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In vanilla, without changing anything in sandbox, a bite is a 100% death sentence. You'll die within 2-3 days. Bites aren't the only way to get the Knox Virus. Scratches and lacerations caused by zombies can infect you too. Scratches with 7% and lacerations with 25%.
You'll get used to it. It is frustrating, sure, but we aren't a hero in this game, we are a normal person.
Holy PZ rule: Dont get hit.
Mods and the sandbox can help and alter all that.
Want bites only to be your reason to drink bleach? Sandbox can help (Saliva only transmission)
No infection? Turn that off in the sandbox
Want a cure? Mods
but welcome to the afterlife! have some pie
As others stated about turning off infection, keep in mind, it will be boring. This is because you took away the threat of zombies. If you're learning to play, then no worries.
It depends because you can balance the removal from the threat of infection with the threat of numbers and risks.
For example, I have this setting:
- Zombies numbers (Start) multiplier: 0.5
- Zombies numbers (Peak) multiplier: 2
- Days to reach peak : 365
- Alarms on cars: Often
- Alarms on House: Regular
- Siren duration : 0.15
- Zombie Population Concentration : Urban area
- Time Speed : Real-Time
(Anything about electricity, generator, food spoilage, etc. are up to anyone's taste.)
Try these settings and come back with us if you found it boring. ;)
(Ok, let's not count the time you take from reading books or doing any time-based activities because that's the CON from using Real-Time and I agree that leaving the game open in the background for hours so your character can read a skill book is kinda boring, but then again it comes with the risks of getting attacked while reading.)
With sprinters there's no need for infection. You're just dead if they catch you, lol.
I have done nomad style, build bases in firehouses and moved about a bit.
The best way I found to survive the longest is to move every so often, stay in one place for about a week and move on, live out of your car and trailer. fish/forage for fresh food, use cans and MRE's when on the move. loot the local area around your temp base and once that is done move on.
I would suggest if you are playing vanilla don't start in a urban environment, rural means less Z's but less loot, build your skills up first.. venture into towns when you have a vehicle and guns. (and better kit)
Each time you open a door swing your weapon and with a bit of luck you will kill whatever is behind the door. do that every time and you wont get caught out that way, leave indoor doors open and have a plan to run away.
If you have a door and you hear z's behind it, dont open it, just hit it with a melee weapon and wait for the z's to break it down, if there is just one you can tell by the rate the door rattles, if there is loads then the door will break pretty quick, stand back away from the door.
Before entering a building circle it first and look thru the windows. if you find a barricaded front door, try and open it, it will make noise and z's inside will react.
Clear the entire building first before looting.
if you are rough sleeping, make sure there are 2 doors between you and outside ie front door and bedroom door. and windows are boarded and curtains closed.
DO A 360 SWIVEL OFTEN, CHECK YOUR REAR.
If you camp out in the sticks, then pick a place to camp, then clear the local area about 1.5x the area you can see from your tent. and don't leave the campfire or torches/lanterns on when sleeping.
Don't run. unless you have to. A quick 10ft burst is fine. running for sake of it is not ideal.
Sleep light. dump as my kit including backpacks etc on the floor, if you are woken up by a load of z's over you - run, sprint away, circle around and clear out the z's and come back for your kit.
With your fanny pack or survival vest, put meds and bandages, mulittool or knife and other survival kit such as lighter etc in it and never take it off.
Use guns only to clear hordes, or if you are caught out. If you have a silencer perhaps thin out a group and then finish the rest with a melee weapon
I find this works pretty well, also never ever fast forward. lol slow and steady wins the race.
Also if you do build a main big base, have a escape plan if you get over run, mark the route on the map, check the route often. have the escape route as a dogleg from the base (so you dont lead them to your straight to your safehouse). I have a few either having a fuelled car a couple hundred meters away from the base or a small house that is barridaded with genny and food and water + meds there.
No, no, you don't just run into a horde. Your character is done, sure, but you can have multiple characters in the same world if you create them before this one dies. So now you get to decide, knowing that you are going to die in a day or two, how you are going to spend the remaining time. Will you do something to help the others, maybe build or bring something for them to remember you by, will you mop about and be sad that it's all over, or will you do something explosively fun with the remaining hours, like getting black out drunk, strapping on an M16 and filling your backpack with firebombs and heading to the heart of downtown?