not often vet spawns in police station. Though believe it or not burger flipper can spawn in a police station. Put that in your pipe and smoke it. Vet usually gets a pretty cushty spawn in westpoint. Pretty common in the hotel right across from the gun shop. And if that bar has an extinguisher well you are guaranteed a full loot of weapons on day one. But then again you could have taken a drive up to the base and got practiced up. And head into LV. So.
I don’t think vet is so bad
Yeah it costs a little usually puts me off I don’t often play vet but there’s a niche for it since reloading is hard to get.
When I am dealing with 10+ zombies I always have to pop a beta blocker without brave