Project Zomboid

Project Zomboid

Apr 30, 2023 @ 8:31pm
NPCS, when ?
Modders managed to do it, so why don't we have official npcs by now ?
Originally posted by Wraith:
Its planned for b43. b42 puts the frame work in place with animals so they can test the system of how some things interact with players.
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Showing 1-14 of 14 comments
westrud Apr 30, 2023 @ 8:58pm 
Every time someone starts a thread about when NPC's will be introduced the Dev's push their release back an hour.

The Current wait is 336 years.
Apr 30, 2023 @ 9:40pm 
Yeah i never come to this forums, i check this game once every year to check if it already has NPCS so yeah.
San Apr 30, 2023 @ 10:11pm 
search box. I manage to do it, so why not u ?
Last edited by San; Apr 30, 2023 @ 10:16pm
HashireV3 Apr 30, 2023 @ 10:15pm 
Originally posted by H:
Yeah i never come to this forums, i check this game once every year to check if it already has NPCS so yeah.

They're close™ to adding Animals. And we still have B42 (the crafting overhaul) to look forward too this/next year.

If I had to make a quick guess, a IWBUMS NPC build will be available in 4 years and a full NPC release a year and half later.

What do i base this off on? absolutely nothing concrete. I'm just factoring in the road-map they posted at the begging of this year and their development speed.
taxhelp_pro Apr 30, 2023 @ 10:33pm 
Originally posted by H:
Modders managed to do it, so why don't we have official npcs by now ?

Maybe about the same time you learn to speak proper English ... but anyway who cares? They will just be annoying like all computer game NPCs are:deadrat:
Armagenesis Apr 30, 2023 @ 10:46pm 
Just come back next week and ask the same thing again. And the next week, and the next week, and the next week. They'll magically make NPCs a thing one of those weeks.
ッ tenklop Apr 30, 2023 @ 10:54pm 
Next year after b42 finalizes. So maybe around July-dec 2024
The author of this thread has indicated that this post answers the original topic.
Wraith Apr 30, 2023 @ 11:28pm 
Its planned for b43. b42 puts the frame work in place with animals so they can test the system of how some things interact with players.
Zentra May 1, 2023 @ 12:28am 
I am a very newb player playing solo mode.
I can already see that at some point there will be a world much less populated with Zombies. Naturally such a world would make it more desirable for other NPC survivors to loot or control. You'd figure then that as it is cleared you may tend to encounter a small npc group or solo character looting or expanding their territory.
It doesn't have to be game-changing or super repetitive. AND, they don't have to engage if it cannot be fully implemented yet.. Just make it events. Make it solid, random, and immersive. First encounter you have a "was that a zombie" moment. You've never seen one disappear like that. Two days later you witness zombies chasing an NPC and take them out. Hmm.. So, guess you were right. There was a survivor. But it's all good now. No more interloper: probably.
A few days later you hear random gun-fire events with one closer than the other. But you never see anything again. (at least for weeks) If you do, it is just as odd and vaporous... More like something you just see.
Then, one day you hear about a guy on Steam claiming he was shot by an NPC. Everyone thinks he's crazy. "The devs never said that could happen.". He then shows you the achievement badge; "Shot by a Lurker".
That's how random... and creepy it could be.
VonPumpkinson May 1, 2023 @ 12:34am 
Originally posted by H:
Modders managed to do it, so why don't we have official npcs by now ?
You know what happens when the game updates, right? It'll break the mod. So, good for the modders(?). This doesn't mean, however, the developers are lazy. It's because they have a thorough plan.

Also, try searching the forums and reading up the developer's blogs. Giving an old question like this, you'll rarely get a straight answer from anyone.
Last edited by VonPumpkinson; May 1, 2023 @ 12:35am
Radical Edward May 1, 2023 @ 12:52am 
Originally posted by VonPumpkinson:
Originally posted by H:
Modders managed to do it, so why don't we have official npcs by now ?
You know what happens when the game updates, right? It'll break the mod. So, good for the modders(?). This doesn't mean, however, the developers are lazy. It's because they have a thorough plan.

Also, try searching the forums and reading up the developer's blogs. Giving an old question like this, you'll rarely get a straight answer from anyone.
someone already asnwered the question, literally giving a straight answer :lunar2019smilingpig:
May 1, 2023 @ 12:54am 
Originally posted by ッ tenklop:
Next year after b42 finalizes. So maybe around July-dec 2024


Originally posted by Wraith:
Its planned for b43. b42 puts the frame work in place with animals so they can test the system of how some things interact with players.

Thank you.
VonPumpkinson May 1, 2023 @ 12:57am 
Originally posted by Radical Edward:
someone already asnwered the question, literally giving a straight answer :lunar2019smilingpig:
Originally posted by VonPumpkinson:
you'll rarely get a straight answer from anyone.
I did say "rarely".
Shadow May 1, 2023 @ 10:39am 
npcs as far as i know are being properly worked, cause if they were just going to throw the way most people want it would be the messy days of Superbsurvivors with invincible npcs, hit spam, etc
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Date Posted: Apr 30, 2023 @ 8:31pm
Posts: 14